Player Matchup

Fenrir
Fenrir
AverageUndead
Fenrir
Level 62
God Stats
20W - 17L
1,515 SR
Queue Stats
119W - 117L
1,437 Elo+
Solo
Geb
Geb
Baxterthecat2
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Ah Puch
Ah Puch
Kerio1224
Ah Puch
Level 104
God Stats
0W - 2L
1,259 SR
Queue Stats
153W - 129L
1,456 Elo+
Party 1
Izanami
Izanami
ONI KayzorJT
Izanami
Level 16
God Stats
1W - 3L
1,234 SR
Queue Stats
3W - 14L
1,119 Elo+
Party 1
Baron Samedi
Baron Samedi
xXDJPON3XxXx
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,290 Elo+
Party 1
Team Averages
Level 55
1,402 SR
1,293 Elo+

VS

Team Averages
Level 120
1,516 SR
1,441 Elo+
Pele
Pele
 
Pele
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cansdale1
Kukulkan
Level 186
God Stats
5W - 2L
1,595 SR
Queue Stats
50W - 42L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Escador55
Kuzenbo
Level 59
God Stats
6W - 4L
1,498 SR
Queue Stats
65W - 76L
1,407 Elo+
Party 2
Ishtar
Ishtar
Melanie9888
Ishtar
Level 43
God Stats
4W - 2L
1,493 SR
Queue Stats
65W - 76L
1,407 Elo+
Party 2
Nike
Nike
sledgeps
Nike
Level 108
God Stats
158W - 136L
1,496 SR
Queue Stats
261W - 253L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,824
482
1,216
6,496
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
5,093
509
2,078
8,375
4,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Kerio1224
Ah Puch
9
0 / 5 / 0
5,248
525
2,433
9,006
2,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
ONI KayzorJT
Izanami
9
0 / 2 / 1
5,067
507
3,744
5,295
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
xXDJPON3XxXx
Baron Samedi
10
1 / 2 / 0
5,380
538
1,932
4,866
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 2 / 2
6,374
637
3,668
9,596
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Cansdale1
Kukulkan
12
3 / 0 / 2
7,284
728
2,164
1,555
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Escador55
Kuzenbo
10
0 / 1 / 8
6,145
615
4,750
11,730
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
10
5 / 0 / 3
6,061
606
3,648
3,404
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
12
4 / 0 / 1
6,987
699
6,261
7,629
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
2
2.5
L
0
3
0
0
L
0
4
1
0.13
W
Kukulkan
Cansdale1
Kukulkan
3
0
2
4
W
Kuzenbo
Escador55
Kuzenbo
0
1
8
4
L
Ah Puch
Kerio1224
Ah Puch
0
5
0
0
W
Ishtar
5
0
3
6.5
L
Izanami
ONI KayzorJT
Izanami
0
2
1
0.25
W
Nike
4
0
1
4.5
L
Baron Samedi
xXDJPON3XxXx
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
20,491
34,038
Taken
33,914
12,426
Mitigated
14,631
8,501
Healing
15,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,668
1,047
0
5,678
9,596
2,463
396
846
8,750
0
42,116
L
1,216
228
0
490
6,496
2,502
0
1,615
4,817
0
27,364
L
2,078
219
1,494
1,234
8,375
4,502
0
2,152
6,223
11,475
81
W
Kukulkan
Cansdale1
Kukulkan
2,164
150
0
495
1,555
579
0
635
920
46,467
389
W
Kuzenbo
Escador55
Kuzenbo
4,750
1,790
202
4,980
11,730
7,435
406
3,387
8,343
19,440
0
L
Ah Puch
Kerio1224
Ah Puch
2,433
43
0
4,040
9,006
2,012
0
0
9,006
29,909
0
W
Ishtar
3,648
1,096
270
1,593
3,404
956
509
693
2,711
0
34,534
L
Izanami
ONI KayzorJT
Izanami
3,744
2,590
0
683
5,295
1,379
0
1,488
3,807
0
39,101
W
Nike
6,261
319
0
1,992
7,629
3,198
0
2,099
5,530
0
41,038
L
Baron Samedi
xXDJPON3XxXx
Baron Samedi
1,932
86
0
560
4,866
2,031
0
1,476
3,271
27,667
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
32,851
274
Minions Killed
296
0
Camps Cleared
0
955,849
Distance Traveled
1,014,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,374
637
66
7
0
231,190
0
L
Fenrir
4,824
482
67
7
0
229,514
0
L
Geb
5,093
509
12
1
0
196,071
0
W
Kukulkan
7,284
728
90
9
0
218,978
2
W
Kuzenbo
6,145
615
19
2
0
201,909
1
L
Ah Puch
5,248
525
49
5
0
171,389
0
W
Ishtar
6,061
606
48
5
0
184,710
0
L
Izanami
5,067
507
87
9
0
155,002
0
W
Nike
6,987
699
73
7
0
177,977
0
L
Baron Samedi
5,380
538
59
6
0
203,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role