Player Matchup

Horus
Horus
Gold V
CertifiedPark
Horus
Gold V
Level 85
God Stats
9W - 8L
1,439 SR
Queue Stats
424W - 439L
1,426 MMR
Solo
Hun Batz
Hun Batz
Silver I
Ripcity525
Hun Batz
Silver I
Level 87
God Stats
9W - 7L
1,635 SR
Queue Stats
241W - 274L
1,131 MMR
Solo
Vamana
Vamana
Gold V
XDtokeX
Vamana
Gold V
Level 155
God Stats
0W - 2L
1,035 SR
Queue Stats
123W - 144L
1,192 MMR
Solo
Izanami
Izanami
Gold V
Your Majesty725
Izanami
Gold V
Level 182
God Stats
4W - 6L
1,548 SR
Queue Stats
367W - 397L
1,235 MMR
Party 1
Ra
Ra
Silver I
chewyg757
Ra
Silver I
Level 175
God Stats
6W - 6L
1,473 SR
Queue Stats
282W - 326L
1,191 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,426 SR
1,235 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,598 SR
1,236 MMR
Ishtar
Ishtar
Silver I
D7I1N
Ishtar
Silver I
Level 52
God Stats
19W - 12L
1,622 SR
Queue Stats
96W - 104L
1,131 MMR
Solo
Mulan
Mulan
Silver I
RyanDeNotS
Mulan
Silver I
Level 142
God Stats
137W - 107L
1,523 SR
Queue Stats
530W - 546L
1,214 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
VikkiTT
Cu Chulainn
Gold IV
Level 100
God Stats
2W - 0L
1,764 SR
Queue Stats
154W - 155L
1,244 MMR
Solo
Zeus
Zeus
Silver I
adrianpli
Zeus
Silver I
Level 125
God Stats
97W - 91L
1,534 SR
Queue Stats
214W - 221L
1,152 MMR
Solo
Cabrakan
Cabrakan
Gold V
lilimu11
Cabrakan
Gold V
Level 84
God Stats
28W - 25L
1,548 SR
Queue Stats
83W - 92L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,014
601
5,159
9,570
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Ripcity525
Hun Batz
10
1 / 5 / 2
5,388
539
2,006
8,820
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vamana
XDtokeX
Vamana
8
0 / 2 / 0
4,266
427
1,905
4,398
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
5,215
522
1,252
5,347
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 1
5,420
542
2,017
7,067
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MedusaAo KuangThanatosNutSun Wukong

VS

Bans
CthulhuThorChang'eSusanoHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D7I1N
Ishtar
11
1 / 0 / 2
6,056
606
3,969
5,329
1,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
11
3 / 2 / 4
6,218
622
4,131
6,819
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
VikkiTT
Cu Chulainn
12
2 / 1 / 0
6,497
650
4,875
7,481
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
11
4 / 2 / 4
6,842
684
7,557
4,055
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
lilimu11
Cabrakan
10
2 / 0 / 3
5,969
597
1,427
3,811
3,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Ishtar
D7I1N
Ishtar
1
0
2
2
L
Hun Batz
Ripcity525
Hun Batz
1
5
2
0.4
W
Mulan
3
2
4
2.5
W
Cu Chulainn
VikkiTT
Cu Chulainn
2
1
0
2
L
Vamana
XDtokeX
Vamana
0
2
0
0
L
0
2
0
0
W
Zeus
4
2
4
3
L
2
4
1
0.63
W
Cabrakan
lilimu11
Cabrakan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
21,959
35,202
Taken
27,495
13,768
Mitigated
12,945
9,970
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,159
2,270
40
4,726
9,570
5,296
0
1,165
8,317
0
35,711
W
Ishtar
D7I1N
Ishtar
3,969
1,966
0
2,857
5,329
1,895
668
0
5,329
0
45,696
L
Hun Batz
Ripcity525
Hun Batz
2,006
488
0
1,138
8,820
3,075
0
1,641
7,049
0
32,992
W
Mulan
4,131
634
0
3,337
6,819
2,617
0
949
5,826
0
34,312
W
Cu Chulainn
VikkiTT
Cu Chulainn
4,875
883
0
1,458
7,481
4,148
0
0
7,076
0
43,302
L
Vamana
XDtokeX
Vamana
1,905
511
0
638
4,398
1,804
0
1,220
3,066
0
17,624
L
1,252
825
0
475
5,347
1,405
0
392
4,955
0
36,441
W
Zeus
7,557
833
42
1,503
4,055
1,014
644
842
3,129
36,969
788
L
2,017
191
268
2,685
7,067
2,188
0
3,685
3,032
31,994
644
W
Cabrakan
lilimu11
Cabrakan
1,427
579
0
1,446
3,811
3,271
0
99
3,712
8,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
31,582
277
Minions Killed
302
0
Camps Cleared
0
975,378
Distance Traveled
916,506
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,014
601
60
6
0
190,288
0
W
Ishtar
6,056
606
77
8
0
171,250
0
L
Hun Batz
5,388
539
60
6
0
212,635
0
W
Mulan
6,218
622
70
7
0
214,485
3
W
Cu Chulainn
6,497
650
84
8
0
196,255
0
L
Vamana
4,266
427
24
2
0
197,896
5
L
Izanami
5,215
522
74
7
0
187,021
0
W
Zeus
6,842
684
55
6
0
164,565
4
L
Ra
5,420
542
59
6
0
187,538
2
W
Cabrakan
5,969
597
16
2
0
169,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role