Player Matchup

Mulan
Mulan
 
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SecretSnake69
Anubis
Level 116
God Stats
2W - 0L
1,850 SR
Queue Stats
8W - 8L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
VeryBigJawn
Danzaburou
Level 44
God Stats
1W - 2L
1,353 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 3
Lancelot
Lancelot
WarierWolf6476
Lancelot
Level 125
God Stats
2W - 0L
1,708 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 3
Aphrodite
Aphrodite
iLulu
Aphrodite
Level 164
God Stats
4W - 4L
1,424 SR
Queue Stats
160W - 130L
1,514 Elo+
Solo
Team Averages
Level 120
1,567 SR
1,511 Elo+

VS

Team Averages
Level 131
1,456 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DTRMalakian
Kuzenbo
Level 154
God Stats
0W - 2L
1,231 SR
Queue Stats
45W - 39L
1,549 Elo+
Solo
Jing Wei
Jing Wei
DaveTheShade
Jing Wei
Level 146
God Stats
0W - 3L
1,243 SR
Queue Stats
66W - 59L
1,574 Elo+
Party 2
Geb
Geb
LILCUBA
Geb
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,581 Elo+
Party 2
Thor
Thor
gianmarcos1231
Thor
Level 121
God Stats
5W - 2L
1,807 SR
Queue Stats
97W - 90L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 0 / 9
8,864
591
15,540
15,603
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 7 / 2
8,770
585
9,118
13,058
7,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
VeryBigJawn
Danzaburou
12
0 / 1 / 4
7,030
469
4,923
7,079
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Lancelot
12
1 / 0 / 8
7,887
526
9,298
15,358
7,090
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Aphrodite
iLulu
Aphrodite
16
8 / 0 / 1
9,178
612
10,558
9,568
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 6 / 1
6,511
434
5,783
9,688
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
DTRMalakian
Kuzenbo
14
6 / 4 / 1
8,759
584
11,244
16,053
11,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
DaveTheShade
Jing Wei
13
0 / 2 / 1
7,482
499
6,307
10,546
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Geb
11
1 / 4 / 1
6,869
458
6,146
18,113
12,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 0
6,703
447
4,708
11,528
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
8
8
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
0
9
9.5
L
Poseidon
 
Poseidon
0
6
1
0.08
L
Kuzenbo
DTRMalakian
Kuzenbo
6
4
1
1.63
L
Jing Wei
DaveTheShade
Jing Wei
0
2
1
0.25
L
Geb
1
4
1
0.38
W
5
7
2
0.86
W
Danzaburou
VeryBigJawn
Danzaburou
0
1
4
2
W
Lancelot
1
0
8
5
L
1
3
0
0.33
W
Aphrodite
iLulu
Aphrodite
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,437
Damage
34,188
60,666
Taken
65,928
30,242
Mitigated
33,631
30,974
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,540
1,754
0
9,289
15,603
9,773
186
3,239
12,290
0
89,201
L
Poseidon
 
Poseidon
5,783
693
0
701
9,688
2,672
0
5,462
4,226
38,599
1,215
L
Kuzenbo
DTRMalakian
Kuzenbo
11,244
2,242
0
4,771
16,053
11,225
0
8,013
8,040
43,150
1,562
L
Jing Wei
DaveTheShade
Jing Wei
6,307
5,286
0
2,278
10,546
3,540
629
345
10,201
0
56,494
L
Geb
6,146
1,077
2,529
3,705
18,113
12,163
0
3,271
14,842
23,431
718
W
9,118
656
0
5,179
13,058
7,451
144
7,853
4,395
54,429
0
W
Danzaburou
VeryBigJawn
Danzaburou
4,923
1,948
0
2,642
7,079
2,167
1,319
1,751
5,288
0
43,033
W
Lancelot
9,298
1,542
0
5,254
15,358
7,090
102
5,100
10,144
77
36,075
L
4,708
1,226
0
5,171
11,528
4,031
0
2,532
8,996
0
46,001
W
Aphrodite
iLulu
Aphrodite
10,558
373
2,052
6,558
9,568
3,761
219
3,494
6,074
64,818
2,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
36,324
480
Minions Killed
393
0
Camps Cleared
0
1,514,850
Distance Traveled
1,550,814
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,864
591
127
8
0
344,202
0
L
Poseidon
6,511
434
85
6
0
302,095
1
L
Kuzenbo
8,759
584
85
6
0
289,892
6
L
Jing Wei
7,482
499
118
8
0
307,950
4
L
Geb
6,869
458
19
1
0
327,424
2
W
Anubis
8,770
585
114
8
0
216,568
0
W
Danzaburou
7,030
469
78
5
0
284,448
0
W
Lancelot
7,887
526
46
3
0
350,780
0
L
Thor
6,703
447
86
6
0
323,453
0
W
Aphrodite
9,178
612
115
8
0
318,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role