Player Matchup

Serqet
Serqet
CoachSkrillA
Serqet
Level 159
God Stats
11W - 19L
1,399 SR
Queue Stats
170W - 172L
1,515 Elo+
Party 1
Charybdis
Charybdis
NJC52
Charybdis
Level 107
God Stats
6W - 1L
1,779 SR
Queue Stats
113W - 85L
1,555 Elo+
Solo
Ix Chel
Ix Chel
OhNo Not A Fart
Ix Chel
Level 164
God Stats
6W - 6L
1,482 SR
Queue Stats
289W - 284L
1,466 Elo+
Solo
Artio
Artio
samuraikilla513
Artio
Level 129
God Stats
3W - 2L
1,559 SR
Queue Stats
120W - 122L
1,496 Elo+
Solo
Hel
Hel
xSakwanMoore
Hel
Level 210
God Stats
5W - 6L
1,804 SR
Queue Stats
208W - 201L
1,496 Elo+
Party 1
Team Averages
Level 154
1,605 SR
1,505 Elo+

VS

Team Averages
Level 121
1,573 SR
1,487 Elo+
Skadi
Skadi
OGBobbieJohnson
Skadi
Level 156
God Stats
7W - 5L
1,713 SR
Queue Stats
9W - 11L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Pachelly
Amaterasu
Level 107
God Stats
15W - 12L
1,639 SR
Queue Stats
226W - 201L
1,529 Elo+
Solo
Terra
Terra
alvaroprieto025
Terra
Level 128
God Stats
16W - 21L
1,512 SR
Queue Stats
339W - 325L
1,487 Elo+
Solo
Ratatoskr
Ratatoskr
leonnhardo
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,425 Elo+
Solo
Janus
Janus
xXShmorganXx
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
0 / 1 / 6
5,758
576
4,676
8,404
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
NJC52
Charybdis
11
2 / 2 / 0
5,901
590
4,503
5,816
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,506
551
2,459
7,200
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 1
7,642
764
8,689
10,627
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
8 / 0 / 1
6,777
678
7,397
6,241
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,614
561
4,834
4,850
1,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Pachelly
Amaterasu
8
0 / 6 / 0
4,975
498
5,460
11,958
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 3
4,837
484
4,579
9,417
6,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
leonnhardo
Ratatoskr
8
1 / 5 / 3
4,958
496
2,304
8,383
2,236
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 0
5,208
521
4,743
6,438
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
19
Kills
6
6
Deaths
19
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
0
1
6
3
W
Charybdis
NJC52
Charybdis
2
2
0
1
L
2
2
3
1.75
W
1
3
1
0.5
L
Amaterasu
Pachelly
Amaterasu
0
6
0
0
L
2
2
3
1.75
L
Ratatoskr
leonnhardo
Ratatoskr
1
5
3
0.5
W
8
0
1
8.5
W
8
0
1
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
21,920
38,288
Taken
41,046
20,372
Mitigated
17,123
19,366
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,676
1,038
0
4,106
8,404
2,600
0
1,042
7,362
0
45,340
W
Charybdis
NJC52
Charybdis
4,503
2,035
0
2,434
5,816
1,846
0
1,419
4,397
0
41,405
L
4,834
1,898
0
320
4,850
1,669
83
753
4,097
0
41,590
W
2,459
380
727
1,954
7,200
4,323
0
2,745
4,455
22,071
0
L
Amaterasu
Pachelly
Amaterasu
5,460
2,587
0
3,493
11,958
4,585
0
6,239
4,968
0
33,929
L
4,579
143
383
1,656
9,417
6,722
14
2,974
5,802
15,170
2,558
L
Ratatoskr
leonnhardo
Ratatoskr
2,304
594
0
1,973
8,383
2,236
18
2,863
5,292
0
23,283
W
8,689
1,735
60
5,384
10,627
9,603
0
0
10,627
40,779
4,474
W
7,397
494
1,325
3,376
6,241
2,000
0
3,994
2,247
37,056
973
L
4,743
41
0
2,240
6,438
1,911
0
4,344
2,094
34,425
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
25,592
316
Minions Killed
250
0
Camps Cleared
0
1,027,445
Distance Traveled
983,073
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,758
576
71
7
0
246,845
0
W
Charybdis
5,901
590
82
8
0
173,191
0
L
Skadi
5,614
561
74
7
0
193,248
0
W
Ix Chel
5,506
551
26
3
0
191,262
4
L
Amaterasu
4,975
498
57
6
0
147,653
2
L
Terra
4,837
484
16
2
0
223,409
2
L
Ratatoskr
4,958
496
41
4
0
210,807
3
W
Artio
7,642
764
74
7
0
201,445
0
W
Hel
6,777
678
63
6
0
214,702
0
L
Janus
5,208
521
62
6
0
207,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role