Player Matchup

Ix Chel
Ix Chel
Adéide
Ix Chel
Level 148
God Stats
3W - 0L
1,703 SR
Queue Stats
34W - 28L
1,617 Elo+
Party 1
Neith
Neith
Physhou
Neith
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Spartypud
Kuzenbo
Level 127
God Stats
2W - 0L
1,582 SR
Queue Stats
47W - 50L
1,559 Elo+
Party 1
Team Averages
Level 96
1,595 SR
1,559 Elo+

VS

Team Averages
Level 120
1,653 SR
1,572 Elo+
Poseidon
Poseidon
Disc_onect
Poseidon
Level 147
God Stats
1W - 1L
1,691 SR
Queue Stats
38W - 34L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
Socotruer
Gilgamesh
Level 120
God Stats
5W - 5L
1,513 SR
Queue Stats
319W - 304L
1,548 Elo+
Solo
Ne Zha
Ne Zha
WolfofKonflict
Ne Zha
Level 93
God Stats
0W - 1L
1,756 SR
Queue Stats
275W - 243L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Adéide
Ix Chel
11
2 / 1 / 5
6,101
1,017
7,062
4,677
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Physhou
Neith
11
1 / 0 / 5
5,855
976
2,091
2,785
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Spartypud
Kuzenbo
12
4 / 0 / 1
6,534
1,089
4,950
4,448
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Disc_onect
Poseidon
8
0 / 2 / 0
5,107
851
2,222
2,381
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Socotruer
Gilgamesh
10
0 / 2 / 1
5,413
902
3,613
8,517
4,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 0
5,416
903
3,436
6,300
2,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Adéide
Ix Chel
2
1
5
4.5
L
Poseidon
Disc_onect
Poseidon
0
2
0
0
W
Neith
Physhou
Neith
1
0
5
3.5
L
Gilgamesh
Socotruer
Gilgamesh
0
2
1
0.25
W
Kuzenbo
Spartypud
Kuzenbo
4
0
1
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
9,271
11,910
Taken
17,198
6,581
Mitigated
7,060
2,562
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Adéide
Ix Chel
7,062
778
348
790
4,677
1,346
221
575
3,818
20,397
0
L
Poseidon
Disc_onect
Poseidon
2,222
187
0
498
2,381
642
0
1,842
276
12,271
0
W
Neith
Physhou
Neith
2,091
306
0
443
2,785
699
338
524
2,203
0
10,214
L
Gilgamesh
Socotruer
Gilgamesh
3,613
1,069
0
1,495
8,517
4,205
0
4,678
3,275
0
16,216
W
Kuzenbo
Spartypud
Kuzenbo
4,950
1,525
0
981
4,448
4,536
162
732
3,386
11,778
455
L
3,436
369
0
1,550
6,300
2,213
0
3,636
2,047
0
15,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,490
Gold Earned
15,936
77
Minions Killed
82
0
Camps Cleared
0
364,841
Distance Traveled
359,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,101
1,017
42
7
0
115,561
0
L
Poseidon
5,107
851
40
7
0
80,880
0
W
Neith
5,855
976
18
3
0
109,051
0
L
Gilgamesh
5,413
902
29
5
0
135,156
0
W
Kuzenbo
6,534
1,089
17
3
0
140,229
0
L
Ne Zha
5,416
903
13
2
0
143,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role