Player Matchup

Anubis
Anubis
ChicOPsYcOsE
Anubis
Level 59
God Stats
4W - 3L
1,434 SR
Queue Stats
66W - 75L
1,495 Elo+
Solo
Arachne
Arachne
KILLFREE33
Arachne
Level 125
God Stats
3W - 2L
1,539 SR
Queue Stats
194W - 194L
1,410 Elo+
Solo
Hou Yi
Hou Yi
Nico_Deathbat
Hou Yi
Level 163
God Stats
7W - 16L
1,317 SR
Queue Stats
115W - 136L
1,443 Elo+
Party 2
Surtr
Surtr
PiolaWachin
Surtr
Level 67
God Stats
3W - 1L
1,481 SR
Queue Stats
168W - 175L
1,474 Elo+
Party 2
Mercury
Mercury
uMaxi
Mercury
Level 158
God Stats
2W - 1L
1,516 SR
Queue Stats
36W - 35L
1,532 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,471 Elo+

VS

Team Averages
Level 140
1,648 SR
1,459 Elo+
Awilix
Awilix
GSD_DAMMY
Awilix
Level 160
God Stats
4W - 11L
1,321 SR
Queue Stats
374W - 414L
1,463 Elo+
Party 1
Bacchus
Bacchus
German_Chucho
Bacchus
Level 156
God Stats
9W - 5L
1,659 SR
Queue Stats
102W - 118L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
Madein30
Hou Yi
Level 122
God Stats
8W - 3L
1,807 SR
Queue Stats
163W - 190L
1,451 Elo+
Party 1
The Morrigan
The Morrigan
TheYermineitor
The Morrigan
Level 155
God Stats
47W - 33L
1,611 SR
Queue Stats
135W - 148L
1,420 Elo+
Solo
Chaac
Chaac
yσкυυнαкυ
Chaac
Level 106
God Stats
3W - 1L
1,841 SR
Queue Stats
141W - 123L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 1 / 8
8,485
606
6,770
7,277
2,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
KILLFREE33
Arachne
11
2 / 5 / 5
6,666
476
6,498
12,145
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 0 / 0
8,548
611
6,824
2,995
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 4
8,084
577
9,685
18,297
16,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
uMaxi
Mercury
14
5 / 2 / 4
8,201
586
7,589
12,277
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GSD_DAMMY
Awilix
11
0 / 4 / 4
6,402
457
3,992
9,483
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
7
0 / 5 / 3
5,700
407
4,642
11,159
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Madein30
Hou Yi
10
3 / 3 / 0
6,264
447
3,906
7,400
2,422
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Morrigan
TheYermineitor
The Morrigan
15
2 / 2 / 1
8,106
579
6,049
8,852
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 0
8,631
617
14,796
15,106
14,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
10
10
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
8
6
L
Awilix
GSD_DAMMY
Awilix
0
4
4
0.5
L
Bacchus
0
5
3
0.3
W
Arachne
KILLFREE33
Arachne
2
5
5
0.9
L
Hou Yi
Madein30
Hou Yi
3
3
0
1
W
6
0
0
6
W
2
2
4
2
L
The Morrigan
TheYermineitor
The Morrigan
2
2
1
1.25
W
Mercury
uMaxi
Mercury
5
2
4
3.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
33,385
52,991
Taken
52,000
29,669
Mitigated
31,366
20,287
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,770
639
0
2,631
7,277
2,744
460
891
6,259
60,334
2,187
L
Awilix
GSD_DAMMY
Awilix
3,992
1,349
0
1,953
9,483
3,152
0
2,065
7,344
0
38,045
L
Bacchus
4,642
717
0
2,602
11,159
9,067
0
1,848
9,013
13,283
93
W
Arachne
KILLFREE33
Arachne
6,498
3,394
0
4,494
12,145
4,629
3
2,703
9,350
0
26,679
L
Hou Yi
Madein30
Hou Yi
3,906
1,648
0
2,318
7,400
2,422
0
0
7,274
0
34,503
W
6,824
2,565
0
1,598
2,995
856
327
747
2,248
0
63,856
W
9,685
3,041
0
7,845
18,297
16,889
0
2,451
15,780
1,806
46,689
L
The Morrigan
TheYermineitor
The Morrigan
6,049
847
0
1,641
8,852
2,598
0
2,830
5,946
69,452
4,241
W
Mercury
uMaxi
Mercury
7,589
3,832
0
3,719
12,277
4,551
0
2,634
9,452
0
63,701
L
14,796
2,693
0
6,146
15,106
14,127
0
759
13,320
1,620
79,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
35,103
445
Minions Killed
443
0
Camps Cleared
0
1,442,942
Distance Traveled
1,414,508
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,485
606
119
9
0
266,002
2
L
Awilix
6,402
457
62
4
0
327,766
0
L
Bacchus
5,700
407
20
1
0
229,926
0
W
Arachne
6,666
476
34
2
0
298,989
0
L
Hou Yi
6,264
447
62
4
0
269,622
3
W
Hou Yi
8,548
611
105
8
0
262,499
6
W
Surtr
8,084
577
79
6
0
273,093
4
L
The Morrigan
8,106
579
155
11
0
281,690
0
W
Mercury
8,201
586
108
8
0
342,359
1
L
Chaac
8,631
617
144
10
0
305,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role