Player Matchup

Tyr
Tyr
SqirrrttT
Tyr
Level 156
God Stats
11W - 10L
1,589 SR
Queue Stats
160W - 149L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
Th3Dizzler
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Party 1
Jormungandr
Jormungandr
ToxicAggression
Jormungandr
Level 99
God Stats
3W - 5L
1,337 SR
Queue Stats
78W - 88L
1,457 Elo+
Party 1
Fenrir
Fenrir
keyshleen
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,552 Elo+
Party 2
Chernobog
Chernobog
l-ANONYMOUS-l-_-
Chernobog
Level 107
God Stats
4W - 5L
1,562 SR
Queue Stats
37W - 35L
1,500 Elo+
Party 2
Team Averages
Level 102
1,498 SR
1,456 Elo+

VS

Team Averages
Level 125
1,575 SR
1,561 Elo+
Hera
Hera
CMSmite
Hera
Level 133
God Stats
4W - 5L
1,428 SR
Queue Stats
95W - 75L
1,621 Elo+
Party 3
Loki
Loki
Jojosiwaisgod420
Loki
Level 83
God Stats
13W - 2L
1,793 SR
Queue Stats
77W - 51L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
canguro-feroz749
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 125L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
liamgamer779
Heimdallr
Level 144
God Stats
3W - 1L
1,653 SR
Queue Stats
151W - 127L
1,578 Elo+
Party 3
Fafnir
Fafnir
xXGerard0oXx
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 133L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,623
635
5,724
9,707
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
11
2 / 4 / 0
6,244
520
8,546
8,986
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
ToxicAggression
Jormungandr
8
1 / 3 / 1
5,443
454
5,462
14,947
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
keyshleen
Fenrir
9
1 / 4 / 0
5,234
436
2,548
8,233
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
9
0 / 6 / 0
5,269
439
3,243
8,439
2,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CMSmite
Hera
13
5 / 1 / 4
7,909
659
10,002
5,630
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 3
6,205
517
3,860
9,446
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
11
1 / 2 / 0
6,386
532
4,983
9,318
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
liamgamer779
Heimdallr
14
9 / 0 / 0
7,988
666
11,450
7,600
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
11
1 / 0 / 10
7,178
598
5,463
10,631
10,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
17
17
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
CMSmite
Hera
5
1
4
7
W
1
3
3
0.83
L
2
0
1
2.5
L
Nu Wa
2
4
0
0.5
L
Jormungandr
ToxicAggression
Jormungandr
1
3
1
0.5
W
Gilgamesh
1
2
0
0.5
L
Fenrir
keyshleen
Fenrir
1
4
0
0.25
L
Chernobog
0
6
0
0
W
Heimdallr
liamgamer779
Heimdallr
9
0
0
9
W
Fafnir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
35,758
50,312
Taken
42,625
23,679
Mitigated
22,865
9,947
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
CMSmite
Hera
10,002
1,841
0
750
5,630
1,630
514
3,558
2,072
57,958
940
W
3,860
755
0
2,739
9,446
2,759
0
3,244
6,202
0
42,686
L
5,724
1,369
0
2,279
9,707
6,548
0
0
9,707
0
52,624
L
Nu Wa
8,546
3,241
0
2,687
8,986
2,877
0
6,578
2,408
48,974
1,254
L
Jormungandr
ToxicAggression
Jormungandr
5,462
1,175
41
3,325
14,947
9,296
1
4,729
10,218
21,572
0
W
Gilgamesh
4,983
1,143
0
1,118
9,318
5,617
0
787
8,531
0
36,930
L
Fenrir
keyshleen
Fenrir
2,548
802
0
557
8,233
2,829
0
2,574
5,659
0
26,447
L
Chernobog
3,243
1,980
0
1,058
8,439
2,129
0
1,491
6,942
0
31,694
W
Heimdallr
liamgamer779
Heimdallr
11,450
6,862
0
4,611
7,600
2,796
563
2,430
5,170
0
67,512
W
Fafnir
5,463
1,785
1,722
2,956
10,631
10,063
29
3,956
6,675
17,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
35,666
293
Minions Killed
373
0
Camps Cleared
0
1,283,708
Distance Traveled
1,246,473
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,909
659
112
9
0
253,134
4
W
Loki
6,205
517
63
5
0
281,152
0
L
Tyr
7,623
635
87
7
0
239,510
4
L
Nu Wa
6,244
520
83
7
0
229,928
3
L
Jormungandr
5,443
454
25
2
0
269,264
1
W
Gilgamesh
6,386
532
72
6
0
220,233
0
L
Fenrir
5,234
436
45
4
0
271,033
0
L
Chernobog
5,269
439
53
4
0
273,973
0
W
Heimdallr
7,988
666
105
9
0
249,284
0
W
Fafnir
7,178
598
21
2
0
242,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role