Player Matchup

Hera
Hera
Jos18081
Hera
Level 145
God Stats
2W - 1L
1,638 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
Minithreil
Jormungandr
Level 147
God Stats
4W - 1L
1,514 SR
Queue Stats
68W - 42L
1,595 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 280
God Stats
221W - 249L
1,489 SR
Queue Stats
1,867W - 1,851L
1,501 Elo+
Solo
Neith
Neith
TheDarkGodX
Neith
Level 200
God Stats
36W - 32L
1,614 SR
Queue Stats
214W - 188L
1,537 Elo+
Party 2
Serqet
Serqet
knifetrix
Serqet
Level 138
God Stats
37W - 23L
1,628 SR
Queue Stats
178W - 154L
1,528 Elo+
Solo
Team Averages
Level 182
1,577 SR
1,531 Elo+

VS

Team Averages
Level 138
1,509 SR
1,495 Elo+
Sylvanus
Sylvanus
LionHeart50X
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 171L
1,431 Elo+
Party 3
Merlin
Merlin
Pichu20_96
Merlin
Level 124
God Stats
0W - 4L
1,219 SR
Queue Stats
57W - 62L
1,537 Elo+
Party 1
Ymir
Ymir
RagnarIX45
Ymir
Level 159
God Stats
2W - 2L
1,826 SR
Queue Stats
501W - 509L
1,528 Elo+
Party 1
Da Ji
Da Ji
VenomV9
Da Ji
Level 154
God Stats
2W - 2L
1,456 SR
Queue Stats
111W - 132L
1,480 Elo+
Party 3
Medusa
Medusa
off_thieves
Medusa
Level 108
God Stats
20W - 24L
1,542 SR
Queue Stats
501W - 512L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 5
7,076
505
6,698
6,860
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Minithreil
Jormungandr
12
3 / 1 / 8
7,601
543
7,701
12,101
8,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
12
0 / 4 / 2
6,321
452
4,640
10,679
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
4 / 2 / 5
8,666
619
10,338
8,056
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
knifetrix
Serqet
15
14 / 2 / 3
9,147
653
11,970
13,459
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LionHeart50X
Sylvanus
10
0 / 5 / 5
6,287
449
4,548
11,672
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Pichu20_96
Merlin
13
1 / 3 / 0
7,435
531
5,642
7,284
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 7 / 4
6,077
434
7,453
15,599
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
VenomV9
Da Ji
12
3 / 5 / 0
7,115
508
5,606
10,773
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
13
5 / 2 / 1
7,852
561
10,102
8,944
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
9
10
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
5
3.5
L
Sylvanus
LionHeart50X
Sylvanus
0
5
5
0.5
W
Jormungandr
Minithreil
Jormungandr
3
1
8
7
L
Merlin
Pichu20_96
Merlin
1
3
0
0.33
L
0
7
4
0.29
W
Cupid
0
4
2
0.25
W
4
2
5
3.25
L
Da Ji
VenomV9
Da Ji
3
5
0
0.6
W
Serqet
knifetrix
Serqet
14
2
3
7.75
L
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
33,351
51,155
Taken
54,272
23,206
Mitigated
24,834
13,261
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,698
1,271
0
1,391
6,860
2,310
0
3,665
3,195
42,730
362
L
Sylvanus
LionHeart50X
Sylvanus
4,548
1,647
1,228
2,743
11,672
7,551
0
5,655
5,705
18,583
6,193
W
Jormungandr
Minithreil
Jormungandr
7,701
837
0
2,736
12,101
8,792
0
6,240
5,861
25,832
0
L
Merlin
Pichu20_96
Merlin
5,642
221
0
540
7,284
2,734
0
2,227
5,057
53,252
1,194
L
7,453
2,792
0
3,711
15,599
6,963
0
3,201
11,753
30,114
0
W
Cupid
4,640
2,534
483
3,570
10,679
3,216
0
1,650
9,029
0
47,467
W
10,338
2,664
0
2,774
8,056
2,872
765
3,300
4,756
0
65,083
L
Da Ji
VenomV9
Da Ji
5,606
1,506
0
778
10,773
4,370
0
685
9,796
0
53,216
W
Serqet
knifetrix
Serqet
11,970
3,022
0
2,307
13,459
6,016
0
2,503
10,956
0
67,383
L
Medusa
10,102
3,730
0
466
8,944
3,216
881
2,605
6,339
0
61,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
34,766
415
Minions Killed
376
0
Camps Cleared
0
1,395,386
Distance Traveled
1,275,929
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,076
505
96
7
0
267,442
4
L
Sylvanus
6,287
449
49
4
0
225,716
1
W
Jormungandr
7,601
543
32
2
0
297,559
4
L
Merlin
7,435
531
104
7
0
261,299
3
L
Ymir
6,077
434
35
3
0
248,205
1
W
Cupid
6,321
452
84
6
0
241,271
0
W
Neith
8,666
619
107
8
0
236,974
2
L
Da Ji
7,115
508
93
7
0
270,319
1
W
Serqet
9,147
653
96
7
0
352,140
0
L
Medusa
7,852
561
95
7
0
270,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role