Player Matchup

Vulcan
Vulcan
DillyBillyWilly
Vulcan
Level 47
God Stats
5W - 1L
1,557 SR
Queue Stats
15W - 10L
1,597 Elo+
Party 2
Lancelot
Lancelot
Vorceful
Lancelot
Level 63
God Stats
11W - 7L
1,586 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 2
Ares
Ares
tíers
Ares
Level 145
God Stats
1W - 0L
1,268 SR
Queue Stats
28W - 13L
1,700 Elo+
Party 2
Team Averages
Level 85
1,470 SR
1,626 Elo+

VS

Team Averages
Level 91
1,481 SR
1,315 Elo+
Scylla
Scylla
ICE C0LD BUSCH
Scylla
Level 129
God Stats
1W - 3L
1,455 SR
Queue Stats
2W - 10L
1,313 Elo+
Party 1
Bacchus
Bacchus
LorDom
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,156 Elo+
Party 1
Hercules
Hercules
goldszn
Hercules
Level 37
God Stats
1W - 2L
1,489 SR
Queue Stats
77W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
11,379
875
15,223
9,085
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Vorceful
Lancelot
18
4 / 1 / 9
11,555
889
9,092
9,163
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
tíers
Ares
18
6 / 0 / 8
11,411
878
11,819
12,595
13,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,592
738
6,314
7,667
2,863
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
LorDom
Bacchus
14
2 / 6 / 0
9,301
715
6,936
18,405
23,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
goldszn
Hercules
13
0 / 6 / 1
8,549
658
2,820
13,649
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
2
1
0.25
L
Bacchus
LorDom
Bacchus
2
6
0
0.33
W
Lancelot
Vorceful
Lancelot
4
1
9
8.5
L
Hercules
goldszn
Hercules
0
6
1
0.08
W
Ares
tíers
Ares
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
16,070
30,843
Taken
39,721
22,323
Mitigated
34,765
7,629
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,223
204
0
1,561
9,085
3,817
0
6,214
2,871
46,773
1,976
L
6,314
297
0
990
7,667
2,863
0
4,773
2,627
40,238
0
L
Bacchus
LorDom
Bacchus
6,936
107
0
1,827
18,405
23,851
0
10,911
6,341
17,727
682
W
Lancelot
Vorceful
Lancelot
9,092
1,359
0
3,807
9,163
4,533
838
2,558
6,525
0
57,624
L
Hercules
goldszn
Hercules
2,820
531
0
2,036
13,649
8,051
0
8,541
4,273
0
16,783
W
Ares
tíers
Ares
11,819
1,209
0
2,261
12,595
13,973
110
4,282
7,934
24,426
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
27,442
200
Minions Killed
130
0
Camps Cleared
0
833,032
Distance Traveled
692,481
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,379
875
85
7
0
273,181
0
L
Scylla
9,592
738
80
6
0
256,500
0
L
Bacchus
9,301
715
13
1
0
247,750
2
W
Lancelot
11,555
889
79
6
0
285,700
0
L
Hercules
8,549
658
37
3
0
188,231
0
W
Ares
11,411
878
36
3
0
274,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role