Player Matchup

Izanami
Izanami
ItsLunaSweet
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
PBERCI
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
lukehss
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,502 Elo+

VS

Team Averages
Level 138
1,528 SR
1,582 Elo+
Fenrir
Fenrir
IgNachín
Fenrir
Level 199
God Stats
1W - 0L
1,393 SR
Queue Stats
81W - 70L
1,612 Elo+
Party 1
Merlin
Merlin
Korpulenz
Merlin
Level 109
God Stats
3W - 1L
1,644 SR
Queue Stats
60W - 54L
1,555 Elo+
Party 1
Kuzenbo
Kuzenbo
ObesoTeton
Kuzenbo
Level 105
God Stats
2W - 1L
1,546 SR
Queue Stats
43W - 36L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsLunaSweet
Izanami
11
0 / 7 / 0
6,606
601
1,943
10,404
2,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
PBERCI
Yemoja
13
1 / 3 / 1
7,712
701
3,763
11,853
9,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
12
2 / 8 / 1
8,411
765
3,349
10,728
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IgNachín
Fenrir
15
9 / 2 / 7
10,424
948
10,555
11,832
9,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Merlin
Korpulenz
Merlin
16
7 / 0 / 5
10,342
940
13,377
5,581
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
ObesoTeton
Kuzenbo
14
2 / 1 / 9
8,881
807
3,748
10,102
12,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
18
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IgNachín
Fenrir
9
2
7
6.25
L
Izanami
ItsLunaSweet
Izanami
0
7
0
0
W
Merlin
Korpulenz
Merlin
7
0
5
9.5
W
Kuzenbo
ObesoTeton
Kuzenbo
2
1
9
6.5
L
Yemoja
PBERCI
Yemoja
1
3
1
0.5
L
Nox
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,055
Damage
27,680
32,985
Taken
27,515
14,965
Mitigated
23,855
2,129
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IgNachín
Fenrir
10,555
2,281
0
2,246
11,832
9,064
360
3,075
8,757
0
25,754
L
Izanami
ItsLunaSweet
Izanami
1,943
1,800
0
0
10,404
2,443
0
5,168
4,938
0
7,269
W
Merlin
Korpulenz
Merlin
13,377
550
0
693
5,581
2,072
1,286
1,188
4,393
50,342
2,259
W
Kuzenbo
ObesoTeton
Kuzenbo
3,748
724
0
1,318
10,102
12,719
808
2,920
7,182
13,142
0
L
Yemoja
PBERCI
Yemoja
3,763
1,099
769
270
11,853
9,689
0
6,077
5,630
11,253
0
L
Nox
3,349
219
0
1,090
10,728
2,833
0
5,455
5,033
13,380
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
29,647
45
Minions Killed
142
0
Camps Cleared
0
453,327
Distance Traveled
589,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,424
948
28
3
0
217,145
0
L
Izanami
6,606
601
7
1
0
144,869
0
W
Merlin
10,342
940
98
9
0
177,018
0
W
Kuzenbo
8,881
807
16
1
0
195,496
0
L
Yemoja
7,712
701
18
2
0
157,786
0
L
Nox
8,411
765
20
2
0
150,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role