Player Matchup

Maui
Maui
AlekeyGD
Maui
Level 117
God Stats
2W - 4L
1,268 SR
Queue Stats
8W - 10L
1,460 Elo+
Party 3
Arachne
Arachne
CarlixDeOro
Arachne
Level 152
God Stats
2W - 0L
1,810 SR
Queue Stats
44W - 20L
1,652 Elo+
Party 3
Ishtar
Ishtar
Leonidas95
Ishtar
Level 143
God Stats
2W - 1L
1,473 SR
Queue Stats
29W - 15L
1,634 Elo+
Party 3
Hercules
Hercules
Pumax98
Hercules
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 15L
1,653 Elo+
Party 3
Nu Wa
Nu Wa
Smiless9
Nu Wa
Level 88
God Stats
2W - 1L
1,473 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Team Averages
Level 128
1,505 SR
1,580 Elo+

VS

Team Averages
Level 101
1,501 SR
1,516 Elo+
Pele
Pele
GAMEOVER_ME234
Pele
Level 148
God Stats
16W - 22L
1,508 SR
Queue Stats
541W - 578L
1,496 Elo+
Party 1
Hachiman
Hachiman
KaylowRL
Hachiman
Level 122
God Stats
4W - 10L
1,376 SR
Queue Stats
282W - 342L
1,497 Elo+
Party 1
Mulan
Mulan
TheClutchWin
Mulan
Level 59
God Stats
27W - 18L
1,626 SR
Queue Stats
124W - 94L
1,558 Elo+
Party 2
Ganesha
Ganesha
playerhone
Ganesha
Level 110
God Stats
13W - 12L
1,499 SR
Queue Stats
280W - 388L
1,503 Elo+
Party 1
Scylla
Scylla
venom11211
Scylla
Level 65
God Stats
5W - 9L
1,495 SR
Queue Stats
146W - 126L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 5
6,068
607
2,720
4,518
2,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
CarlixDeOro
Arachne
10
2 / 0 / 1
5,254
525
3,842
6,879
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Leonidas95
Ishtar
11
2 / 2 / 2
6,028
603
3,726
3,979
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Pumax98
Hercules
11
3 / 1 / 1
5,980
598
3,810
7,181
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Smiless9
Nu Wa
10
2 / 0 / 0
5,508
551
3,930
2,260
578
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
5,936
594
1,066
5,830
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
KaylowRL
Hachiman
10
1 / 3 / 0
5,403
540
2,572
5,957
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 4 / 0
5,605
561
6,676
9,200
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
playerhone
Ganesha
8
0 / 1 / 2
5,069
507
759
6,204
2,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
venom11211
Scylla
9
0 / 2 / 0
4,900
490
2,232
4,900
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
1
1
5
3.5
W
Arachne
CarlixDeOro
Arachne
2
0
1
2.5
L
2
0
0
2
L
Hachiman
KaylowRL
Hachiman
1
3
0
0.33
W
Ishtar
Leonidas95
Ishtar
2
2
2
1.5
W
Hercules
Pumax98
Hercules
3
1
1
3.5
W
Nu Wa
Smiless9
Nu Wa
2
0
0
2
L
1
4
0
0.25
L
Ganesha
playerhone
Ganesha
0
1
2
1
L
Scylla
venom11211
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
13,305
24,817
Taken
32,091
13,429
Mitigated
12,219
8,703
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
2,720
782
0
662
4,518
2,748
0
910
3,608
22,737
824
W
Arachne
CarlixDeOro
Arachne
3,842
1,930
0
2,988
6,879
2,929
0
1,052
5,754
0
36,265
L
1,066
434
0
1,881
5,830
2,033
0
499
5,331
0
55,620
L
Hachiman
KaylowRL
Hachiman
2,572
1,617
0
1,933
5,957
1,529
0
851
5,106
0
36,296
W
Ishtar
Leonidas95
Ishtar
3,726
2,309
0
1,211
3,979
1,297
0
39
3,940
0
41,831
W
Hercules
Pumax98
Hercules
3,810
1,411
0
2,980
7,181
5,877
0
159
6,607
0
29,694
W
Nu Wa
Smiless9
Nu Wa
3,930
713
0
862
2,260
578
0
1,071
1,189
30,505
0
L
6,676
1,490
0
1,910
9,200
4,984
0
824
8,094
240
34,432
L
Ganesha
playerhone
Ganesha
759
118
1,299
1,321
6,204
2,440
0
1,923
4,281
15,479
0
L
Scylla
venom11211
Scylla
2,232
224
0
871
4,900
1,233
0
2,503
2,397
30,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
26,913
290
Minions Killed
325
0
Camps Cleared
0
1,047,129
Distance Traveled
1,074,523
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,068
607
31
3
0
212,800
4
W
Arachne
5,254
525
61
6
0
242,033
0
L
Pele
5,936
594
102
10
0
253,081
2
L
Hachiman
5,403
540
76
8
0
196,369
0
W
Ishtar
6,028
603
78
8
0
202,341
0
W
Hercules
5,980
598
56
6
0
202,701
1
W
Nu Wa
5,508
551
64
6
0
187,254
1
L
Mulan
5,605
561
73
7
0
196,738
1
L
Ganesha
5,069
507
6
1
0
228,497
6
L
Scylla
4,900
490
68
7
0
199,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role