Player Matchup

Hel
Hel
BadderLamb
Hel
Level 126
God Stats
1W - 2L
1,548 SR
Queue Stats
12W - 15L
1,313 Elo+
Solo
Chaac
Chaac
enzodragon95
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 2
Surtr
Surtr
menzaminnenn
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 2
Team Averages
Level 81
1,516 SR
1,251 Elo+

VS

Team Averages
Level 98
1,456 SR
1,438 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
angelsph
Loki
Level 154
God Stats
3W - 2L
1,392 SR
Queue Stats
52W - 98L
1,334 Elo+
Solo
Odin
Odin
sinusprm
Odin
Level 14
God Stats
5W - 3L
1,476 SR
Queue Stats
25W - 26L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,237
748
946
2,325
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,835
691
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
4,979
711
87
1,187
560
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 0 / 1
7,055
1,008
1,592
2,317
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
11
1 / 0 / 1
6,330
904
452
2,470
705
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
10
0 / 1 / 2
5,945
849
779
4,379
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
1
1.5
L
0
2
0
0
W
Loki
1
0
1
1.5
L
0
0
0
0
L
0
0
0
0
W
Odin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,033
Damage
2,823
3,512
Taken
9,166
1,316
Mitigated
4,430
996
Healing
1,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,592
0
0
992
2,317
695
1,458
712
1,605
26,428
0
L
946
0
282
629
2,325
756
0
1,027
1,288
8,342
0
W
Loki
452
19
0
325
2,470
705
1,155
280
2,190
0
14,225
L
0
0
0
0
0
0
0
0
0
0
732
L
87
83
0
85
1,187
560
0
577
610
67
1,437
W
Odin
779
78
0
0
4,379
3,030
495
4
4,375
0
6,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,051
Gold Earned
19,330
33
Minions Killed
93
0
Camps Cleared
0
105,912
Distance Traveled
379,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,055
1,008
57
8
0
128,702
0
L
Hel
5,237
748
23
3
0
55,234
0
W
Loki
6,330
904
19
3
0
143,679
0
L
Chaac
4,835
691
2
0
0
16,753
0
L
Surtr
4,979
711
8
1
0
33,925
0
W
Odin
5,945
849
17
2
0
107,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role