Player Matchup

Hades
Hades
BertGaminTTV744
Hades
Level 158
God Stats
7W - 5L
1,741 SR
Queue Stats
70W - 62L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
FlimmyFlams
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,323 Elo+
Party 2
Izanami
Izanami
Ramentando
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Khepri
Khepri
timplesimple
Khepri
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,346 Elo+
Party 2
Serqet
Serqet
yorkle
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,441 Elo+
Solo
Team Averages
Level 54
1,548 SR
1,471 Elo+

VS

Team Averages
Level 114
1,499 SR
1,466 Elo+
Terra
Terra
Laughing_undead
Terra
Level 54
God Stats
9W - 7L
1,543 SR
Queue Stats
49W - 42L
1,464 Elo+
Party 1
Ravana
Ravana
Rafa Flipper
Ravana
Level 145
God Stats
10W - 7L
1,593 SR
Queue Stats
575W - 583L
1,479 Elo+
Solo
Mercury
Mercury
deadhelix_undead
Mercury
Level 83
God Stats
8W - 3L
1,554 SR
Queue Stats
114W - 106L
1,506 Elo+
Party 1
Medusa
Medusa
pinhopc
Medusa
Level 145
God Stats
50W - 53L
1,493 SR
Queue Stats
341W - 330L
1,440 Elo+
Solo
Nu Wa
Nu Wa
teleiosDE
Nu Wa
Level 141
God Stats
3W - 6L
1,315 SR
Queue Stats
151W - 148L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,458
622
6,028
11,492
5,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
FlimmyFlams
Baron Samedi
10
0 / 2 / 0
5,875
490
3,295
8,314
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ramentando
Izanami
8
0 / 9 / 2
5,262
439
2,766
8,682
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 7 / 2
5,446
454
1,713
9,919
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
yorkle
Serqet
9
0 / 4 / 0
5,425
452
3,031
9,232
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 10
7,091
591
3,799
10,462
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ravana
11
1 / 3 / 7
6,495
541
8,870
9,841
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 1 / 3
7,509
626
6,485
8,942
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
pinhopc
Medusa
12
12 / 0 / 5
8,015
668
8,644
4,212
1,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
teleiosDE
Nu Wa
12
1 / 0 / 5
6,709
559
7,760
5,400
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
25
25
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Baron Samedi
FlimmyFlams
Baron Samedi
0
2
0
0
W
2
1
10
7
W
Ravana
1
3
7
1.5
L
Izanami
Ramentando
Izanami
0
9
2
0.11
W
9
1
3
10.5
W
Medusa
pinhopc
Medusa
12
0
5
14.5
W
Nu Wa
teleiosDE
Nu Wa
1
0
5
3.5
L
Khepri
0
7
2
0.14
L
Serqet
yorkle
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
35,558
47,639
Taken
38,857
21,575
Mitigated
17,282
9,229
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,028
292
99
5,960
11,492
5,006
220
1,608
9,884
44,895
1,289
L
Baron Samedi
FlimmyFlams
Baron Samedi
3,295
307
145
2,053
8,314
3,131
0
4,729
3,585
32,898
0
W
3,799
754
2,430
4,157
10,462
6,505
102
1,278
9,184
16,740
1,160
W
Ravana
8,870
2,577
0
2,408
9,841
4,929
0
5,014
4,545
0
45,663
L
Izanami
Ramentando
Izanami
2,766
2,385
0
131
8,682
2,112
202
1,918
6,764
0
19,158
W
6,485
4,302
0
5,155
8,942
2,854
0
2,087
6,855
0
41,032
W
Medusa
pinhopc
Medusa
8,644
3,673
0
1,499
4,212
1,319
1,334
146
4,066
0
49,382
W
Nu Wa
teleiosDE
Nu Wa
7,760
3,133
0
1,375
5,400
1,675
266
2,356
3,044
48,209
1,101
L
Khepri
1,713
372
0
521
9,919
7,967
82
1,374
8,545
11,250
0
L
Serqet
yorkle
Serqet
3,031
806
0
320
9,232
3,359
217
1,689
7,543
0
31,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
35,819
246
Minions Killed
317
0
Camps Cleared
0
1,174,234
Distance Traveled
1,242,501
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,458
622
102
9
0
215,011
0
L
Baron Samedi
5,875
490
58
5
0
220,616
0
W
Terra
7,091
591
26
2
0
251,177
0
W
Ravana
6,495
541
68
6
0
241,074
0
L
Izanami
5,262
439
27
2
0
205,733
0
W
Mercury
7,509
626
71
6
0
277,743
0
W
Medusa
8,015
668
79
7
0
228,160
2
W
Nu Wa
6,709
559
73
6
0
244,347
1
L
Khepri
5,446
454
14
1
0
243,682
0
L
Serqet
5,425
452
45
4
0
289,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role