Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KinYune
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,419 Elo+
Party 1
Neith
Neith
LaDameAuxChats
Neith
Level 29
God Stats
3W - 3L
1,495 SR
Queue Stats
90W - 81L
1,471 Elo+
Solo
Chronos
Chronos
emede
Chronos
Level 130
God Stats
1W - 1L
1,730 SR
Queue Stats
216W - 219L
1,447 Elo+
Solo
Skadi
Skadi
k3VfOu25
Skadi
Level 143
God Stats
1W - 2L
1,433 SR
Queue Stats
101W - 95L
1,469 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,461 Elo+

VS

Team Averages
Level 115
1,661 SR
1,533 Elo+
Loki
Loki
LianaD
Loki
Level 35
God Stats
2W - 1L
1,504 SR
Queue Stats
124W - 116L
1,518 Elo+
Solo
Janus
Janus
LoveMyGanja
Janus
Level 152
God Stats
1W - 0L
1,756 SR
Queue Stats
20W - 18L
1,518 Elo+
Solo
Terra
Terra
OnurUchiha_38
Terra
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 49L
1,456 Elo+
Solo
Surtr
Surtr
Raalki934977
Surtr
Level 106
God Stats
3W - 1L
1,613 SR
Queue Stats
90W - 86L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ñXYZ
Morgan Le Fay
Level 156
God Stats
8W - 2L
1,716 SR
Queue Stats
403W - 205L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
1,404
281
0
0
0
Guan Yu
KinYune
Guan Yu
11
2 / 2 / 8
6,398
1,280
2,679
7,374
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
8 / 3 / 4
6,775
1,355
10,174
6,417
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chronos
emede
Chronos
12
1 / 1 / 9
6,056
1,211
4,608
4,314
1,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
k3VfOu25
Skadi
11
1 / 3 / 8
5,969
1,194
5,685
6,181
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LianaD
Loki
9
1 / 3 / 2
5,306
1,061
1,919
3,664
861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
2 / 3 / 4
5,977
1,195
5,329
4,677
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 5
5,896
1,179
4,638
7,958
7,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 7
5,697
1,139
3,833
7,599
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
ñXYZ
Morgan Le Fay
12
2 / 1 / 4
6,428
1,286
6,826
4,435
1,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
12
Kills
9
9
Deaths
12
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Guan Yu
KinYune
Guan Yu
2
2
8
3
L
8
3
4
3.33
W
Loki
LianaD
Loki
1
3
2
0.67
W
2
3
4
1.33
W
3
2
5
2.75
W
1
3
7
1.5
L
Chronos
emede
Chronos
1
1
9
5.5
L
Skadi
k3VfOu25
Skadi
1
3
8
1.67
W
Morgan Le Fay
ñXYZ
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,146
Damage
22,545
24,286
Taken
28,333
8,757
Mitigated
13,708
9,475
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
KinYune
Guan Yu
2,679
566
3,195
3,126
7,374
3,450
0
4,513
2,861
0
3,937
L
10,174
2,159
189
1,054
6,417
1,877
0
4,369
1,940
0
18,728
W
Loki
LianaD
Loki
1,919
0
126
405
3,664
861
0
325
3,339
0
4,381
W
5,329
131
161
1,330
4,677
1,278
0
1,138
3,539
12,239
0
W
4,638
195
902
1,493
7,958
7,051
0
2,189
5,769
7,189
214
W
3,833
1,100
154
1,249
7,599
3,103
0
192
7,407
183
7,446
L
Chronos
emede
Chronos
4,608
355
368
1,039
4,314
1,398
0
3,183
1,091
10,055
302
L
Skadi
k3VfOu25
Skadi
5,685
999
162
342
6,181
2,032
0
4,236
1,905
0
16,860
W
Morgan Le Fay
ñXYZ
Morgan Le Fay
6,826
888
0
816
4,435
1,415
0
633
3,802
15,633
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
29,304
70
Minions Killed
50
0
Camps Cleared
0
442,337
Distance Traveled
531,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
1,404
281
0
0
0
0
0
L
Guan Yu
6,398
1,280
3
1
0
128,713
0
L
Neith
6,775
1,355
20
4
0
95,258
0
W
Loki
5,306
1,061
7
1
0
103,349
0
W
Janus
5,977
1,195
18
4
0
99,371
0
W
Terra
5,896
1,179
6
1
0
111,394
0
W
Surtr
5,697
1,139
7
1
0
107,431
0
L
Chronos
6,056
1,211
11
2
0
121,026
0
L
Skadi
5,969
1,194
36
7
0
97,340
0
W
Morgan Le Fay
6,428
1,286
12
2
0
110,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role