Player Matchup

Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Jamr0ckRasta844
Khepri
Level 120
God Stats
14W - 15L
1,522 SR
Queue Stats
156W - 171L
1,480 Elo+
Party 2
Tyr
Tyr
Mystogan_910
Tyr
Level 106
God Stats
35W - 18L
1,611 SR
Queue Stats
204W - 213L
1,485 Elo+
Party 2
Anubis
Anubis
evildrcontra
Anubis
Level 171
God Stats
69W - 84L
1,433 SR
Queue Stats
82W - 96L
1,414 Elo+
Solo
Olorun
Olorun
o429
Olorun
Level 158
God Stats
2W - 4L
1,360 SR
Queue Stats
234W - 242L
1,448 Elo+
Solo
Team Averages
Level 135
1,485 SR
1,465 Elo+

VS

Team Averages
Level 96
1,522 SR
1,449 Elo+
Jormungandr
Jormungandr
A29A29
Jormungandr
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Jurake
Nu Wa
Level 132
God Stats
16W - 4L
1,817 SR
Queue Stats
67W - 51L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReyRicki
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,475 SR
Queue Stats
37W - 45L
1,395 Elo+
Party 1
Artemis
Artemis
YALATUHEMBRA
Artemis
Level 113
God Stats
9W - 7L
1,491 SR
Queue Stats
147W - 175L
1,465 Elo+
Party 1
Neith
Neith
capoyo
Neith
Level 28
God Stats
8W - 9L
1,329 SR
Queue Stats
43W - 71L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 2 / 1
8,402
840
4,670
8,365
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 6
8,601
860
4,168
14,101
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 2 / 0
7,969
797
2,958
9,726
6,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
14
2 / 6 / 3
8,425
843
8,071
9,495
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
o429
Olorun
15
0 / 2 / 0
8,485
849
7,436
6,481
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A29A29
Jormungandr
14
3 / 0 / 10
9,669
967
7,430
11,730
7,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Jurake
Nu Wa
15
2 / 1 / 5
9,092
909
13,261
8,123
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ReyRicki
Ah Muzen Cab
14
2 / 1 / 10
8,802
880
6,957
6,289
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
YALATUHEMBRA
Artemis
16
8 / 5 / 4
9,884
988
9,121
9,564
2,405
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
capoyo
Neith
13
0 / 0 / 12
8,258
826
5,487
4,247
1,376
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
15
15
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
1
1.75
W
Jormungandr
A29A29
Jormungandr
3
0
10
8
L
0
3
6
1
W
Nu Wa
Jurake
Nu Wa
2
1
5
4.5
L
2
2
0
1
W
Ah Muzen Cab
ReyRicki
Ah Muzen Cab
2
1
10
7
W
Artemis
YALATUHEMBRA
Artemis
8
5
4
2
W
Neith
capoyo
Neith
0
0
12
6
L
Anubis
2
6
3
0.58
L
Olorun
o429
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
42,256
48,168
Taken
39,953
26,103
Mitigated
16,189
9,384
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,670
897
0
877
8,365
2,816
0
3,939
4,426
0
14,937
W
Jormungandr
A29A29
Jormungandr
7,430
2,658
0
5,253
11,730
7,910
137
5,338
6,261
23,136
0
L
4,168
323
1,758
2,288
14,101
10,236
147
4,541
9,560
14,091
85
W
Nu Wa
Jurake
Nu Wa
13,261
5,207
286
228
8,123
2,518
1,211
2,959
5,046
34,052
708
L
2,958
118
0
1,558
9,726
6,920
250
5,695
4,031
0
14,383
W
Ah Muzen Cab
ReyRicki
Ah Muzen Cab
6,957
3,082
0
2,234
6,289
1,980
1,005
3,067
3,222
0
23,194
W
Artemis
YALATUHEMBRA
Artemis
9,121
4,985
0
264
9,564
2,405
1,346
5,570
3,798
0
23,012
W
Neith
capoyo
Neith
5,487
2,123
0
923
4,247
1,376
523
2,080
2,167
0
9,853
L
Anubis
8,071
52
0
864
9,495
3,834
273
3,024
6,471
22,260
84
L
Olorun
o429
Olorun
7,436
905
424
1,615
6,481
2,297
536
3,264
3,217
34,986
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
45,705
175
Minions Killed
166
0
Camps Cleared
0
908,679
Distance Traveled
980,059
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,402
840
18
2
0
178,119
0
W
Jormungandr
9,669
967
43
4
0
210,095
0
L
Khepri
8,601
860
27
3
0
198,479
0
W
Nu Wa
9,092
909
44
4
0
193,440
0
L
Tyr
7,969
797
22
2
0
209,719
0
W
Ah Muzen Cab
8,802
880
38
4
0
191,483
0
W
Artemis
9,884
988
28
3
0
180,777
0
W
Neith
8,258
826
13
1
0
204,264
0
L
Anubis
8,425
843
29
3
0
175,601
0
L
Olorun
8,485
849
79
8
0
146,761
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role