Player Matchup

Kuzenbo
Kuzenbo
Smitenugguh
Kuzenbo
Level 107
God Stats
199W - 201L
1,610 SR
Queue Stats
637W - 652L
1,577 Elo+
Party 2
Izanami
Izanami
UrMom19
Izanami
Level 95
God Stats
5W - 6L
1,546 SR
Queue Stats
254W - 262L
1,560 Elo+
Party 2
Discordia
Discordia
idothedo
Discordia
Level 94
God Stats
4W - 12L
1,291 SR
Queue Stats
193W - 193L
1,495 Elo+
Party 2
Team Averages
Level 99
1,482 SR
1,544 Elo+

VS

Team Averages
Level 96
1,607 SR
1,660 Elo+
Arachne
Arachne
CarnageByTurk
Arachne
Level 143
God Stats
38W - 35L
1,517 SR
Queue Stats
48W - 51L
1,483 Elo+
Solo
Agni
Agni
HealersOnly
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1
Kuzenbo
Kuzenbo
Iifewater
Kuzenbo
Level 117
God Stats
0W - 1L
1,804 SR
Queue Stats
10W - 6L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Smitenugguh
Kuzenbo
16
3 / 3 / 4
10,002
909
9,615
14,834
16,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
UrMom19
Izanami
16
4 / 3 / 3
10,193
927
11,519
10,159
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
idothedo
Discordia
16
3 / 1 / 5
10,254
932
8,088
8,788
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 3 / 1
7,524
684
4,413
6,647
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 4
9,333
848
7,571
11,181
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Iifewater
Kuzenbo
15
5 / 3 / 2
9,617
874
11,238
16,244
18,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
10
Kills
7
7
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
3
1
0.5
L
1
4
4
0.75
L
Kuzenbo
Iifewater
Kuzenbo
5
3
2
2
W
Kuzenbo
Smitenugguh
Kuzenbo
3
3
4
1.67
W
Izanami
UrMom19
Izanami
4
3
3
1.83
W
Discordia
idothedo
Discordia
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
23,222
33,781
Taken
34,072
22,969
Mitigated
24,417
9,950
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,413
2,448
0
1,927
6,647
2,482
0
3,169
3,304
0
11,031
L
7,571
679
0
720
11,181
3,905
0
7,877
3,072
39,293
0
L
Kuzenbo
Iifewater
Kuzenbo
11,238
2,521
0
2,520
16,244
18,030
0
6,585
9,158
23,093
0
W
Kuzenbo
Smitenugguh
Kuzenbo
9,615
3,505
0
3,440
14,834
16,091
15
7,356
6,236
23,850
0
W
Izanami
UrMom19
Izanami
11,519
7,458
0
3,537
10,159
4,066
3,351
5,579
4,125
0
48,762
W
Discordia
idothedo
Discordia
8,088
510
0
2,973
8,788
2,812
483
4,747
3,735
39,097
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
26,474
178
Minions Killed
108
0
Camps Cleared
0
625,927
Distance Traveled
518,687
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,524
684
16
1
0
108,689
2
L
Agni
9,333
848
61
6
0
187,792
0
L
Kuzenbo
9,617
874
31
3
0
222,206
0
W
Kuzenbo
10,002
909
33
3
0
192,200
0
W
Izanami
10,193
927
82
7
0
207,728
3
W
Discordia
10,254
932
63
6
0
225,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role