Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
IAmNotARobot
Nut
Level 142
God Stats
1W - 4L
1,191 SR
Queue Stats
134W - 131L
1,500 Elo+
Solo
Anhur
Anhur
Ornatewater
Anhur
Level 120
God Stats
2W - 5L
1,591 SR
Queue Stats
288W - 275L
1,504 Elo+
Solo
Hades
Hades
RainDropTopMeOff
Hades
Level 158
God Stats
2W - 4L
1,499 SR
Queue Stats
781W - 806L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
Slabkiller1710
Baba Yaga
Level 113
God Stats
0W - 3L
1,310 SR
Queue Stats
60W - 55L
1,485 Elo+
Solo
Team Averages
Level 128
1,418 SR
1,508 Elo+

VS

Team Averages
Level 105
1,559 SR
1,553 Elo+
Hercules
Hercules
Dragonabyss8
Hercules
Level 163
God Stats
9W - 12L
1,530 SR
Queue Stats
438W - 403L
1,547 Elo+
Party 1
Ishtar
Ishtar
KevyVuong
Ishtar
Level 131
God Stats
2W - 1L
1,605 SR
Queue Stats
59W - 46L
1,577 Elo+
Party 1
Charon
Charon
KowalskiSan
Charon
Level 66
God Stats
3W - 4L
1,660 SR
Queue Stats
217W - 188L
1,538 Elo+
Party 1
Sol
Sol
MNT DEW 98
Sol
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 200L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
kasdafal
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 84L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 6 / 7
9,854
821
8,701
12,471
12,098
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 5 / 4
9,403
784
10,862
11,643
5,411
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
3 / 7 / 7
9,290
774
9,152
11,765
5,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 8
9,265
772
6,543
15,806
16,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Slabkiller1710
Baba Yaga
16
1 / 3 / 8
8,809
734
10,063
9,287
4,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dragonabyss8
Hercules
16
7 / 2 / 11
10,155
846
7,405
15,088
14,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
KevyVuong
Ishtar
17
10 / 4 / 11
11,184
932
13,762
11,512
4,864
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
15
2 / 4 / 17
9,998
833
9,953
15,262
16,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 2 / 16
10,384
865
10,718
8,507
2,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
kasdafal
Erlang Shen
15
2 / 5 / 16
9,323
777
9,741
12,369
13,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
16
Kills
26
26
Deaths
17
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
6
7
1.42
W
Hercules
Dragonabyss8
Hercules
7
2
11
6.25
L
4
5
4
1.2
W
Ishtar
KevyVuong
Ishtar
10
4
11
3.88
W
Charon
2
4
17
2.63
W
5
2
16
6.5
L
3
7
7
0.93
L
3
5
8
1.4
L
Baba Yaga
Slabkiller1710
Baba Yaga
1
3
8
1.67
W
Erlang Shen
kasdafal
Erlang Shen
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
51,579
60,972
Taken
62,738
43,995
Mitigated
52,261
17,597
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,701
597
1,100
2,735
12,471
12,098
0
3,809
8,423
0
13,490
W
Hercules
Dragonabyss8
Hercules
7,405
682
807
5,119
15,088
14,351
768
3,606
11,314
0
13,891
L
10,862
6,503
31
2,898
11,643
5,411
451
4,148
7,343
0
26,551
W
Ishtar
KevyVuong
Ishtar
13,762
9,395
349
2,816
11,512
4,864
2,868
2,110
9,275
0
38,330
W
Charon
9,953
1,284
731
2,229
15,262
16,912
150
4,289
10,791
17,676
222
W
10,718
1,261
269
2,999
8,507
2,948
2,811
3,909
4,430
32,991
0
L
9,152
5,160
999
1,641
11,765
5,194
503
4,617
6,885
0
22,795
L
6,543
301
1,005
4,198
15,806
16,739
189
5,300
10,292
10,716
0
L
Baba Yaga
Slabkiller1710
Baba Yaga
10,063
408
712
2,278
9,287
4,553
210
2,636
6,489
30,011
71
W
Erlang Shen
kasdafal
Erlang Shen
9,741
2,653
344
2,450
12,369
13,186
675
2,643
9,619
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
51,044
120
Minions Killed
135
0
Camps Cleared
0
1,067,518
Distance Traveled
1,094,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,854
821
5
0
0
232,628
1
W
Hercules
10,155
846
19
2
0
237,945
0
L
Nut
9,403
784
50
4
0
203,026
0
W
Ishtar
11,184
932
48
4
0
186,915
0
W
Charon
9,998
833
9
1
0
222,821
0
W
Sol
10,384
865
47
4
0
219,277
0
L
Anhur
9,290
774
37
3
0
195,549
0
L
Hades
9,265
772
10
1
0
191,334
0
L
Baba Yaga
8,809
734
18
2
0
244,981
0
W
Erlang Shen
9,323
777
12
1
0
227,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role