Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ejshekdv
Osiris
Level 125
God Stats
0W - 2L
1,234 SR
Queue Stats
47W - 46L
1,546 Elo+
Party 1
Nox
Nox
OutofManaaaaaa
Nox
Level 194
God Stats
2W - 4L
1,487 SR
Queue Stats
163W - 144L
1,565 Elo+
Party 1
Terra
Terra
RMDN911
Terra
Level 218
God Stats
3W - 3L
1,530 SR
Queue Stats
151W - 163L
1,407 Elo+
Party 1
Team Averages
Level 191
1,450 SR
1,504 Elo+

VS

Team Averages
Level 163
1,410 SR
1,566 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dual8Flamez
Vamana
Level 127
God Stats
1W - 3L
1,137 SR
Queue Stats
222W - 229L
1,475 Elo+
Solo
Vulcan
Vulcan
Monagar
Vulcan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,670 Elo+
Party 2
Thor
Thor
Saijyou
Thor
Level 331
God Stats
1W - 0L
1,415 SR
Queue Stats
33W - 30L
1,564 Elo+
Solo
Agni
Agni
SexualHealing
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 3
7,266
727
6,241
7,964
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
11
0 / 5 / 4
6,822
682
5,181
10,052
6,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Ejshekdv
Osiris
13
1 / 3 / 2
6,859
686
5,128
11,308
14,166
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
6,889
689
4,329
9,247
4,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
RMDN911
Terra
11
2 / 4 / 1
6,591
659
8,722
9,596
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 0 / 13
9,988
999
7,568
10,028
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vamana
16
5 / 0 / 8
9,578
958
10,673
13,336
8,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
Monagar
Vulcan
14
1 / 1 / 15
8,451
845
10,935
6,367
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Saijyou
Thor
14
4 / 2 / 6
8,357
836
6,138
6,883
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 8
8,375
838
8,759
7,857
2,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
5
Kills
18
18
Deaths
6
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
3
1.25
L
Sun Wukong
 
Sun Wukong
0
5
4
0.4
W
Sylvanus
 
Sylvanus
5
0
13
11.5
W
Vamana
5
0
8
9
L
Osiris
Ejshekdv
Osiris
1
3
2
0.67
W
Vulcan
Monagar
Vulcan
1
1
15
8.5
L
1
4
2
0.5
L
Terra
RMDN911
Terra
2
4
1
0.63
W
Thor
Saijyou
Thor
4
2
6
3.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
44,073
48,167
Taken
44,471
34,155
Mitigated
25,985
15,895
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,241
1,622
353
510
7,964
3,500
0
4,654
3,186
0
22,680
L
Sun Wukong
 
Sun Wukong
5,181
336
0
1,187
10,052
6,723
0
5,729
4,197
0
15,818
W
Sylvanus
 
Sylvanus
7,568
960
7,713
4,500
10,028
9,385
604
3,289
6,739
11,592
1,035
W
Vamana
10,673
1,466
379
5,308
13,336
8,358
628
1,916
11,420
0
22,549
L
Osiris
Ejshekdv
Osiris
5,128
408
850
3,232
11,308
14,166
0
5,052
5,692
0
10,083
W
Vulcan
Monagar
Vulcan
10,935
504
415
450
6,367
2,342
1,046
2,805
3,562
25,864
581
L
4,329
177
206
553
9,247
4,443
0
5,157
3,933
12,117
0
L
Terra
RMDN911
Terra
8,722
299
5,757
3,247
9,596
5,323
0
6,325
3,232
11,774
0
W
Thor
Saijyou
Thor
6,138
709
465
322
6,883
3,301
245
1,283
5,600
0
16,358
W
8,759
295
1,373
2,081
7,857
2,599
974
3,758
4,099
14,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
44,749
106
Minions Killed
113
0
Camps Cleared
0
964,479
Distance Traveled
955,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,266
727
46
5
0
181,715
0
L
Sun Wukong
6,822
682
24
2
0
180,508
0
W
Sylvanus
9,988
999
17
2
0
181,257
0
W
Vamana
9,578
958
35
4
0
207,722
0
L
Osiris
6,859
686
7
1
0
231,328
0
W
Vulcan
8,451
845
31
3
0
198,305
0
L
Nox
6,889
689
24
2
0
183,861
0
L
Terra
6,591
659
5
1
0
187,067
0
W
Thor
8,357
836
16
2
0
159,161
0
W
Agni
8,375
838
14
1
0
209,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role