Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver I
Loquengamertaku
Thoth
Silver I
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,448 MMR
Party 1
King Arthur
King Arthur
Gold I
TheRealMrr
King Arthur
Gold I
Level 68
God Stats
1W - 1L
1,959 SR
Queue Stats
26W - 15L
1,647 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 94
1,653 SR
1,532 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,474 SR
1,480 MMR
Sun Wukong
Sun Wukong
Gold V
SpinMyJoint
Sun Wukong
Gold V
Level 124
God Stats
54W - 61L
1,468 SR
Queue Stats
119W - 146L
1,444 MMR
Solo
Rama
Rama
Gold III
diavsel
Rama
Gold III
Level 128
God Stats
4W - 2L
1,481 SR
Queue Stats
14W - 13L
1,456 MMR
Solo
Agni
Agni
Gold II
lAdYsLuCkYbEaCh
Agni
Gold II
Level 208
God Stats
4W - 6L
1,474 SR
Queue Stats
94W - 130L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 3 / 6
9,899
900
12,761
10,907
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 1 / 4
10,119
920
7,132
6,332
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TheRealMrr
King Arthur
14
1 / 4 / 8
8,671
788
5,100
12,804
9,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuMulanSerqetAchillesKuzenbo

VS

Bans
AresKumbhakarnaPersephoneBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SpinMyJoint
Sun Wukong
14
4 / 6 / 2
10,246
931
7,015
13,057
11,257
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
diavsel
Rama
17
3 / 3 / 4
9,880
898
8,618
11,748
3,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 7
9,455
860
7,216
7,997
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
13
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
7
3
6
3.33
L
4
1
4
6
W
Sun Wukong
SpinMyJoint
Sun Wukong
4
6
2
0.83
L
King Arthur
TheRealMrr
King Arthur
1
4
8
1.25
W
Rama
diavsel
Rama
3
3
4
1.67
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,993
Damage
22,849
30,043
Taken
32,802
16,272
Mitigated
17,619
5,077
Healing
3,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,761
7,010
0
3,430
10,907
5,174
0
2,131
8,776
0
35,805
L
7,132
444
0
250
6,332
1,892
859
896
5,436
36,138
0
W
Sun Wukong
SpinMyJoint
Sun Wukong
7,015
2,197
0
705
13,057
11,257
586
1,941
10,382
0
17,928
L
King Arthur
TheRealMrr
King Arthur
5,100
854
0
1,397
12,804
9,206
17
4,189
8,613
0
14,073
W
Rama
diavsel
Rama
8,618
5,141
0
2,009
11,748
3,569
2,248
3,246
7,867
0
35,054
W
7,216
159
0
655
7,997
2,793
622
1,090
6,537
32,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
29,581
147
Minions Killed
125
0
Camps Cleared
0
576,154
Distance Traveled
600,570
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,899
900
50
5
0
172,358
3
L
Thoth
10,119
920
87
8
0
208,129
0
W
Sun Wukong
10,246
931
14
1
0
189,503
0
L
King Arthur
8,671
788
10
1
0
195,667
0
W
Rama
9,880
898
56
5
0
206,951
0
W
Agni
9,455
860
55
5
0
204,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role