Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
EckoH
Sol
Level 151
God Stats
0W - 1L
1,210 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 2
He Bo
He Bo
Macacoarg
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Tyr
Tyr
Thukaanoth
Tyr
Level 158
God Stats
0W - 1L
1,327 SR
Queue Stats
13W - 16L
1,463 Elo+
Party 2
Susano
Susano
ezzito
Susano
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 2
Team Averages
Level 149
1,407 SR
1,455 Elo+

VS

Team Averages
Level 166
1,574 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JmmComanda
Athena
Level 143
God Stats
2W - 0L
1,656 SR
Queue Stats
77W - 112L
1,468 Elo+
Solo
Cerberus
Cerberus
MikPablo
Cerberus
Level 209
God Stats
5W - 1L
1,657 SR
Queue Stats
129W - 109L
1,484 Elo+
Party 1
Vulcan
Vulcan
Ranexa
Vulcan
Level 155
God Stats
2W - 2L
1,377 SR
Queue Stats
169W - 206L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RedLabel8
Cthulhu
Level 273
God Stats
12W - 6L
1,681 SR
Queue Stats
556W - 523L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 4
7,239
724
6,620
6,267
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sol
EckoH
Sol
12
0 / 2 / 3
6,489
649
4,339
4,249
1,367
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
Macacoarg
He Bo
12
2 / 6 / 2
6,897
690
3,302
7,169
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 2
6,963
696
7,062
16,983
6,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Susano
ezzito
Susano
12
2 / 4 / 4
6,988
699
3,061
7,056
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 1 / 15
7,472
747
7,298
7,907
4,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
JmmComanda
Athena
13
3 / 2 / 10
8,419
842
2,549
8,230
6,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
MikPablo
Cerberus
15
6 / 1 / 12
8,680
868
6,860
11,248
14,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Ranexa
Vulcan
15
4 / 2 / 12
8,970
897
12,749
6,514
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
RedLabel8
Cthulhu
15
5 / 0 / 13
9,418
942
8,576
9,561
7,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
6
Kills
18
19
Deaths
6
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
4
1
W
Thor
 
Thor
0
1
15
7.5
L
Sol
EckoH
Sol
0
2
3
0.75
W
Athena
JmmComanda
Athena
3
2
10
4
L
He Bo
Macacoarg
He Bo
2
6
2
0.5
W
Cerberus
MikPablo
Cerberus
6
1
12
12
W
Vulcan
Ranexa
Vulcan
4
2
12
5
W
Cthulhu
RedLabel8
Cthulhu
5
0
13
11.5
L
1
4
2
0.5
L
Susano
ezzito
Susano
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
38,032
41,724
Taken
43,460
14,575
Mitigated
36,149
10,161
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,620
333
0
1,091
6,267
2,523
0
2,764
3,472
18,428
0
W
Thor
 
Thor
7,298
690
0
2,307
7,907
4,304
321
1,759
6,063
0
11,682
L
Sol
EckoH
Sol
4,339
752
495
1,067
4,249
1,367
0
3,584
594
14,490
207
W
Athena
JmmComanda
Athena
2,549
739
670
1,409
8,230
6,981
23
2,350
5,770
4,080
0
L
He Bo
Macacoarg
He Bo
3,302
222
30
239
7,169
2,054
0
5,389
1,605
11,311
258
W
Cerberus
MikPablo
Cerberus
6,860
0
247
3,456
11,248
14,012
587
4,788
6,307
11,868
814
W
Vulcan
Ranexa
Vulcan
12,749
797
1,602
1,450
6,514
3,282
431
2,146
4,253
31,962
697
W
Cthulhu
RedLabel8
Cthulhu
8,576
174
4,299
3,470
9,561
7,570
340
3,175
6,193
22,822
300
L
7,062
345
439
6,064
16,983
6,523
0
12,375
4,158
0
14,069
L
Susano
ezzito
Susano
3,061
66
409
327
7,056
2,108
0
5,199
1,780
0
6,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
42,959
88
Minions Killed
122
0
Camps Cleared
0
947,889
Distance Traveled
978,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,239
724
41
4
0
170,238
0
W
Thor
7,472
747
19
2
0
195,778
0
L
Sol
6,489
649
23
2
0
199,726
0
W
Athena
8,419
842
9
1
0
162,711
0
L
He Bo
6,897
690
7
1
0
182,038
0
W
Cerberus
8,680
868
16
2
0
189,069
0
W
Vulcan
8,970
897
53
5
0
222,953
0
W
Cthulhu
9,418
942
25
3
0
207,730
0
L
Tyr
6,963
696
14
1
0
203,897
0
L
Susano
6,988
699
3
0
0
191,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role