Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
Panthera2340
Cernunnos
Silver V
Level 124
God Stats
2W - 4L
1,519 SR
Queue Stats
2W - 8L
1,325 MMR
Party 1
Bacchus
Bacchus
Gold V
QUyRK
Bacchus
Gold V
Level 109
God Stats
8W - 9L
1,473 SR
Queue Stats
30W - 32L
1,499 MMR
Solo
Bakasura
Bakasura
Bronze III
TheFlaime761806
Bakasura
Bronze III
Level 121
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,551 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,603 SR
1,439 MMR
Discordia
Discordia
Gold V
Dusty_Ghandi
Discordia
Gold V
Level 119
God Stats
16W - 24L
1,477 SR
Queue Stats
476W - 498L
1,354 MMR
Solo
Anhur
Anhur
Silver I
NemesisToretto
Anhur
Silver I
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,344 MMR
Solo
Mulan
Mulan
Gold III
bratu18
Mulan
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,508 MMR
Party 2
Arachne
Arachne
Gold IV
samiullah5
Arachne
Gold IV
Level 125
God Stats
6W - 1L
1,983 SR
Queue Stats
49W - 53L
1,508 MMR
Party 2
King Arthur
King Arthur
Gold III
暗幽影幻
King Arthur
Gold III
Level 147
God Stats
122W - 107L
1,555 SR
Queue Stats
264W - 275L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 0
5,428
543
2,182
4,124
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
 
Chaac
9
1 / 5 / 0
5,056
506
2,843
7,955
3,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Panthera2340
Cernunnos
9
0 / 3 / 0
4,878
488
709
5,067
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
QUyRK
Bacchus
6
0 / 0 / 0
4,354
435
1,102
3,687
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
9
0 / 5 / 1
4,844
484
3,205
9,069
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorAh Muzen CabArtemisSkadi

VS

Bans
CabrakanAphroditeThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dusty_Ghandi
Discordia
11
0 / 0 / 1
6,068
607
1,889
2,638
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
6,441
644
3,187
1,770
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
bratu18
Mulan
13
6 / 1 / 2
7,480
748
7,631
6,334
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
samiullah5
Arachne
10
5 / 0 / 0
6,125
613
3,777
6,443
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
暗幽影幻
King Arthur
12
0 / 0 / 3
5,545
555
3,424
7,777
4,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
14
14
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
L
Chaac
 
Chaac
1
5
0
0.2
W
Discordia
Dusty_Ghandi
Discordia
0
0
1
0.5
W
3
0
0
3
L
Cernunnos
Panthera2340
Cernunnos
0
3
0
0
L
Bacchus
QUyRK
Bacchus
0
0
0
0
L
Bakasura
0
5
1
0.1
W
Mulan
bratu18
Mulan
6
1
2
7
W
Arachne
samiullah5
Arachne
5
0
0
5
W
King Arthur
暗幽影幻
King Arthur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,041
Damage
19,908
29,902
Taken
24,962
10,674
Mitigated
10,503
6,495
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,182
111
0
735
4,124
1,086
0
1,337
2,787
32,004
823
L
Chaac
 
Chaac
2,843
572
0
1,614
7,955
3,177
0
0
7,955
0
24,157
W
Discordia
Dusty_Ghandi
Discordia
1,889
44
0
536
2,638
775
0
2,061
411
40,414
807
W
3,187
1,650
0
894
1,770
450
520
0
1,770
0
40,898
L
Cernunnos
Panthera2340
Cernunnos
709
319
0
1,141
5,067
1,068
0
303
4,764
0
29,822
L
Bacchus
QUyRK
Bacchus
1,102
189
0
1,458
3,687
1,919
0
214
3,473
5,885
639
L
Bakasura
3,205
2,566
0
1,547
9,069
3,424
0
183
8,886
0
24,062
W
Mulan
bratu18
Mulan
7,631
539
0
2,101
6,334
3,154
0
0
6,284
0
49,596
W
Arachne
samiullah5
Arachne
3,777
2,320
0
4,778
6,443
1,859
0
188
5,910
0
36,417
W
King Arthur
暗幽影幻
King Arthur
3,424
797
0
2,491
7,777
4,265
0
576
7,171
730
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,560
Gold Earned
31,659
268
Minions Killed
404
0
Camps Cleared
0
936,597
Distance Traveled
1,041,173
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,428
543
88
9
0
207,077
4
L
Chaac
5,056
506
36
4
0
188,931
3
W
Discordia
6,068
607
84
8
0
204,239
0
W
Anhur
6,441
644
83
8
0
179,674
0
L
Cernunnos
4,878
488
59
6
0
184,341
0
L
Bacchus
4,354
435
17
2
0
144,146
3
L
Bakasura
4,844
484
68
7
0
212,102
4
W
Mulan
7,480
748
100
10
0
197,861
1
W
Arachne
6,125
613
56
6
0
250,001
1
W
King Arthur
5,545
555
81
8
0
209,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role