Player Matchup

Maui
Maui
PowerMind
Maui
Level 129
God Stats
3W - 5L
1,439 SR
Queue Stats
79W - 79L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Ultimate_Wars_
Danzaburou
Level 79
God Stats
1W - 0L
1,545 SR
Queue Stats
18W - 18L
1,496 Elo+
Solo
Ullr
Ullr
Wepeloo
Ullr
Level 127
God Stats
4W - 0L
1,838 SR
Queue Stats
19W - 23L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
tiitagsxR
Kukulkan
Level 122
God Stats
2W - 1L
1,528 SR
Queue Stats
74W - 88L
1,393 Elo+
Solo
Yu Huang
Yu Huang
x-Jorden-
Yu Huang
Level 155
God Stats
2W - 2L
1,424 SR
Queue Stats
215W - 221L
1,531 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,469 Elo+

VS

Team Averages
Level 106
1,529 SR
1,491 Elo+
Sun Wukong
Sun Wukong
Knenksen
Sun Wukong
Level 131
God Stats
4W - 8L
1,436 SR
Queue Stats
227W - 244L
1,432 Elo+
Party 2
Neith
Neith
LorenzoSlash
Neith
Level 29
God Stats
2W - 1L
1,907 SR
Queue Stats
73W - 68L
1,516 Elo+
Solo
Lancelot
Lancelot
MStallone45
Lancelot
Level 122
God Stats
3W - 3L
1,559 SR
Queue Stats
231W - 235L
1,445 Elo+
Party 2
Apollo
Apollo
Magento88
Apollo
Level 128
God Stats
2W - 4L
1,410 SR
Queue Stats
179W - 199L
1,513 Elo+
Solo
Nox
Nox
głuchouchu
Nox
Level 122
God Stats
1W - 5L
1,331 SR
Queue Stats
227W - 210L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 1 / 22
9,673
967
6,289
14,289
17,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Ultimate_Wars_
Danzaburou
16
6 / 2 / 15
10,013
1,001
13,495
12,330
6,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Wepeloo
Ullr
16
9 / 1 / 9
9,846
985
9,644
9,357
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
tiitagsxR
Kukulkan
17
7 / 1 / 13
9,895
990
9,835
8,118
5,422
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
x-Jorden-
Yu Huang
15
1 / 0 / 20
8,522
852
8,671
6,498
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knenksen
Sun Wukong
16
2 / 5 / 2
8,868
887
12,017
16,548
12,836
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 5 / 1
7,127
713
6,539
9,498
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
MStallone45
Lancelot
14
1 / 4 / 2
7,426
743
8,844
9,898
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Magento88
Apollo
11
1 / 6 / 2
7,046
705
7,899
8,907
3,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
7,060
706
7,624
7,431
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
15
26
Kills
5
5
Deaths
26
79
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Knenksen
Sun Wukong
2
5
2
0.6
L
1
5
1
0.3
L
Lancelot
MStallone45
Lancelot
1
4
2
0.5
L
Apollo
Magento88
Apollo
1
6
2
0.33
W
Maui
3
1
22
14
W
Danzaburou
Ultimate_Wars_
Danzaburou
6
2
15
6.75
W
Ullr
Wepeloo
Ullr
9
1
9
13.5
L
0
6
3
0.25
W
Kukulkan
tiitagsxR
Kukulkan
7
1
13
13.5
W
Yu Huang
x-Jorden-
Yu Huang
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
42,923
50,592
Taken
52,282
38,443
Mitigated
29,174
20,842
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Knenksen
Sun Wukong
12,017
614
339
3,861
16,548
12,836
0
6,872
9,676
0
27,333
L
6,539
1,420
123
1,743
9,498
2,993
0
4,686
4,812
0
16,893
L
Lancelot
MStallone45
Lancelot
8,844
298
815
896
9,898
7,763
0
4,395
5,503
0
15,855
L
Apollo
Magento88
Apollo
7,899
3,168
408
1,272
8,907
3,154
0
4,843
4,064
0
13,972
W
Maui
6,289
1,172
4,526
4,994
14,289
17,617
224
1,766
12,523
7,941
0
W
Danzaburou
Ultimate_Wars_
Danzaburou
13,495
7,348
612
4,393
12,330
6,790
1,777
3,003
9,327
0
35,717
W
Ullr
Wepeloo
Ullr
9,644
3,084
778
1,357
9,357
5,033
1,393
1,517
7,840
0
16,398
L
7,624
148
239
494
7,431
2,428
0
3,906
3,525
14,365
0
W
Kukulkan
tiitagsxR
Kukulkan
9,835
1,333
245
1,757
8,118
5,422
216
356
7,762
26,536
224
W
Yu Huang
x-Jorden-
Yu Huang
8,671
385
740
1,440
6,498
3,581
267
982
5,516
19,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,949
Gold Earned
37,527
137
Minions Killed
107
0
Camps Cleared
0
1,045,699
Distance Traveled
915,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,868
887
34
3
0
204,389
0
L
Neith
7,127
713
29
3
0
179,177
0
L
Lancelot
7,426
743
12
1
0
203,952
0
L
Apollo
7,046
705
12
1
0
176,623
0
W
Maui
9,673
967
0
0
0
239,861
0
W
Danzaburou
10,013
1,001
46
5
0
201,066
0
W
Ullr
9,846
985
18
2
0
215,114
0
L
Nox
7,060
706
20
2
0
151,207
0
W
Kukulkan
9,895
990
55
6
0
180,946
0
W
Yu Huang
8,522
852
18
2
0
208,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role