Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
RoboKnees6148
Ymir
Silver I
Level 104
God Stats
5W - 8L
1,438 SR
Queue Stats
267W - 306L
1,101 MMR
Party 1
Discordia
Discordia
Silver I
XxSimpelxX
Discordia
Silver I
Level 107
God Stats
11W - 11L
1,646 SR
Queue Stats
20W - 16L
1,471 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,528 SR
1,357 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,446 SR
1,123 MMR
Bacchus
Bacchus
Bronze III
D0ZY
Bacchus
Bronze III
Level 44
God Stats
1W - 3L
1,468 SR
Queue Stats
6W - 9L
1,276 MMR
Party 2
King Arthur
King Arthur
Silver III
Yøgurt
King Arthur
Silver III
Level 122
God Stats
0W - 1L
1,370 SR
Queue Stats
6W - 11L
1,109 MMR
Party 2
Ra
Ra
Bronze V
minixstones
Ra
Bronze V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 1 / 2
8,701
870
10,610
6,901
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 5
7,839
784
5,315
7,667
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
XxSimpelxX
Discordia
15
1 / 0 / 4
8,275
828
8,570
2,095
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboThorCthulhuHadesAchilles

VS

Bans
VulcanHeraKumbhakarnaNu WaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D0ZY
Bacchus
13
1 / 2 / 0
7,092
709
3,132
9,767
10,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Yøgurt
King Arthur
12
0 / 1 / 1
6,947
695
4,641
10,391
8,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,640
664
3,910
8,355
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
L
Bacchus
D0ZY
Bacchus
1
2
0
0.5
W
1
0
5
3.5
W
Discordia
XxSimpelxX
Discordia
1
0
4
3
L
King Arthur
Yøgurt
King Arthur
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
11,683
16,663
Taken
28,513
10,396
Mitigated
21,484
1,655
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,610
8,018
0
1,530
6,901
3,710
333
2,986
3,875
0
22,772
L
Bacchus
D0ZY
Bacchus
3,132
203
0
1,077
9,767
10,581
0
3,147
6,055
15,182
0
W
5,315
334
0
0
7,667
6,005
108
3,291
4,328
13,553
1,232
W
Discordia
XxSimpelxX
Discordia
8,570
451
0
125
2,095
681
462
773
1,299
41,311
0
L
King Arthur
Yøgurt
King Arthur
4,641
564
184
3,172
10,391
8,049
0
5,207
4,484
0
22,941
L
3,910
688
540
1,809
8,355
2,854
0
4,058
3,814
25,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
20,679
132
Minions Killed
113
0
Camps Cleared
0
579,576
Distance Traveled
514,772
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,701
870
28
3
0
209,261
0
L
Bacchus
7,092
709
23
2
0
185,193
1
W
Ymir
7,839
784
28
3
0
167,835
0
W
Discordia
8,275
828
76
8
0
202,480
0
L
King Arthur
6,947
695
47
5
0
186,763
0
L
Ra
6,640
664
43
4
0
142,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role