Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AlmightyxHynson
Janus
Level 138
God Stats
1W - 1L
1,334 SR
Queue Stats
33W - 40L
1,433 Elo+
Party 2
Serqet
Serqet
DJDONBON
Serqet
Level 126
God Stats
1W - 3L
1,222 SR
Queue Stats
43W - 45L
1,468 Elo+
Party 2
Surtr
Surtr
Domeyy
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,484 Elo+
Solo
Team Averages
Level 126
1,411 SR
1,477 Elo+

VS

Team Averages
Level 93
1,505 SR
1,455 Elo+
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IlleatURbox
Izanami
Level 95
God Stats
5W - 3L
1,522 SR
Queue Stats
226W - 225L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
Onesh0tyo
Xing Tian
Level 64
God Stats
1W - 0L
1,546 SR
Queue Stats
20W - 40L
1,266 Elo+
Solo
Raijin
Raijin
Rizkilla91
Raijin
Level 62
God Stats
3W - 2L
1,345 SR
Queue Stats
295W - 302L
1,480 Elo+
Solo
Surtr
Surtr
swiggtyswootie
Surtr
Level 108
God Stats
5W - 2L
1,610 SR
Queue Stats
95W - 87L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 1
9,257
842
10,365
7,989
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
12
1 / 4 / 2
7,573
688
5,158
12,194
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 4 / 3
7,450
677
10,793
8,102
2,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
DJDONBON
Serqet
14
0 / 1 / 3
7,589
690
4,998
7,730
7,208
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Domeyy
Surtr
13
1 / 6 / 1
8,015
729
5,252
10,025
5,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 12
8,263
751
8,485
6,010
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
IlleatURbox
Izanami
12
1 / 3 / 11
7,802
709
6,780
5,710
1,901
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Onesh0tyo
Xing Tian
16
1 / 0 / 12
8,759
796
5,233
18,471
8,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Rizkilla91
Raijin
15
5 / 2 / 10
8,775
798
9,915
6,017
1,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
7 / 3 / 7
9,095
827
11,041
10,307
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
17
17
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
2
1
3.75
L
Kuzenbo
 
Kuzenbo
1
4
2
0.5
W
Loki
 
Loki
3
1
12
9
L
0
4
3
0.38
L
Serqet
DJDONBON
Serqet
0
1
3
1.5
L
Surtr
Domeyy
Surtr
1
6
1
0.25
W
Izanami
IlleatURbox
Izanami
1
3
11
2.17
W
Xing Tian
Onesh0tyo
Xing Tian
1
0
12
7
W
Raijin
Rizkilla91
Raijin
5
2
10
5
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,566
Damage
41,454
46,040
Taken
46,515
28,687
Mitigated
19,793
16,418
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,365
3,775
284
3,288
7,989
3,089
0
2,140
5,849
0
36,449
L
Kuzenbo
 
Kuzenbo
5,158
1,110
2,142
3,764
12,194
10,704
0
4,534
7,660
7,916
764
W
Loki
 
Loki
8,485
757
1,729
1,101
6,010
2,006
0
2,631
2,979
0
20,088
L
10,793
302
18
1,166
8,102
2,679
0
2,480
5,622
23,762
0
L
Serqet
DJDONBON
Serqet
4,998
959
886
2,760
7,730
7,208
0
2,470
5,260
0
8,047
L
Surtr
Domeyy
Surtr
5,252
1,204
450
1,660
10,025
5,007
0
3,501
6,524
234
11,426
W
Izanami
IlleatURbox
Izanami
6,780
3,138
1,181
661
5,710
1,901
0
1,337
4,187
0
15,633
W
Xing Tian
Onesh0tyo
Xing Tian
5,233
466
691
8,695
18,471
8,760
105
4,733
13,343
14,397
1,648
W
Raijin
Rizkilla91
Raijin
9,915
1,433
685
963
6,017
1,957
0
4,009
2,008
29,025
0
W
11,041
4,888
671
2,510
10,307
5,169
34
3,159
7,030
504
19,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
42,694
123
Minions Killed
150
0
Camps Cleared
0
1,021,307
Distance Traveled
1,087,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,257
842
57
5
0
191,760
0
L
Kuzenbo
7,573
688
4
0
0
225,877
1
W
Loki
8,263
751
16
1
0
268,795
0
L
Janus
7,450
677
29
3
0
175,971
0
L
Serqet
7,589
690
13
1
0
232,640
0
L
Surtr
8,015
729
20
2
0
195,059
0
W
Izanami
7,802
709
29
3
0
196,103
0
W
Xing Tian
8,759
796
23
2
0
230,535
0
W
Raijin
8,775
798
53
5
0
188,852
0
W
Surtr
9,095
827
29
3
0
203,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role