Player Matchup

Gilgamesh
Gilgamesh
Bearbee18
Gilgamesh
Level 67
God Stats
2W - 3L
1,534 SR
Queue Stats
119W - 157L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
EffyGee
Erlang Shen
Level 145
God Stats
2W - 1L
1,695 SR
Queue Stats
142W - 151L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Sutomukora
Cthulhu
Level 108
God Stats
0W - 1L
1,291 SR
Queue Stats
141W - 167L
1,475 Elo+
Party 1
Neith
Neith
ToothyBog1677
Neith
Level 15
God Stats
10W - 13L
1,540 SR
Queue Stats
11W - 22L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
chaoskeltix
Nu Wa
Level 127
God Stats
1W - 4L
1,465 SR
Queue Stats
17W - 42L
1,366 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,443 Elo+

VS

Team Averages
Level 156
1,534 SR
1,547 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LPlayBr
Nu Wa
Level 192
God Stats
9W - 10L
1,508 SR
Queue Stats
135W - 149L
1,461 Elo+
Solo
Izanami
Izanami
Omar 117 L
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,595 Elo+
Solo
King Arthur
King Arthur
Phoenix2292000
King Arthur
Level 148
God Stats
4W - 2L
1,635 SR
Queue Stats
419W - 351L
1,551 Elo+
Solo
Thanatos
Thanatos
Tank115_Dempsey
Thanatos
Level 159
God Stats
3W - 1L
1,529 SR
Queue Stats
28W - 14L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bearbee18
Gilgamesh
11
3 / 4 / 0
6,020
602
5,804
11,159
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
EffyGee
Erlang Shen
10
1 / 3 / 2
5,405
541
2,966
9,485
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Sutomukora
Cthulhu
7
0 / 3 / 1
4,747
475
4,642
9,846
3,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
4,532
453
1,824
5,970
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
1 / 7 / 1
4,852
485
3,065
7,048
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
3 / 0 / 6
6,227
623
5,356
9,386
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
LPlayBr
Nu Wa
10
1 / 2 / 8
5,754
575
6,307
5,112
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Omar 117 L
Izanami
11
1 / 1 / 2
6,467
647
6,564
6,364
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Phoenix2292000
King Arthur
12
4 / 2 / 2
6,639
664
5,654
8,999
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
11
10 / 0 / 5
6,774
677
7,028
5,424
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
19
19
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
6
6
L
Gilgamesh
Bearbee18
Gilgamesh
3
4
0
0.75
L
Erlang Shen
EffyGee
Erlang Shen
1
3
2
0.67
W
Nu Wa
LPlayBr
Nu Wa
1
2
8
2.5
W
Izanami
Omar 117 L
Izanami
1
1
2
2
W
King Arthur
Phoenix2292000
King Arthur
4
2
2
2.5
L
Cthulhu
Sutomukora
Cthulhu
0
3
1
0.17
W
Thanatos
10
0
5
12.5
L
0
2
1
0.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
30,909
43,508
Taken
35,285
13,548
Mitigated
16,694
6,577
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,356
1,086
539
4,774
9,386
6,993
0
2,582
6,735
16,783
0
L
Gilgamesh
Bearbee18
Gilgamesh
5,804
1,782
0
1,144
11,159
4,022
0
1,092
9,966
0
36,082
L
Erlang Shen
EffyGee
Erlang Shen
2,966
2,144
0
1,418
9,485
3,276
0
2,103
7,207
0
37,076
W
Nu Wa
LPlayBr
Nu Wa
6,307
1,808
0
1,002
5,112
1,373
88
2,244
2,588
30,137
1,858
W
Izanami
Omar 117 L
Izanami
6,564
5,189
0
2,140
6,364
1,838
836
1,653
4,671
0
57,588
W
King Arthur
Phoenix2292000
King Arthur
5,654
446
0
2,284
8,999
4,809
0
85
8,877
0
41,583
L
Cthulhu
Sutomukora
Cthulhu
4,642
1,139
0
2,596
9,846
3,867
0
3,247
6,423
20,926
0
W
Thanatos
7,028
2,247
0
6,978
5,424
1,681
0
571
4,707
0
36,452
L
1,824
762
0
613
5,970
1,219
0
1,970
3,920
0
18,930
L
3,065
658
0
806
7,048
1,164
0
2,273
4,406
26,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
31,861
253
Minions Killed
311
0
Camps Cleared
0
947,674
Distance Traveled
985,002
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,227
623
13
1
0
198,640
0
L
Gilgamesh
6,020
602
64
6
0
197,994
0
L
Erlang Shen
5,405
541
67
7
0
213,564
0
W
Nu Wa
5,754
575
53
5
0
187,293
4
W
Izanami
6,467
647
113
11
0
167,121
0
W
King Arthur
6,639
664
63
6
0
196,576
1
L
Cthulhu
4,747
475
42
4
0
171,041
0
W
Thanatos
6,774
677
69
7
0
235,372
0
L
Neith
4,532
453
30
3
0
182,895
0
L
Nu Wa
4,852
485
50
5
0
182,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role