Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Athroxz
Cerberus
Level 161
God Stats
1W - 2L
1,476 SR
Queue Stats
66W - 85L
1,458 Elo+
Party 2
Chang'e
Chang'e
DrMomboX
Chang'e
Level 188
God Stats
5W - 6L
1,354 SR
Queue Stats
743W - 762L
1,531 Elo+
Solo
Skadi
Skadi
OIimpo
Skadi
Level 145
God Stats
2W - 1L
1,804 SR
Queue Stats
74W - 66L
1,523 Elo+
Party 2
Bacchus
Bacchus
UZI NINJA
Bacchus
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
72W - 78L
1,451 Elo+
Solo
Team Averages
Level 125
1,487 SR
1,493 Elo+

VS

Team Averages
Level 134
1,511 SR
1,494 Elo+
Ah Puch
Ah Puch
Aliensaurio
Ah Puch
Level 157
God Stats
4W - 0L
1,931 SR
Queue Stats
137W - 134L
1,528 Elo+
Solo
Guan Yu
Guan Yu
KingDingaLingET
Guan Yu
Level 157
God Stats
3W - 2L
1,492 SR
Queue Stats
219W - 238L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Kyle Hamburger
Jormungandr
Level 124
God Stats
1W - 1L
1,300 SR
Queue Stats
182W - 165L
1,508 Elo+
Party 1
Janus
Janus
SrDsull
Janus
Level 126
God Stats
2W - 2L
1,303 SR
Queue Stats
245W - 211L
1,526 Elo+
Party 1
Loki
Loki
freddy50
Loki
Level 106
God Stats
3W - 1L
1,528 SR
Queue Stats
51W - 55L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 0
4,559
760
1,125
1,717
718
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
Athroxz
Cerberus
10
0 / 5 / 3
5,390
898
4,584
8,076
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
DrMomboX
Chang'e
7
0 / 1 / 0
4,639
773
1,148
2,591
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
OIimpo
Skadi
13
5 / 3 / 1
6,216
1,036
6,887
5,030
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
UZI NINJA
Bacchus
10
0 / 2 / 1
5,035
839
2,142
4,251
5,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aliensaurio
Ah Puch
10
0 / 2 / 6
6,179
1,030
4,181
4,121
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 1 / 9
6,993
1,166
2,558
5,411
4,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jormungandr
Kyle Hamburger
Jormungandr
14
5 / 0 / 6
8,469
1,412
5,673
6,090
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
SrDsull
Janus
11
2 / 1 / 7
6,796
1,133
4,002
3,686
1,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
10
3 / 2 / 3
6,531
1,089
3,326
3,992
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
12
12
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Ah Puch
Aliensaurio
Ah Puch
0
2
6
1.5
L
Cerberus
Athroxz
Cerberus
0
5
3
0.3
L
Chang'e
DrMomboX
Chang'e
0
1
0
0
W
2
1
9
6.5
W
Jormungandr
Kyle Hamburger
Jormungandr
5
0
6
8
L
Skadi
OIimpo
Skadi
5
3
1
1.83
W
Janus
SrDsull
Janus
2
1
7
5.5
L
Bacchus
UZI NINJA
Bacchus
0
2
1
0.25
W
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
19,740
21,665
Taken
23,300
11,378
Mitigated
13,815
5,636
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,125
0
0
203
1,717
718
0
1,163
554
1,380
0
W
Ah Puch
Aliensaurio
Ah Puch
4,181
127
635
1,285
4,121
1,617
446
1,374
2,747
13,193
0
L
Cerberus
Athroxz
Cerberus
4,584
230
149
1,945
8,076
3,271
0
5,131
2,945
7,424
47
L
Chang'e
DrMomboX
Chang'e
1,148
100
308
1,132
2,591
699
0
1,608
983
5,874
0
W
2,558
342
2,534
2,120
5,411
4,934
333
2,623
2,755
0
6,123
W
Jormungandr
Kyle Hamburger
Jormungandr
5,673
1,163
380
2,511
6,090
4,590
923
2,148
3,842
15,907
0
L
Skadi
OIimpo
Skadi
6,887
1,189
239
533
5,030
1,611
0
3,548
1,482
0
15,326
W
Janus
SrDsull
Janus
4,002
202
335
181
3,686
1,224
981
1,289
2,300
6,833
0
L
Bacchus
UZI NINJA
Bacchus
2,142
193
209
918
4,251
5,079
0
2,406
1,845
3,669
0
W
Loki
3,326
384
135
470
3,992
1,450
0
1,317
2,675
0
8,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,839
Gold Earned
34,968
43
Minions Killed
68
0
Camps Cleared
0
388,271
Distance Traveled
557,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,559
760
2
0
0
38,340
0
W
Ah Puch
6,179
1,030
29
5
0
103,770
0
L
Cerberus
5,390
898
20
3
0
102,692
0
L
Chang'e
4,639
773
2
0
0
58,692
0
W
Guan Yu
6,993
1,166
8
1
0
118,424
0
W
Jormungandr
8,469
1,412
16
3
0
124,260
0
L
Skadi
6,216
1,036
16
3
0
97,901
0
W
Janus
6,796
1,133
7
1
0
105,220
0
L
Bacchus
5,035
839
3
1
0
90,646
0
W
Loki
6,531
1,089
8
1
0
106,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role