Player Matchup

Jormungandr
Jormungandr
Inkbolt
Jormungandr
Level 102
God Stats
9W - 10L
1,405 SR
Queue Stats
30W - 25L
1,581 Elo+
Solo
Olorun
Olorun
Markurik
Olorun
Level 83
God Stats
5W - 3L
1,235 SR
Queue Stats
122W - 122L
1,514 Elo+
Party 2
Hachiman
Hachiman
NeptunesRIse
Hachiman
Level 50
God Stats
8W - 11L
1,472 SR
Queue Stats
63W - 51L
1,486 Elo+
Solo
Medusa
Medusa
amauriBF32
Medusa
Level 85
God Stats
8W - 5L
1,515 SR
Queue Stats
75W - 79L
1,427 Elo+
Party 2
Hel
Hel
taytorbean
Hel
Level 61
God Stats
13W - 6L
1,554 SR
Queue Stats
91W - 94L
1,493 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,500 Elo+

VS

Team Averages
Level 127
1,510 SR
1,456 Elo+
Agni
Agni
 
Agni
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
K1N6 S010M3N
Heimdallr
Level 97
God Stats
12W - 7L
1,649 SR
Queue Stats
252W - 288L
1,399 Elo+
Party 1
Charybdis
Charybdis
OSU SlaCkeR
Charybdis
Level 119
God Stats
5W - 8L
1,470 SR
Queue Stats
48W - 60L
1,445 Elo+
Solo
Poseidon
Poseidon
boomroasted91
Poseidon
Level 61
God Stats
24W - 25L
1,429 SR
Queue Stats
133W - 121L
1,518 Elo+
Solo
Sobek
Sobek
ghost-odm
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Inkbolt
Jormungandr
17
1 / 1 / 10
10,801
982
11,809
12,942
10,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Olorun
Markurik
Olorun
17
3 / 0 / 8
11,261
1,024
9,698
4,310
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hachiman
NeptunesRIse
Hachiman
17
3 / 1 / 7
11,097
1,009
8,308
9,785
3,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
amauriBF32
Medusa
17
5 / 1 / 6
11,940
1,085
9,948
7,153
2,880
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 0
8,815
801
0
0
0
Team 1 Tickets

242

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 0 / 1
10,708
973
10,247
6,228
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
K1N6 S010M3N
Heimdallr
16
1 / 3 / 2
10,296
936
6,385
5,888
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
OSU SlaCkeR
Charybdis
16
0 / 3 / 2
10,056
914
5,575
10,556
4,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
boomroasted91
Poseidon
16
1 / 1 / 2
11,043
1,004
7,222
6,735
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
ghost-odm
Sobek
15
0 / 5 / 2
9,403
855
2,516
12,773
15,032
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
12
Kills
3
3
Deaths
12
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
1
1.5
W
Jormungandr
Inkbolt
Jormungandr
1
1
10
6
L
Heimdallr
K1N6 S010M3N
Heimdallr
1
3
2
0.67
W
Olorun
Markurik
Olorun
3
0
8
7
W
Hachiman
NeptunesRIse
Hachiman
3
1
7
6.5
L
Charybdis
OSU SlaCkeR
Charybdis
0
3
2
0.33
W
Medusa
amauriBF32
Medusa
5
1
6
8
L
Poseidon
boomroasted91
Poseidon
1
1
2
2
L
Sobek
ghost-odm
Sobek
0
5
2
0.2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
31,945
34,190
Taken
42,180
18,388
Mitigated
27,598
5,356
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,247
153
0
300
6,228
2,423
0
2,769
3,459
37,555
1,080
W
Jormungandr
Inkbolt
Jormungandr
11,809
543
0
0
12,942
10,827
0
7,791
5,151
29,304
832
L
Heimdallr
K1N6 S010M3N
Heimdallr
6,385
2,000
0
284
5,888
3,171
0
2,163
3,725
0
19,837
W
Olorun
Markurik
Olorun
9,698
2,749
802
1,364
4,310
1,571
0
2,291
2,019
35,380
0
W
Hachiman
NeptunesRIse
Hachiman
8,308
6,301
0
1,717
9,785
3,110
0
5,871
3,914
0
27,758
L
Charybdis
OSU SlaCkeR
Charybdis
5,575
3,384
0
479
10,556
4,359
0
4,772
5,784
0
22,186
W
Medusa
amauriBF32
Medusa
9,948
3,824
437
1,036
7,153
2,880
0
3,344
3,809
0
40,593
L
Poseidon
boomroasted91
Poseidon
7,222
1,048
0
2,411
6,735
2,613
0
3,943
2,792
47,263
696
L
Sobek
ghost-odm
Sobek
2,516
188
0
33
12,773
15,032
0
7,545
5,228
4,650
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,914
Gold Earned
51,506
241
Minions Killed
245
8
Camps Cleared
10
900,776
Distance Traveled
1,048,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,708
973
70
6
1
233,283
0
W
Jormungandr
10,801
982
33
3
0
240,404
0
L
Heimdallr
10,296
936
32
3
4
203,739
0
W
Olorun
11,261
1,024
83
8
0
194,036
0
W
Hachiman
11,097
1,009
51
5
2
237,037
0
L
Charybdis
10,056
914
43
4
2
211,358
0
W
Medusa
11,940
1,085
74
7
6
229,299
0
L
Poseidon
11,043
1,004
96
9
3
240,199
0
L
Sobek
9,403
855
4
0
0
160,099
0
W
Hel
8,815
801
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role