Player Matchup

Geb
Geb
PlayBoyFarti544
Geb
Level 13
God Stats
1W - 0L
1,506 SR
Queue Stats
2W - 2L
1,397 Elo+
Party 1
Chaac
Chaac
PogoSticksss11
Chaac
Level 65
God Stats
1W - 0L
1,524 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBigCookie68
Baron Samedi
Level 98
God Stats
3W - 0L
1,612 SR
Queue Stats
13W - 9L
1,534 Elo+
Party 1
Team Averages
Level 59
1,547 SR
1,471 Elo+

VS

Team Averages
Level 54
1,567 SR
1,434 Elo+
Charon
Charon
Borleone
Charon
Level 45
God Stats
1W - 1L
1,669 SR
Queue Stats
50W - 46L
1,433 Elo+
Party 2
Charybdis
Charybdis
Fentmaxxer32
Charybdis
Level 68
God Stats
0W - 2L
1,379 SR
Queue Stats
49W - 47L
1,424 Elo+
Party 2
King Arthur
King Arthur
OneRoundClip
King Arthur
Level 48
God Stats
18W - 8L
1,652 SR
Queue Stats
87W - 99L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,098
810
4,938
10,655
10,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
9 / 1 / 1
9,316
932
9,706
9,460
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
TheBigCookie68
Baron Samedi
14
2 / 0 / 6
8,725
873
10,045
7,264
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Borleone
Charon
12
1 / 6 / 1
7,424
742
6,943
11,331
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
Fentmaxxer32
Charybdis
11
0 / 3 / 2
7,090
709
5,841
6,255
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
OneRoundClip
King Arthur
14
1 / 3 / 1
8,043
804
7,859
13,117
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
2
2
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
Borleone
Charon
1
6
1
0.25
L
Charybdis
Fentmaxxer32
Charybdis
0
3
2
0.33
L
King Arthur
OneRoundClip
King Arthur
1
3
1
0.5
W
1
1
9
5.5
W
9
1
1
9.5
W
Baron Samedi
TheBigCookie68
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
20,643
27,379
Taken
30,703
24,350
Mitigated
15,167
10,885
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Borleone
Charon
6,943
2,615
12
1,414
11,331
4,808
16
4,315
6,651
16,994
432
L
Charybdis
Fentmaxxer32
Charybdis
5,841
3,399
0
950
6,255
2,215
0
3,566
2,497
0
17,960
L
King Arthur
OneRoundClip
King Arthur
7,859
1,247
0
3,377
13,117
8,144
0
6,559
6,175
0
33,328
W
4,938
667
0
1,470
10,655
10,048
112
3,189
7,458
13,942
237
W
9,706
773
0
3,482
9,460
10,930
352
1,501
7,959
0
23,725
W
Baron Samedi
TheBigCookie68
Baron Samedi
10,045
330
2,118
3,815
7,264
3,372
487
2,241
5,023
26,513
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
22,557
94
Minions Killed
108
0
Camps Cleared
0
580,640
Distance Traveled
481,279
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,424
742
20
2
0
140,244
0
L
Charybdis
7,090
709
35
4
0
148,116
0
L
King Arthur
8,043
804
53
5
0
192,919
0
W
Geb
8,098
810
18
2
0
191,918
0
W
Chaac
9,316
932
25
3
0
200,060
2
W
Baron Samedi
8,725
873
51
5
0
188,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role