Player Matchup

Baron Samedi
Baron Samedi
Diamond I
Annỉe
Baron Samedi
Diamond I
Level 128
God Stats
7W - 0L
2,061 SR
Queue Stats
172W - 85L
2,533 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
RenownRubixx
Kumbhakarna
Diamond II
Level 47
God Stats
7W - 0L
2,000 SR
Queue Stats
47W - 6L
2,139 MMR
Party 2
Xbalanque
Xbalanque
Masters
zеtуr
Xbalanque
Masters
Level 158
God Stats
8W - 0L
1,940 SR
Queue Stats
35W - 6L
2,869 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 111
2,000 SR
2,514 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,517 SR
2,479 MMR
Heimdallr
Heimdallr
Masters
Ashalai
Heimdallr
Masters
Level 159
God Stats
24W - 18L
1,676 SR
Queue Stats
420W - 307L
2,480 MMR
Solo
Ymir
Ymir
Masters
Zashary
Ymir
Masters
Level 154
God Stats
0W - 3L
1,357 SR
Queue Stats
93W - 68L
2,548 MMR
Party 1
Fenrir
Fenrir
Masters
waynedude
Fenrir
Masters
Level 156
God Stats
3W - 5L
1,517 SR
Queue Stats
102W - 75L
2,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Annỉe
Baron Samedi
16
1 / 2 / 6
10,439
803
7,172
8,725
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kumbhakarna
RenownRubixx
Kumbhakarna
17
0 / 0 / 8
10,093
776
5,756
13,315
13,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
zеtуr
Xbalanque
19
7 / 1 / 1
11,907
916
19,768
11,162
4,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Xing TianCabrakanSerqetSobekKuzenbo

VS

Bans
ArtioCerberusAtlasBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashalai
Heimdallr
17
0 / 1 / 2
10,093
776
10,627
11,302
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
Zashary
Ymir
15
1 / 3 / 2
9,050
696
3,952
13,890
15,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
waynedude
Fenrir
15
2 / 4 / 1
9,692
746
9,564
12,983
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Annỉe
Baron Samedi
1
2
6
2
L
Heimdallr
Ashalai
Heimdallr
0
1
2
1
W
Kumbhakarna
RenownRubixx
Kumbhakarna
0
0
8
4
L
Ymir
Zashary
Ymir
1
3
2
0.67
L
Fenrir
waynedude
Fenrir
2
4
1
0.63
W
Xbalanque
zеtуr
Xbalanque
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,696
Damage
24,143
33,202
Taken
38,175
23,793
Mitigated
28,584
8,760
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Annỉe
Baron Samedi
7,172
86
2,384
3,025
8,725
5,720
519
1,440
6,914
30,527
801
L
Heimdallr
Ashalai
Heimdallr
10,627
3,430
0
917
11,302
4,912
78
5,957
5,253
0
64,009
W
Kumbhakarna
RenownRubixx
Kumbhakarna
5,756
1,012
0
1,441
13,315
13,700
236
1,589
11,331
22,558
303
L
Ymir
Zashary
Ymir
3,952
626
0
1,140
13,890
15,454
112
4,154
9,656
13,882
126
L
Fenrir
waynedude
Fenrir
9,564
3,091
0
1,870
12,983
8,218
42
2,581
10,283
0
24,409
W
Xbalanque
zеtуr
Xbalanque
19,768
12,567
0
1,910
11,162
4,373
3,098
403
10,564
0
72,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
28,835
181
Minions Killed
159
0
Camps Cleared
0
842,128
Distance Traveled
751,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,439
803
59
5
0
257,099
0
L
Heimdallr
10,093
776
112
9
0
243,946
0
W
Kumbhakarna
10,093
776
13
1
0
312,944
0
L
Ymir
9,050
696
18
1
0
241,444
0
L
Fenrir
9,692
746
29
2
0
265,771
0
W
Xbalanque
11,907
916
109
8
0
272,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role