Player Matchup

Ne Zha
Ne Zha
GrandpaDot
Ne Zha
Level 163
God Stats
0W - 3L
1,448 SR
Queue Stats
124W - 83L
1,636 Elo+
Party 3
Mulan
Mulan
JepoJ
Mulan
Level 195
God Stats
1W - 3L
1,507 SR
Queue Stats
101W - 71L
1,643 Elo+
Party 3
Ishtar
Ishtar
Rikk05cg
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,510 Elo+
Party 4
Nu Wa
Nu Wa
Tyyp
Nu Wa
Level 148
God Stats
5W - 2L
1,614 SR
Queue Stats
145W - 96L
1,611 Elo+
Party 3
Ra
Ra
torobravoxX33
Ra
Level 148
God Stats
2W - 4L
1,406 SR
Queue Stats
328W - 341L
1,480 Elo+
Party 4
Team Averages
Level 156
1,495 SR
1,576 Elo+

VS

Team Averages
Level 148
1,782 SR
1,651 Elo+
Raijin
Raijin
FrogGaming
Raijin
Level 147
God Stats
4W - 1L
1,732 SR
Queue Stats
158W - 58L
1,772 Elo+
Party 2
Chernobog
Chernobog
FrogGamingHD
Chernobog
Level 129
God Stats
3W - 0L
1,961 SR
Queue Stats
159W - 58L
1,773 Elo+
Party 2
Charon
Charon
ItsBaker521
Charon
Level 157
God Stats
1W - 1L
1,316 SR
Queue Stats
104W - 118L
1,540 Elo+
Solo
Ra
Ra
Spuhb
Ra
Level 181
God Stats
7W - 0L
2,053 SR
Queue Stats
581W - 270L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vitukarvane
Tsukuyomi
Level 128
God Stats
3W - 0L
1,847 SR
Queue Stats
205W - 122L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GrandpaDot
Ne Zha
15
3 / 6 / 6
8,478
848
11,702
16,859
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
JepoJ
Mulan
14
1 / 7 / 6
7,913
791
9,048
16,337
17,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ishtar
Rikk05cg
Ishtar
10
0 / 4 / 4
6,679
668
5,561
7,389
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Tyyp
Nu Wa
17
4 / 3 / 6
9,140
914
12,155
8,231
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 6
8,674
867
9,002
11,354
4,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FrogGaming
Raijin
16
5 / 3 / 14
9,539
954
12,233
15,293
12,848
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
FrogGamingHD
Chernobog
16
3 / 2 / 14
9,063
906
10,736
9,091
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
18
4 / 1 / 17
10,639
1,064
10,795
16,447
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
15
11 / 3 / 10
9,782
978
12,478
10,503
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Vitukarvane
Tsukuyomi
14
1 / 4 / 9
8,174
817
9,786
10,206
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
10
Kills
24
24
Deaths
13
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
FrogGaming
Raijin
5
3
14
4
W
Chernobog
FrogGamingHD
Chernobog
3
2
14
5
L
Ne Zha
GrandpaDot
Ne Zha
3
6
6
1
W
Charon
4
1
17
12.5
L
Mulan
JepoJ
Mulan
1
7
6
0.57
L
Ishtar
Rikk05cg
Ishtar
0
4
4
0.5
W
Ra
11
3
10
5.33
L
Nu Wa
Tyyp
Nu Wa
4
3
6
2.33
W
Tsukuyomi
Vitukarvane
Tsukuyomi
1
4
9
1.38
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,468
Damage
56,028
60,170
Taken
61,540
43,472
Mitigated
41,488
13,931
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
FrogGaming
Raijin
12,233
1,260
883
1,115
15,293
12,848
1,515
3,598
11,010
28,238
1,243
W
Chernobog
FrogGamingHD
Chernobog
10,736
6,314
648
529
9,091
4,754
3,281
1,702
7,043
0
29,208
L
Ne Zha
GrandpaDot
Ne Zha
11,702
1,208
517
3,282
16,859
16,127
0
8,092
8,680
0
22,413
W
Charon
10,795
1,115
827
3,112
16,447
13,990
264
7,601
7,794
23,282
1,076
L
Mulan
JepoJ
Mulan
9,048
648
625
2,146
16,337
17,984
0
8,286
7,928
0
10,473
L
Ishtar
Rikk05cg
Ishtar
5,561
2,886
0
587
7,389
2,641
0
4,387
3,002
0
9,748
W
Ra
12,478
427
12,428
3,570
10,503
5,182
1,420
3,824
6,350
27,735
459
L
Nu Wa
Tyyp
Nu Wa
12,155
3,766
492
840
8,231
2,332
0
5,026
3,131
22,605
475
W
Tsukuyomi
Vitukarvane
Tsukuyomi
9,786
1,445
0
59
10,206
4,714
1,054
3,147
6,521
0
20,961
L
9,002
815
2,171
3,271
11,354
4,388
0
7,308
4,046
29,290
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
47,197
101
Minions Killed
169
0
Camps Cleared
0
901,545
Distance Traveled
933,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,539
954
33
3
0
150,472
0
W
Chernobog
9,063
906
52
5
0
188,283
0
L
Ne Zha
8,478
848
17
2
0
222,108
0
W
Charon
10,639
1,064
14
1
0
210,479
0
L
Mulan
7,913
791
3
0
0
178,557
0
L
Ishtar
6,679
668
13
1
0
126,610
0
W
Ra
9,782
978
43
4
0
173,173
0
L
Nu Wa
9,140
914
29
3
0
186,267
0
W
Tsukuyomi
8,174
817
27
3
0
210,665
0
L
Ra
8,674
867
39
4
0
188,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role