Player Matchup

Discordia
Discordia
JTJohnson27
Discordia
Level 61
God Stats
20W - 6L
1,664 SR
Queue Stats
42W - 26L
1,515 Elo+
Party 1
Artio
Artio
Otaminn
Artio
Level 86
God Stats
2W - 1L
1,750 SR
Queue Stats
115W - 99L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
WaterishSauce14
Heimdallr
Level 88
God Stats
1W - 2L
1,483 SR
Queue Stats
56W - 45L
1,488 Elo+
Party 1
Team Averages
Level 78
1,632 SR
1,511 Elo+

VS

Team Averages
Level 125
1,796 SR
1,477 Elo+
Maui
Maui
COLOSAL12
Maui
Level 108
God Stats
4W - 2L
1,940 SR
Queue Stats
14W - 21L
1,415 Elo+
Solo
Arachne
Arachne
CarnageByTurk
Arachne
Level 143
God Stats
33W - 31L
1,527 SR
Queue Stats
43W - 47L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Vxluble
Zhong Kui
Level 124
God Stats
0W - 1L
1,922 SR
Queue Stats
124W - 119L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JTJohnson27
Discordia
19
6 / 1 / 5
12,050
927
16,304
6,090
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Otaminn
Artio
17
2 / 4 / 8
10,583
814
8,592
21,342
14,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
WaterishSauce14
Heimdallr
16
3 / 5 / 8
10,742
826
9,257
10,381
4,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
19
2 / 2 / 6
10,576
814
5,275
14,588
16,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
2 / 3 / 3
8,707
670
2,461
6,377
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Vxluble
Zhong Kui
16
5 / 6 / 4
10,567
813
14,715
17,527
13,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
11
Kills
9
10
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
2
2
6
2.5
L
Arachne
2
3
3
1.17
W
Discordia
JTJohnson27
Discordia
6
1
5
8.5
W
Artio
Otaminn
Artio
2
4
8
1.5
L
Zhong Kui
Vxluble
Zhong Kui
5
6
4
1.17
W
Heimdallr
WaterishSauce14
Heimdallr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
22,451
37,813
Taken
38,492
20,942
Mitigated
31,831
11,658
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,275
1,055
0
440
14,588
16,055
0
8,774
5,661
23,078
785
L
Arachne
2,461
1,578
0
1,150
6,377
2,662
0
3,897
2,410
0
6,064
W
Discordia
JTJohnson27
Discordia
16,304
782
0
1,660
6,090
2,002
944
2,538
3,368
45,363
0
W
Artio
Otaminn
Artio
8,592
856
2,153
7,147
21,342
14,787
243
12,113
8,422
20,955
0
L
Zhong Kui
Vxluble
Zhong Kui
14,715
1,602
0
3,589
17,527
13,114
0
11,769
5,465
34,013
0
W
Heimdallr
WaterishSauce14
Heimdallr
9,257
4,143
0
698
10,381
4,153
1,909
3,894
6,271
0
33,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
29,850
144
Minions Killed
95
0
Camps Cleared
0
722,312
Distance Traveled
597,379
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,576
814
39
3
0
269,964
0
L
Arachne
8,707
670
6
0
0
84,770
1
W
Discordia
12,050
927
79
6
0
265,187
0
W
Artio
10,583
814
12
1
0
252,569
0
L
Zhong Kui
10,567
813
50
4
0
242,645
2
W
Heimdallr
10,742
826
53
4
0
204,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role