Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Alyrxmi
Hun Batz
Level 159
God Stats
6W - 0L
1,942 SR
Queue Stats
68W - 11L
1,887 Elo+
Party 1
The Morrigan
The Morrigan
IamKef
The Morrigan
Level 19
God Stats
3W - 0L
1,703 SR
Queue Stats
61W - 7L
1,920 Elo+
Party 1
Sylvanus
Sylvanus
ORMALEO201229
Sylvanus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Аshmedаi
Jormungandr
Level 98
God Stats
2W - 0L
1,640 SR
Queue Stats
164W - 67L
1,638 Elo+
Solo
Team Averages
Level 71
1,657 SR
1,691 Elo+

VS

Team Averages
Level 77
1,478 SR
1,403 Elo+
Amaterasu
Amaterasu
BlakusW1994
Amaterasu
Level 108
God Stats
2W - 1L
1,794 SR
Queue Stats
110W - 152L
1,356 Elo+
Party 2
Hercules
Hercules
Dillanrules1998
Hercules
Level 115
God Stats
1W - 6L
1,536 SR
Queue Stats
181W - 193L
1,405 Elo+
Party 2
King Arthur
King Arthur
batuhan1
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,431 Elo+
Solo
Terra
Terra
katierules97
Terra
Level 41
God Stats
1W - 3L
1,347 SR
Queue Stats
102W - 108L
1,427 Elo+
Party 2
Scylla
Scylla
walkerd1993
Scylla
Level 96
God Stats
1W - 7L
1,215 SR
Queue Stats
174W - 215L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 0 / 15
9,207
1,151
15,426
9,863
4,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Alyrxmi
Hun Batz
15
10 / 2 / 16
9,235
1,154
12,238
9,305
8,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
IamKef
The Morrigan
13
4 / 0 / 19
8,105
1,013
11,405
4,583
2,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ORMALEO201229
Sylvanus
13
2 / 0 / 22
8,248
1,031
3,219
7,432
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
Аshmedаi
Jormungandr
14
4 / 2 / 21
8,352
1,044
9,660
9,651
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlakusW1994
Amaterasu
10
0 / 6 / 3
6,070
759
4,318
10,356
3,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
12
0 / 5 / 3
6,173
772
9,400
13,597
15,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
batuhan1
King Arthur
11
0 / 6 / 1
5,727
716
4,073
11,141
8,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 0
6,742
843
4,938
14,157
8,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
13
2 / 6 / 0
6,747
843
5,589
7,593
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
10
28
Kills
3
4
Deaths
28
93
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
15
15.5
W
Hun Batz
Alyrxmi
Hun Batz
10
2
16
9
L
Amaterasu
BlakusW1994
Amaterasu
0
6
3
0.25
L
Hercules
0
5
3
0.3
W
The Morrigan
IamKef
The Morrigan
4
0
19
13.5
W
Sylvanus
ORMALEO201229
Sylvanus
2
0
22
13
L
King Arthur
batuhan1
King Arthur
0
6
1
0.08
L
1
5
0
0.2
L
Scylla
2
6
0
0.33
W
Jormungandr
Аshmedаi
Jormungandr
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,948
Damage
28,318
40,834
Taken
56,844
31,389
Mitigated
37,783
13,426
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,426
5,566
891
3,198
9,863
4,694
2,552
1,657
8,206
29,954
1,025
W
Hun Batz
Alyrxmi
Hun Batz
12,238
2,553
558
937
9,305
8,728
893
3,111
6,194
0
23,104
L
Amaterasu
BlakusW1994
Amaterasu
4,318
1,739
450
1,808
10,356
3,951
0
4,853
5,362
0
10,887
L
Hercules
9,400
1,941
158
3,802
13,597
15,075
0
8,707
4,793
0
14,693
W
The Morrigan
IamKef
The Morrigan
11,405
3,276
358
732
4,583
2,093
1,722
1,086
3,497
22,111
4,879
W
Sylvanus
ORMALEO201229
Sylvanus
3,219
1,406
2,269
2,312
7,432
6,307
791
2,240
5,192
5,281
358
L
King Arthur
batuhan1
King Arthur
4,073
253
0
575
11,141
8,190
0
7,768
3,223
0
10,851
L
4,938
244
2,276
2,655
14,157
8,312
0
10,010
4,063
9,393
0
L
Scylla
5,589
184
0
220
7,593
2,255
0
3,798
3,617
16,691
0
W
Jormungandr
Аshmedаi
Jormungandr
9,660
2,161
718
1,453
9,651
9,567
965
2,433
7,218
18,968
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
31,459
107
Minions Killed
60
0
Camps Cleared
0
736,441
Distance Traveled
690,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,207
1,151
38
5
0
163,383
0
W
Hun Batz
9,235
1,154
17
2
0
154,613
0
L
Amaterasu
6,070
759
16
2
0
126,935
0
L
Hercules
6,173
772
12
2
0
124,747
0
W
The Morrigan
8,105
1,013
24
3
0
148,204
0
W
Sylvanus
8,248
1,031
5
1
0
153,805
0
L
King Arthur
5,727
716
9
1
0
159,007
0
L
Terra
6,742
843
9
1
0
151,287
0
L
Scylla
6,747
843
14
2
0
128,951
0
W
Jormungandr
8,352
1,044
23
3
0
116,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role