Player Matchup

Thor
Thor
Alpha Awakened
Thor
Level 148
God Stats
5W - 9L
1,470 SR
Queue Stats
194W - 210L
1,554 Elo+
Party 1
Terra
Terra
ChefBaba
Terra
Level 129
God Stats
7W - 6L
1,645 SR
Queue Stats
225W - 309L
1,469 Elo+
Party 1
Anhur
Anhur
Iceman3rd
Anhur
Level 116
God Stats
4W - 4L
1,586 SR
Queue Stats
31W - 26L
1,552 Elo+
Party 1
Vulcan
Vulcan
MIDGOD100
Vulcan
Level 157
God Stats
12W - 15L
1,564 SR
Queue Stats
287W - 350L
1,551 Elo+
Party 1
Horus
Horus
iizakore
Horus
Level 183
God Stats
11W - 8L
1,599 SR
Queue Stats
270W - 333L
1,468 Elo+
Party 1
Team Averages
Level 147
1,573 SR
1,519 Elo+

VS

Team Averages
Level 166
1,486 SR
1,581 Elo+
Kali
Kali
RustyNoah
Kali
Level 144
God Stats
81W - 76L
1,550 SR
Queue Stats
447W - 412L
1,562 Elo+
Solo
Cthulhu
Cthulhu
TET03000
Cthulhu
Level 181
God Stats
5W - 11L
1,363 SR
Queue Stats
1,108W - 1,021L
1,523 Elo+
Solo
Hachiman
Hachiman
Xo-Death-Fire-oX
Hachiman
Level 159
God Stats
3W - 1L
1,467 SR
Queue Stats
67W - 61L
1,527 Elo+
Solo
Nu Wa
Nu Wa
anubissugarbaby
Nu Wa
Level 55
God Stats
6W - 1L
1,651 SR
Queue Stats
44W - 26L
1,647 Elo+
Party 2
Cliodhna
Cliodhna
whitewiηg
Cliodhna
Level 292
God Stats
2W - 2L
1,398 SR
Queue Stats
56W - 38L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,930
493
2,195
9,094
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
ChefBaba
Terra
10
0 / 3 / 0
5,331
533
3,711
7,214
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Iceman3rd
Anhur
9
0 / 2 / 0
5,005
501
3,742
8,992
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vulcan
MIDGOD100
Vulcan
9
0 / 4 / 0
5,251
525
2,740
5,119
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
iizakore
Horus
8
0 / 2 / 0
4,994
499
1,759
10,547
5,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 0 / 1
7,280
728
3,885
7,706
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TET03000
Cthulhu
11
0 / 0 / 4
5,339
534
5,326
5,460
2,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 3
5,355
536
5,995
3,332
783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 2
6,685
669
4,807
3,184
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
whitewiηg
Cliodhna
13
9 / 0 / 4
7,360
736
8,893
7,251
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Terra
ChefBaba
Terra
0
3
0
0
L
Anhur
Iceman3rd
Anhur
0
2
0
0
L
Vulcan
MIDGOD100
Vulcan
0
4
0
0
W
Kali
3
0
1
3.5
W
Cthulhu
TET03000
Cthulhu
0
0
4
2
W
0
0
3
1.5
W
3
0
2
4
L
Horus
iizakore
Horus
0
2
0
0
W
Cliodhna
whitewiηg
Cliodhna
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
28,906
40,966
Taken
26,933
16,089
Mitigated
9,114
13,800
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,195
970
0
547
9,094
3,017
0
753
8,282
0
36,012
L
Terra
ChefBaba
Terra
3,711
257
78
2,395
7,214
3,719
0
220
6,946
28,986
0
L
Anhur
Iceman3rd
Anhur
3,742
2,484
0
2,648
8,992
2,829
0
3,064
5,876
0
40,043
L
Vulcan
MIDGOD100
Vulcan
2,740
37
0
570
5,119
1,183
0
2,819
2,094
31,240
0
W
Kali
3,885
1,403
130
3,856
7,706
2,483
0
2,551
4,729
0
52,002
W
Cthulhu
TET03000
Cthulhu
5,326
210
57
2,028
5,460
2,570
0
0
5,460
36,718
1,563
W
5,995
2,624
0
2,137
3,332
783
403
0
3,332
0
35,735
W
4,807
1,289
0
997
3,184
738
165
2,029
945
40,395
853
L
Horus
iizakore
Horus
1,759
649
3,131
4,431
10,547
5,341
0
2,574
7,921
0
8,551
W
Cliodhna
whitewiηg
Cliodhna
8,893
2,429
0
1,000
7,251
2,540
0
1,013
6,016
0
60,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
32,019
308
Minions Killed
413
0
Camps Cleared
0
1,058,694
Distance Traveled
1,088,594
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,930
493
66
7
0
234,247
0
L
Terra
5,331
533
71
7
0
203,184
0
L
Anhur
5,005
501
85
9
0
182,801
0
L
Vulcan
5,251
525
77
8
0
208,315
2
W
Kali
7,280
728
101
10
0
212,578
0
W
Cthulhu
5,339
534
56
6
0
231,638
5
W
Hachiman
5,355
536
71
7
0
184,377
0
W
Nu Wa
6,685
669
90
9
0
197,263
0
L
Horus
4,994
499
9
1
0
230,147
3
W
Cliodhna
7,360
736
95
10
0
262,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role