Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dshashun
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
Javicava10
Baron Samedi
Level 48
God Stats
3W - 3L
1,469 SR
Queue Stats
9W - 14L
1,309 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 172
God Stats
343W - 244L
1,455 SR
Queue Stats
432W - 401L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
ДруидВоудин
Kumbhakarna
Level 87
God Stats
3W - 8L
1,351 SR
Queue Stats
95W - 99L
1,407 Elo+
Party 1
Team Averages
Level 108
1,455 SR
1,412 Elo+

VS

Team Averages
Level 122
1,585 SR
1,451 Elo+
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dielhtie
Neith
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 35L
1,281 Elo+
Party 2
Ymir
Ymir
SEFKROS
Ymir
Level 126
God Stats
9W - 3L
1,925 SR
Queue Stats
59W - 54L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
3,665
611
2,543
2,814
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Dshashun
He Bo
8
2 / 2 / 0
4,010
668
1,738
3,774
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Javicava10
Baron Samedi
2
0 / 0 / 0
2,706
451
0
606
117
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 1
3,983
664
3,313
2,771
616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

6
0 / 0 / 0
3,528
588
1,653
4,809
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
2 / 0 / 0
3,954
659
2,497
3,882
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
 
Nu Wa
7
1 / 2 / 1
3,912
652
1,622
2,561
693
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
7
0 / 0 / 3
3,651
609
1,689
3,658
1,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Dielhtie
Neith
6
0 / 0 / 2
3,582
597
2,195
2,979
733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
SEFKROS
Ymir
6
2 / 0 / 1
4,301
717
1,880
4,457
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Lancelot
 
Lancelot
2
0
0
2
W
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Mercury
 
Mercury
0
0
3
1.5
W
Neith
Dielhtie
Neith
0
0
2
1
L
He Bo
Dshashun
He Bo
2
2
0
1
L
Baron Samedi
Javicava10
Baron Samedi
0
0
0
0
W
Ymir
SEFKROS
Ymir
2
0
1
2.5
L
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,247
Damage
9,883
14,774
Taken
17,537
4,319
Mitigated
6,293
4,688
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,543
1,851
0
712
2,814
686
0
711
2,103
0
22,126
W
Lancelot
 
Lancelot
2,497
100
0
500
3,882
2,028
0
2,362
1,520
0
22,210
W
Nu Wa
 
Nu Wa
1,622
627
26
590
2,561
693
440
1,785
776
14,770
0
W
Mercury
 
Mercury
1,689
892
0
710
3,658
1,040
0
614
3,044
0
18,518
W
Neith
Dielhtie
Neith
2,195
564
0
1,420
2,979
733
0
439
2,540
0
19,357
L
He Bo
Dshashun
He Bo
1,738
89
0
1,166
3,774
873
0
1,107
2,667
18,215
0
L
Baron Samedi
Javicava10
Baron Samedi
0
0
0
153
606
117
0
203
403
675
0
W
Ymir
SEFKROS
Ymir
1,880
766
0
1,879
4,457
1,799
0
1,073
3,384
8,623
0
L
3,313
1,538
24
1,247
2,771
616
0
165
2,606
21,874
1,893
L
1,653
130
0
1,386
4,809
2,027
0
1,316
3,493
5,893
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,892
Gold Earned
19,400
145
Minions Killed
128
0
Camps Cleared
0
483,619
Distance Traveled
637,012
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,665
611
51
9
0
121,350
0
W
Lancelot
3,954
659
32
5
0
137,991
1
W
Nu Wa
3,912
652
18
3
0
104,448
0
W
Mercury
3,651
609
36
6
0
133,900
0
W
Neith
3,582
597
33
6
0
117,565
0
L
He Bo
4,010
668
49
8
0
129,217
1
L
Baron Samedi
2,706
451
4
1
0
18,573
0
W
Ymir
4,301
717
9
2
0
143,108
2
L
Nu Wa
3,983
664
32
5
0
90,081
0
L
Kumbhakarna
3,528
588
9
2
0
124,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role