Player Matchup

Olorun
Olorun
DIAZGOIS
Olorun
Level 65
God Stats
6W - 3L
1,513 SR
Queue Stats
76W - 84L
1,370 Elo+
Solo
Mulan
Mulan
Jomakal
Mulan
Level 133
God Stats
3W - 2L
1,527 SR
Queue Stats
57W - 69L
1,403 Elo+
Party 1
Nike
Nike
Phasmonomicon
Nike
Level 21
God Stats
24W - 19L
1,513 SR
Queue Stats
41W - 54L
1,377 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,384 Elo+

VS

Team Averages
Level 81
1,551 SR
1,390 Elo+
Discordia
Discordia
Raider1199
Discordia
Level 66
God Stats
60W - 60L
1,484 SR
Queue Stats
306W - 381L
1,382 Elo+
Solo
Nut
Nut
SINS_Loki
Nut
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
236W - 229L
1,397 Elo+
Solo
Geb
Geb
WRBArthur
Geb
Level 87
God Stats
5W - 2L
1,767 SR
Queue Stats
101W - 95L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DIAZGOIS
Olorun
12
1 / 0 / 3
6,861
858
2,383
4,470
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Jomakal
Mulan
13
1 / 0 / 2
7,036
880
3,652
3,523
2,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
2 / 1 / 2
7,271
909
4,744
6,647
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Raider1199
Discordia
11
1 / 1 / 0
6,345
793
5,203
2,789
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,126
766
2,486
4,346
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 1
5,814
727
2,293
6,698
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
DIAZGOIS
Olorun
1
0
3
2.5
W
Mulan
Jomakal
Mulan
1
0
2
2
W
2
1
2
3
L
Discordia
Raider1199
Discordia
1
1
0
1
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,779
Damage
9,982
14,640
Taken
13,833
7,662
Mitigated
6,078
4,728
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DIAZGOIS
Olorun
2,383
759
760
1,992
4,470
1,416
348
2,282
1,838
21,465
0
W
Mulan
Jomakal
Mulan
3,652
372
0
960
3,523
2,137
423
1,197
2,000
31
24,588
W
4,744
126
0
1,016
6,647
4,109
463
2,464
3,649
0
14,886
L
Discordia
Raider1199
Discordia
5,203
90
0
500
2,789
694
0
227
2,522
16,080
511
L
2,486
1,032
0
1,020
4,346
1,208
0
605
3,633
0
15,759
L
2,293
86
0
1,336
6,698
4,176
0
1,632
4,778
11,153
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
18,285
110
Minions Killed
79
0
Camps Cleared
0
470,066
Distance Traveled
413,315
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,861
858
42
5
0
158,675
0
W
Mulan
7,036
880
45
6
0
159,472
0
W
Nike
7,271
909
23
3
0
151,919
0
L
Discordia
6,345
793
29
4
0
132,915
0
L
Nut
6,126
766
42
5
0
121,661
4
L
Geb
5,814
727
8
1
0
158,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role