Player Matchup

Gilgamesh
Gilgamesh
DiegoEzzz
Gilgamesh
Level 69
God Stats
16W - 11L
1,555 SR
Queue Stats
244W - 241L
1,419 Elo+
Party 1
Geb
Geb
KayWhyElEe
Geb
Level 87
God Stats
6W - 6L
1,514 SR
Queue Stats
135W - 146L
1,452 Elo+
Party 2
Eset
Eset
MonseShine
Eset
Level 107
God Stats
3W - 2L
1,321 SR
Queue Stats
214W - 234L
1,421 Elo+
Party 1
Lancelot
Lancelot
XFBS
Lancelot
Level 67
God Stats
4W - 3L
1,353 SR
Queue Stats
108W - 109L
1,523 Elo+
Party 2
Neith
Neith
skyblue66
Neith
Level 85
God Stats
4W - 5L
1,598 SR
Queue Stats
5W - 9L
1,307 Elo+
Solo
Team Averages
Level 83
1,468 SR
1,425 Elo+

VS

Team Averages
Level 74
1,475 SR
1,455 Elo+
Thor
Thor
ACHEFULL
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlizzzyB
Erlang Shen
Level 62
God Stats
0W - 3L
1,208 SR
Queue Stats
189W - 186L
1,461 Elo+
Solo
Janus
Janus
m1kemusk
Janus
Level 33
God Stats
6W - 6L
1,571 SR
Queue Stats
20W - 28L
1,362 Elo+
Solo
Cabrakan
Cabrakan
x SkitteryInk x
Cabrakan
Level 93
God Stats
20W - 14L
1,557 SR
Queue Stats
416W - 411L
1,470 Elo+
Party 3
Medusa
Medusa
xxkylexx54
Medusa
Level 79
God Stats
17W - 15L
1,542 SR
Queue Stats
324W - 311L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiegoEzzz
Gilgamesh
12
2 / 0 / 1
6,864
624
4,914
6,945
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 2
5,354
487
4,351
9,413
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 1
6,926
630
5,717
5,255
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
XFBS
Lancelot
13
7 / 0 / 3
6,895
627
6,493
6,377
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
skyblue66
Neith
9
0 / 2 / 2
5,033
458
6,591
6,787
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 2 / 2
4,888
444
3,045
8,531
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
BlizzzyB
Erlang Shen
10
0 / 3 / 0
5,120
465
2,496
8,630
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
m1kemusk
Janus
11
2 / 7 / 0
5,917
538
2,739
9,950
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
10
2 / 1 / 3
6,155
560
3,222
9,725
6,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
xxkylexx54
Medusa
11
3 / 1 / 2
6,003
546
7,898
5,787
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
7
7
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
2
0.5
L
Erlang Shen
BlizzzyB
Erlang Shen
0
3
0
0
W
Gilgamesh
DiegoEzzz
Gilgamesh
2
0
1
2.5
W
0
3
2
0.33
W
5
2
1
2.75
W
Lancelot
XFBS
Lancelot
7
0
3
8.5
L
Janus
m1kemusk
Janus
2
7
0
0.29
W
Neith
skyblue66
Neith
0
2
2
0.5
L
Cabrakan
2
1
3
3.5
L
Medusa
xxkylexx54
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,066
Damage
19,400
34,777
Taken
42,623
18,121
Mitigated
17,752
11,811
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,045
827
0
1,461
8,531
3,084
0
2,205
6,326
0
29,631
L
Erlang Shen
BlizzzyB
Erlang Shen
2,496
1,155
0
4,354
8,630
2,913
0
0
8,110
0
26,319
W
Gilgamesh
DiegoEzzz
Gilgamesh
4,914
1,555
0
2,200
6,945
6,197
0
0
6,945
0
46,371
W
4,351
323
78
2,149
9,413
6,110
0
1,958
7,455
22,687
1,391
W
5,717
279
114
1,003
5,255
1,608
0
2,232
3,023
47,558
752
W
Lancelot
XFBS
Lancelot
6,493
1,345
0
4,265
6,377
2,366
0
507
5,870
0
41,255
L
Janus
m1kemusk
Janus
2,739
185
0
3,271
9,950
2,827
0
3,792
6,158
36,093
0
W
Neith
skyblue66
Neith
6,591
2,066
0
2,002
6,787
1,840
0
1,264
5,523
0
29,690
L
Cabrakan
3,222
753
2,015
3,732
9,725
6,899
111
2,186
7,539
14,531
0
L
Medusa
xxkylexx54
Medusa
7,898
2,660
0
730
5,787
2,029
378
1,559
4,228
0
47,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
28,083
347
Minions Killed
266
0
Camps Cleared
0
1,095,319
Distance Traveled
1,040,045
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,888
444
46
4
0
205,524
0
L
Erlang Shen
5,120
465
49
4
0
197,708
4
W
Gilgamesh
6,864
624
85
8
0
197,564
0
W
Geb
5,354
487
15
1
0
213,980
0
W
Eset
6,926
630
93
8
0
208,837
1
W
Lancelot
6,895
627
85
8
0
276,749
0
L
Janus
5,917
538
61
6
0
211,377
0
W
Neith
5,033
458
69
6
0
198,189
0
L
Cabrakan
6,155
560
25
2
0
211,836
5
L
Medusa
6,003
546
85
8
0
213,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role