Player Matchup

Ymir
Ymir
Kiellurs31f
Ymir
Level 28
God Stats
0W - 2L
1,304 SR
Queue Stats
44W - 49L
1,457 Elo+
Party 1
Poseidon
Poseidon
Kreemo6325
Poseidon
Level 129
God Stats
9W - 14L
1,476 SR
Queue Stats
524W - 476L
1,557 Elo+
Solo
Sylvanus
Sylvanus
brendanworl
Sylvanus
Level 127
God Stats
3W - 1L
1,940 SR
Queue Stats
105W - 107L
1,563 Elo+
Party 1
Apollo
Apollo
slpemkcuf
Apollo
Level 53
God Stats
1W - 1L
1,742 SR
Queue Stats
124W - 142L
1,421 Elo+
Party 1
Arachne
Arachne
willy2004_-_
Arachne
Level 139
God Stats
3W - 2L
1,595 SR
Queue Stats
149W - 146L
1,474 Elo+
Solo
Team Averages
Level 95
1,612 SR
1,494 Elo+

VS

Team Averages
Level 121
1,437 SR
1,541 Elo+
Sun Wukong
Sun Wukong
NutAnhurBack
Sun Wukong
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,587 Elo+
Party 3
Artemis
Artemis
PepperyPewbs
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
TheHaramboi69
Merlin
Level 256
God Stats
2W - 2L
1,238 SR
Queue Stats
440W - 429L
1,598 Elo+
Party 2
Ganesha
Ganesha
Uacabbage12
Ganesha
Level 80
God Stats
26W - 17L
1,556 SR
Queue Stats
188W - 178L
1,544 Elo+
Party 2
Chaac
Chaac
whocanplay
Chaac
Level 84
God Stats
4W - 6L
1,391 SR
Queue Stats
341W - 318L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,276
520
4,584
10,887
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Kreemo6325
Poseidon
16
4 / 3 / 0
9,199
657
8,160
7,926
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
brendanworl
Sylvanus
11
1 / 2 / 2
6,449
461
5,403
11,777
10,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
slpemkcuf
Apollo
13
0 / 4 / 1
7,273
520
909
9,505
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
willy2004_-_
Arachne
13
2 / 6 / 0
7,665
548
4,936
14,623
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NutAnhurBack
Sun Wukong
14
2 / 1 / 5
7,932
567
6,518
10,271
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
PepperyPewbs
Artemis
15
7 / 0 / 1
9,167
655
12,838
4,402
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 2 / 1
9,183
656
12,080
8,051
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Uacabbage12
Ganesha
11
0 / 1 / 6
6,914
494
2,202
8,797
6,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
3 / 4 / 6
7,522
537
7,219
10,940
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
19
19
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Poseidon
Kreemo6325
Poseidon
4
3
0
1.33
W
Sun Wukong
NutAnhurBack
Sun Wukong
2
1
5
4.5
W
Artemis
PepperyPewbs
Artemis
7
0
1
7.5
W
7
2
1
3.75
W
Ganesha
Uacabbage12
Ganesha
0
1
6
3
L
Sylvanus
brendanworl
Sylvanus
1
2
2
1
L
Apollo
slpemkcuf
Apollo
0
4
1
0.13
W
Chaac
3
4
6
1.5
L
Arachne
willy2004_-_
Arachne
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
40,857
54,718
Taken
42,461
24,879
Mitigated
21,294
12,887
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,584
893
0
2,652
10,887
4,651
0
3,218
7,669
52,505
935
L
Poseidon
Kreemo6325
Poseidon
8,160
1,242
0
620
7,926
2,467
0
753
7,173
90,028
0
W
Sun Wukong
NutAnhurBack
Sun Wukong
6,518
1,125
0
2,180
10,271
4,639
0
4,554
5,717
0
62,319
W
Artemis
PepperyPewbs
Artemis
12,838
7,617
0
1,756
4,402
1,805
0
2,136
2,266
0
70,211
W
12,080
958
0
2,394
8,051
2,708
342
1,745
6,306
71,158
389
W
Ganesha
Uacabbage12
Ganesha
2,202
0
0
1,481
8,797
6,746
0
2,997
5,800
21,795
1,587
L
Sylvanus
brendanworl
Sylvanus
5,403
1,665
372
2,200
11,777
10,008
27
670
11,107
23,015
7,041
L
Apollo
slpemkcuf
Apollo
909
271
0
2,957
9,505
3,213
0
394
9,111
0
46,880
W
Chaac
7,219
1,594
0
3,775
10,940
5,396
0
6,977
3,963
0
40,554
L
Arachne
willy2004_-_
Arachne
4,936
3,443
0
4,086
14,623
4,540
544
9,435
5,188
0
37,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
40,718
461
Minions Killed
469
0
Camps Cleared
0
1,392,829
Distance Traveled
1,402,565
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,276
520
81
6
0
303,307
2
L
Poseidon
9,199
657
157
11
0
309,556
3
W
Sun Wukong
7,932
567
123
9
0
296,249
1
W
Artemis
9,167
655
115
8
0
258,272
3
W
Merlin
9,183
656
146
10
0
229,976
2
W
Ganesha
6,914
494
17
1
0
294,939
6
L
Sylvanus
6,449
461
54
4
0
256,678
3
L
Apollo
7,273
520
103
7
0
262,762
2
W
Chaac
7,522
537
68
5
0
323,129
0
L
Arachne
7,665
548
66
5
0
260,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role