Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver II
AggieVet89
Olorun
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,418 MMR
Solo
Guan Yu
Guan Yu
Bronze III
NoBo638
Guan Yu
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,360 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
So Puch Love
Tsukuyomi
Gold V
Level 146
God Stats
10W - 16L
1,518 SR
Queue Stats
605W - 619L
1,348 MMR
Solo
Bacchus
Bacchus
Gold IV
gerson_ramms199
Bacchus
Gold IV
Level 154
God Stats
0W - 2L
1,280 SR
Queue Stats
398W - 402L
1,369 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,460 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,606 SR
1,388 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
Keherbo
Scylla
Gold IV
Level 158
God Stats
42W - 23L
1,687 SR
Queue Stats
141W - 148L
1,394 MMR
Party 1
Geb
Geb
Gold IV
iTzDav1D
Geb
Gold IV
Level 154
God Stats
5W - 1L
1,759 SR
Queue Stats
55W - 54L
1,347 MMR
Solo
Loki
Loki
Gold V
wizmarkee
Loki
Gold V
Level 148
God Stats
10W - 9L
1,518 SR
Queue Stats
53W - 58L
1,342 MMR
Solo
Skadi
Skadi
Gold V
xskrance
Skadi
Gold V
Level 125
God Stats
139W - 113L
1,565 SR
Queue Stats
213W - 235L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 3 / 0
6,384
456
2,746
8,982
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
AggieVet89
Olorun
11
1 / 2 / 2
6,359
454
3,351
4,990
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
NoBo638
Guan Yu
13
0 / 4 / 2
7,256
518
2,811
14,294
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
So Puch Love
Tsukuyomi
14
5 / 4 / 1
7,890
564
7,719
13,017
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 5
6,233
445
4,079
11,022
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosChernobogAgni

VS

Bans
ThorApolloArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 1 / 1
9,483
677
12,391
9,664
9,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
Keherbo
Scylla
15
7 / 0 / 1
8,627
616
8,222
2,239
715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 6
6,712
479
3,496
10,672
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
1 / 4 / 3
6,503
465
3,307
7,640
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
xskrance
Skadi
13
1 / 2 / 2
7,751
554
6,229
7,120
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
15
15
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
0
1
W
Cabrakan
 
Cabrakan
6
1
1
6.5
L
Olorun
AggieVet89
Olorun
1
2
2
1
W
Scylla
Keherbo
Scylla
7
0
1
7.5
L
Guan Yu
NoBo638
Guan Yu
0
4
2
0.25
L
Tsukuyomi
So Puch Love
Tsukuyomi
5
4
1
1.38
L
0
2
5
1.25
W
0
2
6
1.5
W
Loki
1
4
3
0.63
W
Skadi
xskrance
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
33,645
52,305
Taken
37,335
28,135
Mitigated
21,497
16,114
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,746
483
946
2,539
8,982
2,518
0
4,801
4,181
32,030
0
W
Cabrakan
 
Cabrakan
12,391
2,264
0
5,609
9,664
9,268
0
0
9,664
75,125
1,230
L
Olorun
AggieVet89
Olorun
3,351
1,204
420
1,710
4,990
1,427
217
803
4,187
36,066
2,982
W
Scylla
Keherbo
Scylla
8,222
1,124
0
1,182
2,239
715
0
950
1,243
60,207
1,131
L
Guan Yu
NoBo638
Guan Yu
2,811
330
120
2,372
14,294
10,372
0
8,883
5,411
0
48,727
L
Tsukuyomi
So Puch Love
Tsukuyomi
7,719
2,264
0
4,818
13,017
4,656
0
4,915
8,102
0
60,746
L
4,079
821
0
3,189
11,022
9,162
0
4,510
6,512
12,624
0
W
3,496
380
0
2,804
10,672
6,974
0
5,122
5,398
16,853
2,065
W
Loki
3,307
221
0
1,246
7,640
2,022
0
1,533
5,997
0
40,894
W
Skadi
xskrance
Skadi
6,229
1,676
0
970
7,120
2,518
1,990
2,118
4,962
0
64,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
39,076
350
Minions Killed
429
0
Camps Cleared
0
1,345,735
Distance Traveled
1,421,755
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,384
456
64
5
0
275,024
2
W
Cabrakan
9,483
677
128
9
0
240,341
5
L
Olorun
6,359
454
79
6
0
258,182
3
W
Scylla
8,627
616
117
8
0
301,651
5
L
Guan Yu
7,256
518
84
6
0
242,232
0
L
Tsukuyomi
7,890
564
103
7
0
297,047
0
L
Bacchus
6,233
445
20
1
0
273,250
2
W
Geb
6,712
479
20
1
0
287,435
6
W
Loki
6,503
465
66
5
0
334,696
5
W
Skadi
7,751
554
98
7
0
257,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role