Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShoeMaster9667
Izanami
Level 86
God Stats
2W - 2L
1,259 SR
Queue Stats
210W - 243L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Urbanderivative
Hun Batz
Level 127
God Stats
1W - 3L
1,259 SR
Queue Stats
293W - 284L
1,399 Elo+
Solo
Team Averages
Level 102
1,404 SR
1,462 Elo+

VS

Team Averages
Level 102
1,500 SR
1,267 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
M3M3MASTER8243
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,152 Elo+
Party 1
Apollo
Apollo
MurfNerf
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,116 Elo+
Party 1
Atlas
Atlas
YOUR2KMESSIAH
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,451 Elo+
Solo
Xbalanque
Xbalanque
jobmob4
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 1 / 6
7,670
1,278
6,885
4,392
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
12
2 / 1 / 4
6,822
1,137
2,479
8,421
8,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
 
Sylvanus
10
0 / 3 / 4
6,262
1,044
1,554
7,512
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
2 / 1 / 3
6,610
1,102
3,569
5,117
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
11
2 / 5 / 7
6,902
1,150
5,673
9,636
12,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
1,736
289
0
0
0
12
2 / 2 / 5
5,858
976
5,176
4,307
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
MurfNerf
Apollo
13
3 / 2 / 5
6,355
1,059
6,785
5,725
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 3 / 4
6,368
1,061
5,271
7,604
5,659
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
jobmob4
Xbalanque
12
3 / 3 / 5
6,470
1,078
5,546
5,288
1,955
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
10
Kills
11
11
Deaths
10
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
6
7
W
Achilles
 
Achilles
2
1
4
4
W
Sylvanus
 
Sylvanus
0
3
4
0.67
L
Chang'e
 
Chang'e
0
0
0
0
L
2
2
5
2.25
L
Apollo
MurfNerf
Apollo
3
2
5
2.75
W
2
1
3
3.5
W
Hun Batz
2
5
7
1.1
L
3
3
4
1.67
L
Xbalanque
jobmob4
Xbalanque
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
22,778
35,078
Taken
22,924
29,493
Mitigated
11,391
9,846
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,885
257
353
248
4,392
1,728
0
1,292
2,777
21,865
0
W
Achilles
 
Achilles
2,479
254
631
1,656
8,421
8,285
76
2,100
5,814
0
7,069
W
Sylvanus
 
Sylvanus
1,554
549
2,979
1,543
7,512
5,138
326
1,462
5,758
2,215
0
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
5,176
195
790
1,155
4,307
1,475
0
2,648
1,659
8,956
18
L
Apollo
MurfNerf
Apollo
6,785
2,133
0
2,233
5,725
2,302
102
2,349
3,376
0
14,403
W
3,569
1,436
0
1,140
5,117
2,092
802
1,469
3,504
0
9,562
W
Hun Batz
5,673
169
597
699
9,636
12,250
0
2,105
7,184
978
9,361
L
5,271
1,960
248
1,939
7,604
5,659
0
2,797
4,807
9,821
1,014
L
Xbalanque
jobmob4
Xbalanque
5,546
3,457
0
1,031
5,288
1,955
0
1,560
3,728
0
11,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
26,787
68
Minions Killed
54
0
Camps Cleared
0
665,822
Distance Traveled
503,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,670
1,278
41
7
0
149,008
0
W
Achilles
6,822
1,137
7
1
0
151,377
0
W
Sylvanus
6,262
1,044
2
0
0
114,314
0
L
Chang'e
1,736
289
0
0
0
0
0
L
Merlin
5,858
976
8
1
0
127,231
0
L
Apollo
6,355
1,059
20
3
0
136,614
0
W
Izanami
6,610
1,102
12
2
0
126,631
0
W
Hun Batz
6,902
1,150
6
1
0
124,492
0
L
Atlas
6,368
1,061
9
2
0
142,531
0
L
Xbalanque
6,470
1,078
17
3
0
97,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role