Player Matchup

Loki
Loki
Estebanuras
Loki
Level 121
God Stats
4W - 8L
1,358 SR
Queue Stats
698W - 738L
1,519 Elo+
Solo
Yemoja
Yemoja
GheeZzY
Yemoja
Level 88
God Stats
0W - 4L
1,136 SR
Queue Stats
296W - 276L
1,451 Elo+
Solo
Hera
Hera
Sharonnee
Hera
Level 102
God Stats
3W - 6L
1,349 SR
Queue Stats
965W - 992L
1,491 Elo+
Solo
Apollo
Apollo
Stryker1202
Apollo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Cerberus
Cerberus
Suratery
Cerberus
Level 83
God Stats
3W - 3L
1,619 SR
Queue Stats
189W - 183L
1,511 Elo+
Solo
Team Averages
Level 83
1,392 SR
1,417 Elo+

VS

Team Averages
Level 103
1,570 SR
1,438 Elo+
Hou Yi
Hou Yi
ArtxSenpai
Hou Yi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,535 Elo+
Party 1
Odin
Odin
Mahair123
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 1
Ymir
Ymir
Mr Aweeka 206
Ymir
Level 126
God Stats
6W - 6L
1,562 SR
Queue Stats
350W - 351L
1,492 Elo+
Solo
Hel
Hel
Risssabear
Hel
Level 86
God Stats
1W - 0L
1,810 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 1
Achilles
Achilles
kingkong1529
Achilles
Level 118
God Stats
4W - 3L
1,478 SR
Queue Stats
178W - 177L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,212
242
0
0
0
Yemoja
GheeZzY
Yemoja
10
0 / 1 / 0
5,119
1,024
5,786
5,215
2,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
10
0 / 1 / 0
4,876
975
3,791
3,374
1,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
9
0 / 3 / 0
4,858
972
2,626
4,861
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Suratery
Cerberus
10
0 / 2 / 0
4,998
1,000
2,362
7,586
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArtxSenpai
Hou Yi
10
1 / 0 / 5
5,729
1,146
4,851
2,400
1,152
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
9
0 / 0 / 6
5,047
1,009
2,158
2,790
2,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 0 / 6
5,858
1,172
4,062
5,322
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 0 / 4
5,958
1,192
3,422
3,381
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
kingkong1529
Achilles
10
2 / 0 / 4
5,563
1,113
3,947
4,112
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
7
7
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ArtxSenpai
Hou Yi
1
0
5
3.5
L
0
0
0
0
L
Yemoja
GheeZzY
Yemoja
0
1
0
0
W
Odin
0
0
6
3
W
1
0
6
4
W
3
0
4
5
L
Hera
0
1
0
0
L
Apollo
0
3
0
0
L
Cerberus
Suratery
Cerberus
0
2
0
0
W
Achilles
kingkong1529
Achilles
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
18,440
21,036
Taken
18,005
11,557
Mitigated
13,918
9,124
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ArtxSenpai
Hou Yi
4,851
1,231
58
579
2,400
1,152
0
2,197
203
0
17,726
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
GheeZzY
Yemoja
5,786
836
2,964
1,644
5,215
2,388
0
863
4,318
12,513
0
W
Odin
2,158
529
0
490
2,790
2,740
0
1,384
1,406
0
5,129
W
4,062
529
708
1,924
5,322
4,670
0
3,472
1,850
5,882
534
W
3,422
887
4,787
1,794
3,381
1,720
0
2,425
956
7,314
0
L
Hera
3,791
305
378
312
3,374
1,580
0
1,596
1,678
8,482
0
L
Apollo
2,626
1,230
0
456
4,861
1,633
0
2,543
2,211
0
5,388
L
Cerberus
Suratery
Cerberus
2,362
22
451
2,919
7,586
5,956
0
2,246
5,100
5,367
107
W
Achilles
kingkong1529
Achilles
3,947
232
460
640
4,112
3,636
0
2,396
1,716
0
6,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
28,155
41
Minions Killed
52
0
Camps Cleared
0
387,143
Distance Traveled
532,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,729
1,146
17
3
0
113,843
0
L
Loki
1,212
242
0
0
0
0
0
L
Yemoja
5,119
1,024
8
2
0
99,424
0
W
Odin
5,047
1,009
7
1
0
122,937
0
W
Ymir
5,858
1,172
3
1
0
98,459
0
W
Hel
5,958
1,192
18
4
0
102,043
0
L
Hera
4,876
975
13
3
0
101,236
0
L
Apollo
4,858
972
14
3
0
87,641
0
L
Cerberus
4,998
1,000
6
1
0
98,842
0
W
Achilles
5,563
1,113
7
1
0
95,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role