Player Matchup

Chaac
Chaac
Itstheguy22
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,526 Elo+
Party 2
Chiron
Chiron
Prod9573
Chiron
Level 107
God Stats
1W - 1L
1,719 SR
Queue Stats
83W - 84L
1,455 Elo+
Party 2
Olorun
Olorun
Theytookit7074
Olorun
Level 23
God Stats
0W - 3L
1,350 SR
Queue Stats
23W - 39L
1,336 Elo+
Party 2
Team Averages
Level 56
1,523 SR
1,439 Elo+

VS

Team Averages
Level 75
1,529 SR
1,408 Elo+
Sol
Sol
GregggyD
Sol
Level 15
God Stats
4W - 4L
1,378 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 1
Bellona
Bellona
OdorlesxSocks
Bellona
Level 147
God Stats
3W - 0L
1,616 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 1
Mulan
Mulan
fistin97
Mulan
Level 64
God Stats
5W - 5L
1,593 SR
Queue Stats
12W - 14L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,872
687
2,931
8,318
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Prod9573
Chiron
14
0 / 1 / 1
7,389
739
5,114
6,684
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
7,468
747
4,884
5,149
2,090
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
8,409
841
3,467
3,063
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
15
3 / 0 / 4
8,385
839
8,747
10,155
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
fistin97
Mulan
15
2 / 1 / 5
8,086
809
5,179
5,930
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
0
3
1
0.17
W
Bellona
3
0
4
5
L
Chiron
Prod9573
Chiron
0
1
1
0.5
L
1
3
0
0.33
W
Mulan
fistin97
Mulan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
17,393
20,151
Taken
19,148
9,490
Mitigated
15,046
5,591
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,467
302
0
1,764
3,063
1,114
1,554
707
2,356
20,461
2,081
L
2,931
371
0
1,538
8,318
5,013
0
2,470
5,546
0
20,587
W
Bellona
8,747
837
0
2,884
10,155
8,984
0
2,470
7,685
7,144
33,331
L
Chiron
Prod9573
Chiron
5,114
2,077
607
2,373
6,684
2,387
0
1,698
4,675
0
20,071
L
4,884
1,177
208
865
5,149
2,090
0
1,895
3,163
17,542
898
W
Mulan
fistin97
Mulan
5,179
593
0
1,347
5,930
4,948
58
1,529
4,401
2,305
20,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,729
Gold Earned
24,880
120
Minions Killed
142
0
Camps Cleared
0
537,653
Distance Traveled
663,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,409
841
51
5
0
213,649
0
L
Chaac
6,872
687
31
3
0
178,584
0
W
Bellona
8,385
839
47
5
0
220,390
0
L
Chiron
7,389
739
43
4
0
190,368
0
L
Olorun
7,468
747
46
5
0
168,701
0
W
Mulan
8,086
809
44
4
0
228,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role