Player Matchup

Ra
Ra
Foxtrot701
Ra
Level 101
God Stats
7W - 9L
1,341 SR
Queue Stats
420W - 400L
1,539 Elo+
Solo
Chiron
Chiron
NotaMuggle
Chiron
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,520 Elo+
Solo
Vamana
Vamana
dEksHav3R4
Vamana
Level 83
God Stats
24W - 18L
1,570 SR
Queue Stats
373W - 402L
1,446 Elo+
Solo
Pele
Pele
howarewewinning
Pele
Level 104
God Stats
3W - 0L
1,818 SR
Queue Stats
146W - 122L
1,561 Elo+
Solo
Ares
Ares
punk_gotosleep
Ares
Level 105
God Stats
17W - 16L
1,562 SR
Queue Stats
408W - 400L
1,493 Elo+
Solo
Team Averages
Level 108
1,558 SR
1,512 Elo+

VS

Team Averages
Level 59
1,357 SR
1,245 Elo+
Arachne
Arachne
Adiooo1086
Arachne
Level 14
God Stats
0W - 4L
1,126 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
Izanami
Izanami
TheeHorror
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
King Arthur
King Arthur
sycs0
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 130L
1,445 Elo+
Solo
Cerberus
Cerberus
x DIGI
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 1
Scylla
Scylla
x WyKyTRoN
Scylla
Level 149
God Stats
0W - 3L
1,159 SR
Queue Stats
36W - 66L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,166
597
5,974
6,038
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
NotaMuggle
Chiron
12
4 / 1 / 5
7,021
585
7,023
8,312
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
dEksHav3R4
Vamana
11
1 / 3 / 1
6,993
583
5,858
11,420
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 1 / 0
8,979
748
7,466
9,081
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
7,409
617
4,566
8,200
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adiooo1086
Arachne
11
1 / 6 / 1
6,266
522
4,971
11,682
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
TheeHorror
Izanami
9
1 / 6 / 0
5,564
464
4,315
7,895
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
sycs0
King Arthur
12
3 / 2 / 0
6,668
556
5,554
10,935
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
x DIGI
Cerberus
8
0 / 4 / 0
5,209
434
1,951
8,855
5,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
x WyKyTRoN
Scylla
11
1 / 4 / 0
6,717
560
3,034
4,373
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
22
Kills
6
6
Deaths
22
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adiooo1086
Arachne
1
6
1
0.25
W
2
0
4
4
W
Chiron
NotaMuggle
Chiron
4
1
5
6.5
L
Izanami
TheeHorror
Izanami
1
6
0
0.17
W
Vamana
dEksHav3R4
Vamana
1
3
1
0.5
W
10
1
0
10
W
5
1
3
6.5
L
King Arthur
sycs0
King Arthur
3
2
0
1.5
L
Cerberus
x DIGI
Cerberus
0
4
0
0
L
Scylla
x WyKyTRoN
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
19,825
43,051
Taken
43,740
17,500
Mitigated
20,841
14,985
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adiooo1086
Arachne
4,971
3,566
0
834
11,682
4,116
0
2,024
9,584
0
39,853
W
5,974
620
484
4,417
6,038
2,113
47
352
5,686
54,286
1,073
W
Chiron
NotaMuggle
Chiron
7,023
1,926
326
2,668
8,312
2,759
32
758
7,423
0
49,900
L
Izanami
TheeHorror
Izanami
4,315
3,289
0
1,466
7,895
2,103
0
2,736
5,159
0
25,984
W
Vamana
dEksHav3R4
Vamana
5,858
1,962
0
2,398
11,420
5,278
333
0
11,420
205
44,188
W
7,466
2,032
0
2,869
9,081
3,016
350
2,510
6,571
0
67,059
W
4,566
171
0
1,823
8,200
4,334
0
1,770
6,430
20,825
1,486
L
King Arthur
sycs0
King Arthur
5,554
823
0
750
10,935
8,196
80
1,778
9,157
0
38,679
L
Cerberus
x DIGI
Cerberus
1,951
32
0
1,169
8,855
5,460
0
3,178
5,677
12,979
0
L
Scylla
x WyKyTRoN
Scylla
3,034
175
0
250
4,373
966
0
425
3,948
37,054
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
30,424
389
Minions Killed
269
0
Camps Cleared
0
1,265,322
Distance Traveled
1,149,735
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,266
522
68
6
0
243,316
0
W
Ra
7,166
597
89
7
0
304,928
0
W
Chiron
7,021
585
90
8
0
218,239
2
L
Izanami
5,564
464
40
3
0
210,563
0
W
Vamana
6,993
583
70
6
0
232,159
0
W
Pele
8,979
748
123
10
0
259,673
0
W
Ares
7,409
617
17
1
0
250,323
4
L
King Arthur
6,668
556
54
5
0
240,542
0
L
Cerberus
5,209
434
21
2
0
233,360
0
L
Scylla
6,717
560
86
7
0
221,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role