Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrotherBrandon
Anubis
Level 162
God Stats
5W - 2L
1,830 SR
Queue Stats
65W - 62L
1,588 Elo+
Solo
Heimdallr
Heimdallr
R1NG0w0
Heimdallr
Level 146
God Stats
3W - 3L
1,639 SR
Queue Stats
46W - 31L
1,620 Elo+
Solo
Kali
Kali
Roleurface
Kali
Level 147
God Stats
2W - 2L
1,641 SR
Queue Stats
34W - 28L
1,564 Elo+
Solo
Sylvanus
Sylvanus
daric371
Sylvanus
Level 127
God Stats
51W - 31L
1,637 SR
Queue Stats
206W - 174L
1,487 Elo+
Solo
Team Averages
Level 145
1,649 SR
1,552 Elo+

VS

Team Averages
Level 145
1,599 SR
1,522 Elo+
Anhur
Anhur
MasterModi
Anhur
Level 159
God Stats
27W - 21L
1,582 SR
Queue Stats
360W - 356L
1,495 Elo+
Solo
Mercury
Mercury
SafeTrain895250
Mercury
Level 145
God Stats
4W - 0L
1,857 SR
Queue Stats
281W - 264L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Tiagaoo
Gilgamesh
Level 211
God Stats
12W - 9L
1,556 SR
Queue Stats
221W - 216L
1,546 Elo+
Solo
Chang'e
Chang'e
Z3C4R
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
专踢瘸子那条好腿
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 0
6,998
700
3,116
3,947
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 0
6,074
607
2,515
3,570
1,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
R1NG0w0
Heimdallr
7
2 / 1 / 0
4,871
487
1,737
4,089
1,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
5,329
533
753
7,148
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
daric371
Sylvanus
1
0 / 0 / 0
3,345
335
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 2 / 2
6,195
620
3,104
3,643
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
5,466
547
905
4,930
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gilgamesh
Tiagaoo
Gilgamesh
11
0 / 3 / 0
5,799
580
1,413
7,305
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Z3C4R
Chang'e
10
0 / 1 / 1
5,430
543
1,746
3,573
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,656
566
1,624
2,447
1,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
6
Kills
3
3
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
0
3
L
1
1
0
1
W
Anhur
1
2
2
1
L
Heimdallr
R1NG0w0
Heimdallr
2
1
0
2
L
0
1
1
0.5
W
1
0
2
2
W
Gilgamesh
Tiagaoo
Gilgamesh
0
3
0
0
W
Chang'e
Z3C4R
Chang'e
0
1
1
0.5
L
Sylvanus
daric371
Sylvanus
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
8,792
18,754
Taken
21,898
6,408
Mitigated
8,233
7,998
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,116
1,520
0
1,182
3,947
1,588
0
0
3,947
44,561
2,475
L
2,515
465
0
1,681
3,570
1,415
0
1,579
1,991
42,992
741
W
Anhur
3,104
1,059
0
1,204
3,643
1,052
452
100
3,540
0
50,381
L
Heimdallr
R1NG0w0
Heimdallr
1,737
351
0
1,586
4,089
1,087
0
1,058
3,031
0
18,775
L
753
349
0
3,549
7,148
2,318
0
733
6,415
0
42,170
W
905
73
0
962
4,930
2,086
0
417
4,513
0
49,065
W
Gilgamesh
Tiagaoo
Gilgamesh
1,413
326
0
851
7,305
2,432
0
3,101
4,204
0
39,997
W
Chang'e
Z3C4R
Chang'e
1,746
218
240
1,419
3,573
900
0
1,610
1,963
31,205
0
L
Sylvanus
daric371
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,624
182
74
1,596
2,447
1,763
225
337
2,110
15,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
28,546
310
Minions Killed
349
0
Camps Cleared
0
744,135
Distance Traveled
1,042,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,998
700
96
10
0
198,787
0
L
Anubis
6,074
607
92
9
0
212,092
0
W
Anhur
6,195
620
97
10
0
224,605
0
L
Heimdallr
4,871
487
36
4
0
121,202
1
L
Kali
5,329
533
86
9
0
212,054
0
W
Mercury
5,466
547
80
8
0
260,439
0
W
Gilgamesh
5,799
580
81
8
0
159,967
0
W
Chang'e
5,430
543
69
7
0
199,873
0
L
Sylvanus
3,345
335
0
0
0
0
0
W
Baron Samedi
5,656
566
22
2
0
198,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role