Player Matchup

Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Cheatois
Heimdallr
Diamond III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 82L
1,967 MMR
Solo
Odin
Odin
Diamond V
SabrіnaCarpenter
Odin
Diamond V
Level 149
God Stats
96W - 64L
1,632 SR
Queue Stats
1,200W - 1,214L
2,006 MMR
Solo
Sobek
Sobek
Platinum II
Stèf
Sobek
Platinum II
Level 158
God Stats
2W - 2L
1,395 SR
Queue Stats
42W - 20L
1,872 MMR
Solo
Janus
Janus
Platinum I
SyKoEnforcerr
Janus
Platinum I
Level 161
God Stats
7W - 8L
1,545 SR
Queue Stats
94W - 76L
2,070 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,515 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 166
1,589 SR
1,936 MMR
Neith
Neith
Platinum V
LaGared
Neith
Platinum V
Level 155
God Stats
6W - 5L
1,621 SR
Queue Stats
171W - 162L
1,715 MMR
Solo
Ra
Ra
Platinum I
LuisRisu
Ra
Platinum I
Level 158
God Stats
1W - 1L
1,556 SR
Queue Stats
98W - 86L
2,098 MMR
Solo
Sylvanus
Sylvanus
Gold II
VeapZz
Sylvanus
Gold II
Level 143
God Stats
3W - 2L
1,574 SR
Queue Stats
59W - 59L
1,637 MMR
Solo
Cerberus
Cerberus
Platinum I
V压脉带V
Cerberus
Platinum I
Level 159
God Stats
4W - 3L
1,563 SR
Queue Stats
543W - 541L
1,955 MMR
Solo
Hun Batz
Hun Batz
Masters
我对着她的拳头上去就是一眼
Hun Batz
Masters
Level 217
God Stats
4W - 5L
1,631 SR
Queue Stats
128W - 136L
2,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 2
6,223
622
4,878
6,676
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Cheatois
Heimdallr
11
1 / 0 / 2
5,819
582
3,775
5,327
1,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,374
637
3,313
7,267
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Stèf
Sobek
10
1 / 0 / 2
5,995
600
2,773
8,203
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 2
7,032
703
2,147
3,143
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
XbalanqueAgni

VS

Bans
He BoFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LaGared
Neith
8
0 / 2 / 0
4,753
475
4,374
4,547
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
5,581
558
3,686
5,498
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VeapZz
Sylvanus
11
0 / 0 / 1
5,620
562
3,143
5,567
2,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
V压脉带V
Cerberus
9
0 / 0 / 1
5,252
525
2,548
6,677
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 3 / 0
4,885
489
1,492
5,256
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Heimdallr
Cheatois
Heimdallr
1
0
2
2
L
Neith
LaGared
Neith
0
2
0
0
L
1
3
0
0.33
W
1
1
0
1
W
Sobek
Stèf
Sobek
1
0
2
2
W
2
0
2
3
L
Sylvanus
VeapZz
Sylvanus
0
0
1
0.5
L
Cerberus
V压脉带V
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
15,243
30,616
Taken
27,545
12,687
Mitigated
11,176
14,823
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,878
2,356
0
4,740
6,676
1,790
0
1,506
4,984
0
43,618
W
Heimdallr
Cheatois
Heimdallr
3,775
2,318
0
2,734
5,327
1,574
0
1,247
4,040
0
43,793
L
Neith
LaGared
Neith
4,374
1,073
0
1,042
4,547
1,492
0
1,417
3,130
0
31,125
L
3,686
105
366
1,143
5,498
1,786
0
555
4,879
45,407
580
W
3,313
939
0
2,194
7,267
4,089
0
3,580
3,643
0
39,561
W
Sobek
Stèf
Sobek
2,773
346
0
3,970
8,203
4,473
0
1,617
6,580
20,253
862
W
2,147
199
0
1,185
3,143
761
0
959
1,921
54,106
0
L
Sylvanus
VeapZz
Sylvanus
3,143
1,192
26
2,390
5,567
2,984
0
0
5,567
33,147
1,538
L
Cerberus
V压脉带V
Cerberus
2,548
23
0
2,540
6,677
3,492
0
1,489
5,148
16,323
1,809
L
1,492
373
0
1,672
5,256
1,422
0
1,203
3,963
0
21,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
26,091
378
Minions Killed
302
0
Camps Cleared
0
1,068,073
Distance Traveled
1,035,355
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,223
622
63
6
0
235,155
0
W
Heimdallr
5,819
582
95
10
0
200,999
1
L
Neith
4,753
475
50
5
0
191,672
0
L
Ra
5,581
558
102
10
0
215,819
1
W
Odin
6,374
637
82
8
0
180,460
0
W
Sobek
5,995
600
26
3
0
224,836
2
W
Janus
7,032
703
112
11
0
226,623
2
L
Sylvanus
5,620
562
62
6
0
161,168
4
L
Cerberus
5,252
525
42
4
0
208,337
1
L
Hun Batz
4,885
489
46
5
0
258,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role