Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold III
Retsos
Olorun
Gold III
Level 189
God Stats
4W - 1L
1,723 SR
Queue Stats
18W - 4L
1,800 MMR
Party 1
Athena
Athena
Gold IV
Zekkn
Athena
Gold IV
Level 161
God Stats
2W - 0L
1,342 SR
Queue Stats
17W - 4L
1,720 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 169
1,522 SR
1,673 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,581 SR
1,473 MMR
Izanami
Izanami
Bronze V
Jenseŋ
Izanami
Bronze V
Level 149
God Stats
2W - 2L
1,621 SR
Queue Stats
4W - 6L
1,409 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Kaiisuro
Cabrakan
Diamond V
Level 89
God Stats
7W - 10L
1,599 SR
Queue Stats
126W - 132L
1,854 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
lobodelta74
Baron Samedi
Bronze IV
Level 45
God Stats
0W - 3L
1,522 SR
Queue Stats
1W - 9L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 0 / 9
8,607
861
8,347
10,777
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Retsos
Olorun
16
6 / 0 / 4
9,676
968
10,440
6,603
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Zekkn
Athena
15
3 / 1 / 8
8,719
872
4,644
8,560
9,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AresArachneBacchusFafnirSobek

VS

Bans
AchillesThothXbalanqueScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jenseŋ
Izanami
12
0 / 4 / 0
7,141
714
5,802
6,821
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Kaiisuro
Cabrakan
13
1 / 3 / 0
7,792
779
4,828
10,572
13,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
lobodelta74
Baron Samedi
12
0 / 4 / 1
7,197
720
5,469
9,344
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
9
6.5
L
Izanami
Jenseŋ
Izanami
0
4
0
0
L
Cabrakan
Kaiisuro
Cabrakan
1
3
0
0.33
W
Olorun
Retsos
Olorun
6
0
4
8
W
Athena
Zekkn
Athena
3
1
8
7
L
Baron Samedi
lobodelta74
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
16,099
25,940
Taken
26,737
21,202
Mitigated
19,991
13,794
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,347
2,264
1,616
5,747
10,777
8,756
392
5,262
5,200
830
14,038
L
Izanami
Jenseŋ
Izanami
5,802
3,674
0
822
6,821
2,210
0
4,191
2,512
0
31,661
L
Cabrakan
Kaiisuro
Cabrakan
4,828
879
0
1,661
10,572
13,638
0
5,248
4,900
16,541
0
W
Olorun
Retsos
Olorun
10,440
5,153
1,232
3,693
6,603
2,831
1,114
1,960
4,606
54,391
660
W
Athena
Zekkn
Athena
4,644
1,383
0
1,506
8,560
9,615
289
2,789
5,584
19,659
2,524
L
Baron Samedi
lobodelta74
Baron Samedi
5,469
321
571
3,269
9,344
4,143
0
5,712
3,406
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
22,130
146
Minions Killed
126
0
Camps Cleared
0
584,571
Distance Traveled
462,508
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,607
861
12
1
0
196,250
0
L
Izanami
7,141
714
64
6
0
137,165
0
L
Cabrakan
7,792
779
27
3
0
160,538
0
W
Olorun
9,676
968
108
11
0
177,027
0
W
Athena
8,719
872
26
3
0
211,294
2
L
Baron Samedi
7,197
720
35
4
0
164,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role