Player Matchup

Ullr
Ullr
ImDirtyDan5139
Ullr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,433 Elo+
Party 1
Nut
Nut
SkinnydaGoat66
Nut
Level 21
God Stats
1W - 0L
1,251 SR
Queue Stats
10W - 15L
1,393 Elo+
Party 1
Bacchus
Bacchus
Tbear17Forrest
Bacchus
Level 107
God Stats
16W - 13L
1,469 SR
Queue Stats
896W - 913L
1,466 Elo+
Solo
Charon
Charon
VigilantMetal41
Charon
Level 112
God Stats
2W - 1L
1,520 SR
Queue Stats
96W - 95L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
vVoidSage_
Sun Wukong
Level 145
God Stats
2W - 1L
1,519 SR
Queue Stats
98W - 109L
1,541 Elo+
Solo
Team Averages
Level 100
1,452 SR
1,463 Elo+

VS

Team Averages
Level 128
1,500 SR
1,454 Elo+
Jing Wei
Jing Wei
Cmanizzo
Jing Wei
Level 179
God Stats
2W - 4L
1,531 SR
Queue Stats
527W - 533L
1,452 Elo+
Solo
Anhur
Anhur
DaftLeek
Anhur
Level 88
God Stats
1W - 4L
1,298 SR
Queue Stats
211W - 227L
1,403 Elo+
Solo
Nike
Nike
DrD1SC0NN3CT
Nike
Level 112
God Stats
1W - 1L
1,848 SR
Queue Stats
29W - 28L
1,472 Elo+
Solo
Camazotz
Camazotz
JdFreeman2
Camazotz
Level 102
God Stats
4W - 5L
1,567 SR
Queue Stats
390W - 389L
1,441 Elo+
Solo
Thoth
Thoth
SwissCheezy90
Thoth
Level 158
God Stats
0W - 3L
1,258 SR
Queue Stats
311W - 348L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
8,319
756
4,361
8,030
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 13
10,051
914
7,842
7,447
2,948
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 9
9,427
857
7,079
8,953
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 2 / 11
11,396
1,036
14,580
11,484
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
vVoidSage_
Sun Wukong
17
9 / 2 / 12
10,716
974
12,900
19,383
18,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cmanizzo
Jing Wei
8
0 / 3 / 2
6,592
599
1,892
4,415
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
DaftLeek
Anhur
16
6 / 7 / 5
9,049
823
11,262
12,329
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
5 / 5 / 5
8,906
810
11,291
16,942
19,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Camazotz
JdFreeman2
Camazotz
15
1 / 8 / 7
7,881
716
7,475
15,609
10,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 3 / 1
3,125
284
0
1,905
321

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
32
26
Kills
12
14
Deaths
26
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cmanizzo
Jing Wei
0
3
2
0.33
L
Anhur
DaftLeek
Anhur
6
7
5
1.21
L
5
5
5
1.5
W
1
5
8
1
L
Camazotz
JdFreeman2
Camazotz
1
8
7
0.56
W
5
1
13
11.5
L
0
3
1
0.17
W
2
4
9
1.63
W
9
2
11
7.25
W
Sun Wukong
vVoidSage_
Sun Wukong
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,762
Damage
31,920
55,297
Taken
51,200
34,086
Mitigated
36,393
17,892
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cmanizzo
Jing Wei
1,892
1,219
37
792
4,415
1,053
0
2,674
1,649
0
5,236
L
Anhur
DaftLeek
Anhur
11,262
4,639
297
1,627
12,329
4,968
0
5,268
6,704
0
25,451
L
11,291
606
233
3,356
16,942
19,954
0
4,734
11,926
0
21,708
W
4,361
1,380
240
298
8,030
2,309
2,524
0
7,911
0
8,576
L
Camazotz
JdFreeman2
Camazotz
7,475
568
420
2,957
15,609
10,097
0
6,004
9,262
0
15,870
W
7,842
3,490
474
3,572
7,447
2,948
1,289
0
7,258
0
21,651
L
0
0
0
0
1,905
321
0
1,817
0
0
0
W
7,079
135
624
2,028
8,953
4,953
630
0
8,836
14,744
0
W
14,580
3,007
333
1,336
11,484
5,701
2,060
0
11,085
37,062
0
W
Sun Wukong
vVoidSage_
Sun Wukong
12,900
1,823
775
8,212
19,383
18,175
333
0
19,030
0
24,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
35,553
134
Minions Killed
72
0
Camps Cleared
0
1,004,271
Distance Traveled
555,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,592
599
10
1
0
52,394
0
L
Anhur
9,049
823
33
3
0
154,790
0
L
Nike
8,906
810
15
1
0
179,356
0
W
Ullr
8,319
756
3
0
0
194,486
0
L
Camazotz
7,881
716
14
1
0
169,230
0
W
Nut
10,051
914
20
2
0
212,494
0
L
Thoth
3,125
284
0
0
0
101
0
W
Bacchus
9,427
857
20
2
0
207,942
0
W
Charon
11,396
1,036
57
5
0
166,533
0
W
Sun Wukong
10,716
974
34
3
0
222,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role