Player Matchup

Poseidon
Poseidon
JaIen Ramzey
Poseidon
Level 94
God Stats
42W - 41L
1,534 SR
Queue Stats
179W - 182L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jigboos24
Ah Muzen Cab
Level 43
God Stats
2W - 1L
1,628 SR
Queue Stats
43W - 53L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
LtBugaWulf
Cthulhu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,528 Elo+
Party 3
Janus
Janus
Miguellionare
Janus
Level 126
God Stats
5W - 9L
1,354 SR
Queue Stats
312W - 285L
1,548 Elo+
Solo
Achilles
Achilles
iVulc
Achilles
Level 46
God Stats
12W - 10L
1,423 SR
Queue Stats
118W - 109L
1,467 Elo+
Party 2
Team Averages
Level 89
1,488 SR
1,482 Elo+

VS

Team Averages
Level 101
1,495 SR
1,510 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ElCachaWaifus
Athena
Level 47
God Stats
6W - 6L
1,578 SR
Queue Stats
43W - 51L
1,504 Elo+
Solo
Ravana
Ravana
Kingfish3of6
Ravana
Level 86
God Stats
3W - 1L
1,455 SR
Queue Stats
174W - 179L
1,499 Elo+
Solo
Bacchus
Bacchus
R1ddelmenick
Bacchus
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
15W - 15L
1,542 Elo+
Party 1
Chiron
Chiron
fidel1109
Chiron
Level 127
God Stats
19W - 11L
1,669 SR
Queue Stats
214W - 199L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JaIen Ramzey
Poseidon
13
3 / 0 / 1
7,059
543
4,202
6,113
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jigboos24
Ah Muzen Cab
14
6 / 0 / 1
8,306
639
7,829
7,182
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
LtBugaWulf
Cthulhu
12
0 / 2 / 6
6,723
517
4,452
7,778
4,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 1 / 3
7,921
609
1,830
3,884
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
iVulc
Achilles
13
0 / 3 / 0
6,715
517
4,467
10,176
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 0
7,053
543
5,715
6,489
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 2
5,596
430
1,680
8,312
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
14
3 / 0 / 0
8,071
621
6,583
7,567
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
R1ddelmenick
Bacchus
11
2 / 3 / 1
6,174
475
5,136
11,167
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
fidel1109
Chiron
7
0 / 2 / 0
4,614
355
1,495
3,386
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
6
6
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
0
1
2
1
W
Poseidon
JaIen Ramzey
Poseidon
3
0
1
3.5
W
Ah Muzen Cab
Jigboos24
Ah Muzen Cab
6
0
1
6.5
L
Ravana
3
0
0
3
W
Cthulhu
LtBugaWulf
Cthulhu
0
2
6
1.5
W
0
1
3
1.5
L
Bacchus
R1ddelmenick
Bacchus
2
3
1
0.83
L
Chiron
fidel1109
Chiron
0
2
0
0
W
Achilles
iVulc
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
20,609
35,133
Taken
36,921
15,621
Mitigated
19,488
10,324
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,715
61
0
610
6,489
2,361
0
2,462
3,925
52,774
1,166
L
1,680
395
0
1,122
8,312
6,674
0
1,951
6,361
16,855
0
W
Poseidon
JaIen Ramzey
Poseidon
4,202
554
0
4,000
6,113
1,669
240
2,882
3,231
46,774
731
W
Ah Muzen Cab
Jigboos24
Ah Muzen Cab
7,829
2,718
0
595
7,182
2,277
3,244
2,770
4,412
0
62,689
L
Ravana
6,583
1,310
0
3,609
7,567
3,794
0
757
6,304
0
62,482
W
Cthulhu
LtBugaWulf
Cthulhu
4,452
258
390
1,827
7,778
4,203
150
3,515
4,263
34,766
0
W
1,830
279
0
484
3,884
1,325
200
1,970
1,914
59,062
1,549
L
Bacchus
R1ddelmenick
Bacchus
5,136
930
0
4,907
11,167
5,650
0
3,973
7,083
31,880
1,414
L
Chiron
fidel1109
Chiron
1,495
177
24
879
3,386
1,009
0
1,135
2,250
0
16,208
W
Achilles
iVulc
Achilles
4,467
1,051
0
3,028
10,176
6,147
0
1,208
8,968
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
31,508
429
Minions Killed
355
0
Camps Cleared
0
1,397,169
Distance Traveled
1,102,400
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,053
543
110
8
0
221,542
0
L
Athena
5,596
430
30
2
0
239,678
6
W
Poseidon
7,059
543
74
6
0
321,071
1
W
Ah Muzen Cab
8,306
639
103
8
0
290,630
0
L
Ravana
8,071
621
114
9
0
247,950
4
W
Cthulhu
6,723
517
69
5
0
264,810
0
W
Janus
7,921
609
120
9
0
278,121
3
L
Bacchus
6,174
475
67
5
0
255,884
0
L
Chiron
4,614
355
34
3
0
137,346
0
W
Achilles
6,715
517
63
5
0
242,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role