Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dancemaster4200
Chaac
Level 27
God Stats
11W - 21L
1,321 SR
Queue Stats
11W - 21L
1,290 Elo+
Party 2
Bacchus
Bacchus
SUMMERTIME_SANTA
Bacchus
Level 51
God Stats
7W - 12L
1,255 SR
Queue Stats
11W - 21L
1,290 Elo+
Party 2
Ne Zha
Ne Zha
Sunya888
Ne Zha
Level 57
God Stats
31W - 28L
1,400 SR
Queue Stats
34W - 33L
1,354 Elo+
Party 1
Team Averages
Level 64
1,395 SR
1,387 Elo+

VS

Team Averages
Level 81
1,494 SR
1,435 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Haze_jona23op
Mulan
Level 69
God Stats
14W - 8L
1,595 SR
Queue Stats
139W - 120L
1,447 Elo+
Solo
Medusa
Medusa
ReverseVyhbs
Medusa
Level 57
God Stats
3W - 2L
1,509 SR
Queue Stats
101W - 125L
1,381 Elo+
Solo
Ganesha
Ganesha
Whitaker2378
Ganesha
Level 47
God Stats
6W - 12L
1,196 SR
Queue Stats
87W - 115L
1,374 Elo+
Solo
Pele
Pele
skippynov11
Pele
Level 88
God Stats
6W - 2L
1,669 SR
Queue Stats
53W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 5 / 2
7,399
569
8,085
7,896
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
 
Mulan
8
0 / 6 / 0
4,849
373
4,633
10,332
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 1 / 1
5,117
394
2,377
6,831
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 2
5,825
448
889
2,936
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Sunya888
Ne Zha
11
4 / 8 / 0
6,604
508
7,339
13,937
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 5 / 4
6,730
518
2,849
7,696
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
7 / 0 / 5
8,882
683
7,949
10,689
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
5 / 1 / 1
8,432
649
7,803
6,960
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Whitaker2378
Ganesha
11
0 / 1 / 8
6,790
522
2,938
6,645
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
7 / 1 / 3
8,151
627
6,603
9,919
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
20
20
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
5
2
1
L
Mulan
 
Mulan
0
6
0
0
W
Agni
 
Agni
1
5
4
0.6
L
0
1
1
0.5
W
7
0
5
9.5
W
Medusa
5
1
1
5.5
L
0
0
2
1
L
Ne Zha
Sunya888
Ne Zha
4
8
0
0.5
W
Ganesha
Whitaker2378
Ganesha
0
1
8
4
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
28,142
41,932
Taken
41,909
15,371
Mitigated
19,860
7,776
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,085
1,305
0
729
7,896
2,139
23
2,635
5,261
50,655
272
L
Mulan
 
Mulan
4,633
875
0
343
10,332
3,670
0
717
9,615
0
18,436
W
Agni
 
Agni
2,849
178
0
2,104
7,696
2,138
210
4,401
3,295
29,869
1,540
L
2,377
112
0
1,813
6,831
2,178
0
514
6,317
0
24,825
W
7,949
832
161
3,287
10,689
7,759
768
272
10,417
0
58,490
W
Medusa
7,803
2,384
0
1,344
6,960
2,402
573
744
6,216
0
63,171
L
889
66
0
1,104
2,936
1,991
0
9
2,927
11,397
2,101
L
Ne Zha
Sunya888
Ne Zha
7,339
2,272
0
3,787
13,937
5,393
0
1,654
12,283
0
38,572
W
Ganesha
Whitaker2378
Ganesha
2,938
0
342
1,863
6,645
3,414
0
3,219
3,426
20,778
0
W
6,603
1,720
0
1,541
9,919
4,147
405
446
9,473
0
62,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
38,985
248
Minions Killed
397
0
Camps Cleared
0
1,244,120
Distance Traveled
1,293,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,399
569
100
8
0
242,295
0
L
Mulan
4,849
373
28
2
0
224,681
1
W
Agni
6,730
518
58
4
0
231,406
0
L
Chaac
5,117
394
41
3
0
275,316
0
W
Mulan
8,882
683
111
9
0
232,978
0
W
Medusa
8,432
649
110
8
0
256,619
0
L
Bacchus
5,825
448
24
2
0
262,085
0
L
Ne Zha
6,604
508
55
4
0
239,743
0
W
Ganesha
6,790
522
15
1
0
276,161
2
W
Pele
8,151
627
103
8
0
296,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role