Player Matchup

Olorun
Olorun
RhinoT13
Olorun
Level 109
God Stats
4W - 1L
1,594 SR
Queue Stats
124W - 149L
1,399 Elo+
Party 1
Artemis
Artemis
Soldier 170
Artemis
Level 82
God Stats
1W - 1L
1,289 SR
Queue Stats
48W - 58L
1,457 Elo+
Party 1
Shiva
Shiva
TripNTrevor
Shiva
Level 105
God Stats
6W - 5L
1,609 SR
Queue Stats
70W - 65L
1,488 Elo+
Party 1
Team Averages
Level 99
1,497 SR
1,448 Elo+

VS

Team Averages
Level 113
1,564 SR
1,443 Elo+
Athena
Athena
CrazyBristol94
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 151L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Deece Mode
Danzaburou
Level 127
God Stats
1W - 1L
1,711 SR
Queue Stats
156W - 166L
1,497 Elo+
Solo
Anubis
Anubis
iSlangHouses
Anubis
Level 125
God Stats
13W - 23L
1,481 SR
Queue Stats
125W - 142L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
RhinoT13
Olorun
15
6 / 0 / 6
9,018
902
8,634
7,206
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
Soldier 170
Artemis
14
1 / 0 / 11
8,077
808
5,872
6,264
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mace

Mace

+10
Physical Power

15
5 / 0 / 7
9,005
901
9,638
7,888
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,683
668
2,384
12,262
9,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Deece Mode
Danzaburou
12
0 / 4 / 0
6,978
698
5,737
7,605
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
0 / 5 / 0
6,769
677
2,937
6,711
2,556
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Danzaburou
Deece Mode
Danzaburou
0
4
0
0
W
Olorun
RhinoT13
Olorun
6
0
6
9
W
Artemis
Soldier 170
Artemis
1
0
11
6.5
W
5
0
7
8.5
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
11,058
21,358
Taken
26,578
10,357
Mitigated
13,921
7,361
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,384
491
0
2,215
12,262
9,078
0
4,402
7,716
6,425
1,051
L
Danzaburou
Deece Mode
Danzaburou
5,737
1,526
0
1,966
7,605
2,287
0
1,905
5,659
0
27,459
W
Olorun
RhinoT13
Olorun
8,634
2,793
1,018
2,766
7,206
2,812
2,226
1,456
5,750
34,338
1,148
W
Artemis
Soldier 170
Artemis
5,872
1,740
0
1,075
6,264
2,195
723
1,390
4,874
0
16,317
W
9,638
1,191
870
1,632
7,888
5,350
174
2,221
5,667
0
28,101
L
Anubis
2,937
100
0
1,287
6,711
2,556
0
2,201
4,472
21,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
20,430
132
Minions Killed
97
0
Camps Cleared
0
565,059
Distance Traveled
498,846
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,683
668
20
2
0
202,373
0
L
Danzaburou
6,978
698
32
3
0
162,727
0
W
Olorun
9,018
902
64
6
0
168,724
0
W
Artemis
8,077
808
27
3
0
178,114
0
W
Shiva
9,005
901
41
4
0
218,221
0
L
Anubis
6,769
677
45
5
0
133,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role