Player Matchup

Guan Yu
Guan Yu
BrazzleMcDazzle
Guan Yu
Level 191
God Stats
2W - 4L
1,297 SR
Queue Stats
633W - 597L
1,553 Elo+
Solo
Terra
Terra
IAMurasame
Terra
Level 148
God Stats
2W - 0L
1,717 SR
Queue Stats
409W - 391L
1,539 Elo+
Solo
Nike
Nike
LordXaNa
Nike
Level 102
God Stats
3W - 0L
1,915 SR
Queue Stats
224W - 215L
1,558 Elo+
Solo
Vulcan
Vulcan
TransBearPig
Vulcan
Level 164
God Stats
26W - 22L
1,615 SR
Queue Stats
237W - 211L
1,528 Elo+
Solo
Ishtar
Ishtar
badbitxhsonly
Ishtar
Level 107
God Stats
41W - 43L
1,568 SR
Queue Stats
339W - 306L
1,578 Elo+
Solo
Team Averages
Level 142
1,622 SR
1,551 Elo+

VS

Team Averages
Level 138
1,469 SR
1,419 Elo+
Ullr
Ullr
 
Ullr
Level 295
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ScrubbleMan
Bastet
Level 41
God Stats
0W - 2L
1,338 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 1
Vamana
Vamana
SossaSamsara
Vamana
Level 132
God Stats
10W - 12L
1,506 SR
Queue Stats
154W - 147L
1,491 Elo+
Solo
Athena
Athena
link123m
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
5,648
565
1,042
6,425
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
9
0 / 0 / 2
5,235
524
3,935
5,527
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
11
1 / 0 / 3
6,736
674
6,632
5,904
3,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
11
2 / 0 / 1
6,087
609
5,607
2,194
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,346
535
4,257
4,444
1,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 0
5,711
571
4,051
5,658
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
 
Ah Puch
8
0 / 2 / 0
4,469
447
1,909
3,273
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
10
0 / 0 / 0
4,996
500
1,089
6,922
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
9
0 / 3 / 0
4,825
483
2,472
9,589
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
link123m
Athena
7
0 / 1 / 0
4,455
446
1,611
9,550
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
L
Ah Puch
 
Ah Puch
0
2
0
0
W
3
0
0
3
W
Terra
0
0
2
1
W
Nike
1
0
3
2.5
L
Bastet
0
0
0
0
L
Vamana
0
3
0
0
W
Vulcan
2
0
1
2.5
W
0
1
0
0
L
Athena
link123m
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
11,132
24,494
Taken
34,992
9,802
Mitigated
17,093
11,679
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,051
2,217
0
1,192
5,658
1,986
0
658
5,000
0
51,746
L
Ah Puch
 
Ah Puch
1,909
161
0
492
3,273
910
0
1,808
1,353
22,093
537
W
1,042
0
324
3,999
6,425
2,655
0
517
5,908
0
42,142
W
Terra
3,935
712
1,104
1,929
5,527
1,974
0
1,745
3,782
15,796
1,427
W
Nike
6,632
647
0
1,858
5,904
3,069
0
275
5,265
0
46,314
L
Bastet
1,089
198
0
2,137
6,922
2,194
0
2,030
4,727
0
33,672
L
Vamana
2,472
530
0
2,550
9,589
7,191
0
0
9,589
790
27,336
W
Vulcan
5,607
0
0
500
2,194
758
0
915
1,279
42,997
0
W
4,257
2,682
0
1,965
4,444
1,346
0
136
4,308
0
42,818
L
Athena
link123m
Athena
1,611
411
65
2,740
9,550
4,812
0
4,461
4,897
8,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
24,456
353
Minions Killed
268
0
Camps Cleared
0
1,060,425
Distance Traveled
935,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,711
571
104
10
0
180,022
0
L
Ah Puch
4,469
447
41
4
0
128,308
0
W
Guan Yu
5,648
565
81
8
0
234,830
0
W
Terra
5,235
524
27
3
0
225,686
5
W
Nike
6,736
674
87
9
0
196,167
0
L
Bastet
4,996
500
65
7
0
230,741
3
L
Vamana
4,825
483
48
5
0
200,181
1
W
Vulcan
6,087
609
82
8
0
229,387
1
W
Ishtar
5,346
535
76
8
0
174,355
2
L
Athena
4,455
446
10
1
0
196,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role